← Back Card Profile (by Name)

Ancestral Blade CMR

Other printings of "Ancestral Blade": PLST #2XM-3 2XM #3 M20 #3 CMR #5 GN3 #6 CMM #12 J25 #160

Card

id21594
artistScott Murphy
artistIds07c7ac65-dfa6-4273-9c66-ec9d8f3e2226
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank11524
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameAncestral Blade
number5
originalPrintings
originalReleaseDate
originalTextWhen Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
otherFaceIds
power
printings2XM, CMM, CMR, GN3, J25, M20, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCMR
side
signature
sourceProducts{'foil': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148', 'e9d6937e-7f1e-501a-afa8-0decee438eea'], 'nonfoil': ['e9d6937e-7f1e-501a-afa8-0decee438eea']}
subsets
subtypesEquipment
supertypes
textWhen this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
toughness
typeArtifact — Equipment
typesArtifact
uuid870f507d-1f99-599a-b29a-462dd73a1f54
variations
watermark
setNameCommander Legends

Identifiers

id21594
cardKingdomEtchedId
cardKingdomFoilId239428
cardKingdomId238871
cardsphereFoilId71993
cardsphereId72283
deckboxId53683
mcmId510610
mcmMetaId273552
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id78a307ce-913d-593d-bc0b-3c45e4466190
mtgoFoilId
mtgoId84792
multiverseId497525
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdff8461c3-6e80-403a-b3eb-01882c841d7a
scryfallIllustrationId13f3d209-3c81-4e2d-b236-2082771bd63a
scryfallOracleIdab28a801-6ab1-4db2-8ae2-c24bb4c10ebb
tcgplayerEtchedProductId
tcgplayerProductId226730
uuid870f507d-1f99-599a-b29a-462dd73a1f54

Legalities

id21594
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid870f507d-1f99-599a-b29a-462dd73a1f54
vintageLegal

Purchase URLs

id21594
cardKingdomhttps://mtgjson.com/links/60be48a60dc0c0c0
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/156375dcc921533c
cardmarkethttps://mtgjson.com/links/90cf3ee565519d7e
tcgplayerhttps://mtgjson.com/links/cb0a52b7efbe9eed
tcgplayerEtched
uuid870f507d-1f99-599a-b29a-462dd73a1f54

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified祖传宝刃神器 ~武具当祖传宝刃进战场时,派出一个1/1白色士兵衍生生物,然后将祖传宝刃装备于其上。
佩带此武具的生物得+1/+1。
佩带{1}({1}:装备在目标由你操控的生物上。佩带的时机视同法术。)
500052
Chinese Traditional祖傳寶刃神器 ~武具當祖傳寶刃進戰場時,派出一個1/1白色士兵衍生生物,然後將祖傳寶刃裝備於其上。
佩帶此武具的生物得+1/+1。
佩帶{1}({1}:裝備在目標由你操控的生物上。佩帶的時機視同巫術。)
500413
FrenchLame ancestraleArtefact : équipementQuand la Lame ancestrale arrive sur le champ de bataille, créez un jeton de créature 1/1 blanche Soldat, puis attachez-lui la Lame ancestrale.
La créature équipée gagne +1/+1.
Équipement {1} ({1} : Attachez à une créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)
498608
GermanAhnenklingeArtefakt — AusrüstungWenn die Ahnenklinge ins Spiel kommt, erzeuge einen 1/1 weißen Soldat-Kreaturenspielstein und lege die Ahnenklinge dann an ihn an.
Die ausgerüstete Kreatur erhält +1/+1.
Ausrüsten {1} ({1}: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.)
497886
ItalianLama AncestraleArtefatto — EquipaggiamentoQuando la Lama Ancestrale entra nel campo di battaglia, crea una pedina creatura Soldato 1/1 bianca, poi assegnale la Lama Ancestrale.
La creatura equipaggiata prende +1/+1.
Equipaggiare {1} ({1}: Assegna a una creatura bersaglio che controlli. Equipaggia solo quando potresti lanciare una stregoneria.)
498969
Japanese祖先の刃アーティファクト — 装備品祖先の刃が戦場に出たとき、白の1/1の兵士・クリーチャー・トークンを1体生成する。その後、祖先の刃をそれにつける。
装備しているクリーチャーは+1/+1の修整を受ける。
装備{1}({1}:あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。装備はソーサリーとしてのみ行う。)
499330
Portuguese (Brazil)Lâmina AncestralArtefato — EquipamentoQuando Lâmina Ancestral entrar no campo de batalha, crie uma ficha de criatura branca 1/1 do tipo Soldado e anexe Lâmina Ancestral a ela.
A criatura equipada recebe +1/+1.
Equipar {1} ({1}: Anexe este equipamento à criatura alvo que você controla. Equipe somente como um feitiço.)
499691
SpanishFilo ancestralArtefacto — EquipoCuando el Filo ancestral entre al campo de batalla, crea una ficha de criatura Soldado blanca 1/1 y luego anéxale el Filo ancestral.
La criatura equipada obtiene +1/+1.
Equipar {1}. ({1}: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
498247

Rulings

datetext
2020-11-10If the triggered ability causes two Soldiers to be created (due to an effect such as that of Doubling Season), Ancestral Blade becomes attached to one of them.
2020-11-10No player may take any actions between the time you create the Soldier token and the time Ancestral Blade becomes attached to it.
2020-11-10The Soldier token that you create enters the battlefield as a 1/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 1/1 creature. Static abilities that affect the Soldier's power and toughness may change this, but Ancestral Blade will be attached to the Soldier before the game checks to see if it has toughness 0 or less. For example, if Illness in the Ranks ("Creature tokens get -1/-1") is on the battlefield, the Soldier will enter as a 0/0 creature, but then Ancestral Blade will make it a 1/1 and the token will survive.

Tip: bookmark this page with your query parameters for quick access.