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Ancestral Blade 2XM

Other printings of "Ancestral Blade": PLST #2XM-3 2XM #3 M20 #3 CMR #5 GN3 #6 CMM #12 J25 #160

Card

id1394
artistScott Murphy
artistIds07c7ac65-dfa6-4273-9c66-ec9d8f3e2226
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank11524
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameAncestral Blade
number3
originalPrintings
originalReleaseDate
originalTextWhen Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
otherFaceIds
power
printings2XM, CMM, CMR, GN3, J25, M20, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCode2XM
side
signature
sourceProducts{'foil': ['46bdcf99-516d-5535-b02f-8509a4844645', 'eeaefbc3-6c81-56bb-9cc9-b296df287731'], 'nonfoil': ['46bdcf99-516d-5535-b02f-8509a4844645']}
subsets
subtypesEquipment
supertypes
textWhen this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
toughness
typeArtifact — Equipment
typesArtifact
uuid8b18a63d-e741-5c34-a2b5-8b119bb77ede
variations
watermark
setNameDouble Masters

Identifiers

id1394
cardKingdomEtchedId
cardKingdomFoilId236741
cardKingdomId236328
cardsphereFoilId69357
cardsphereId69340
deckboxId51967
mcmId486224
mcmMetaId273552
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8e3623dd-2ac5-5118-b8cd-b54214454b1b
mtgoFoilId
mtgoId82040
multiverseId489676
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId68ca85e4-f1ca-47ff-bb67-eb0d66d35cc8
scryfallIllustrationId13f3d209-3c81-4e2d-b236-2082771bd63a
scryfallOracleIdab28a801-6ab1-4db2-8ae2-c24bb4c10ebb
tcgplayerEtchedProductId
tcgplayerProductId219505
uuid8b18a63d-e741-5c34-a2b5-8b119bb77ede

Legalities

id1394
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid8b18a63d-e741-5c34-a2b5-8b119bb77ede
vintageLegal

Purchase URLs

id1394
cardKingdomhttps://mtgjson.com/links/7a82f9871de217b4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8c0672eee714b33c
cardmarkethttps://mtgjson.com/links/9c563f94be680adb
tcgplayerhttps://mtgjson.com/links/c841b383caea71ea
tcgplayerEtched
uuid8b18a63d-e741-5c34-a2b5-8b119bb77ede

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified祖传宝刃神器 ~武具当祖传宝刃进战场时,派出一个1/1白色士兵衍生生物,然后将祖传宝刃装备于其上。
佩带此武具的生物得+1/+1。
佩带{1}({1}:装备在目标由你操控的生物上。佩带的时机视同法术。)
491004
FrenchLame ancestraleArtefact : équipementQuand la Lame ancestrale arrive sur le champ de bataille, créez un jeton de créature 1/1 blanche Soldat, puis attachez-lui la Lame ancestrale.
La créature équipée gagne +1/+1.
Équipement {1} ({1} : Attachez à la créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)
490340
GermanAhnenklingeArtefakt — AusrüstungWenn die Ahnenklinge ins Spiel kommt, erzeuge einen 1/1 weißen Soldat-Kreaturenspielstein und lege die Ahnenklinge dann an ihn an.
Die ausgerüstete Kreatur erhält +1/+1.
Ausrüsten {1} ({1}: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.)
490008
Japanese祖先の刃アーティファクト — 装備品祖先の刃が戦場に出たとき、白の1/1の兵士・クリーチャー・トークンを1体生成する。その後、祖先の刃をそれにつける。
装備しているクリーチャーは+1/+1の修整を受ける。
装備{1}({1}:あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。装備はソーサリーとしてのみ行う。)
490672

Rulings

datetext
2020-11-10If the triggered ability causes two Soldiers to be created (due to an effect such as that of Doubling Season), Ancestral Blade becomes attached to one of them.
2020-11-10No player may take any actions between the time you create the Soldier token and the time Ancestral Blade becomes attached to it.
2020-11-10The Soldier token that you create enters the battlefield as a 1/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 1/1 creature. Static abilities that affect the Soldier's power and toughness may change this, but Ancestral Blade will be attached to the Soldier before the game checks to see if it has toughness 0 or less. For example, if Illness in the Ranks ("Creature tokens get -1/-1") is on the battlefield, the Soldier will enter as a 0/0 creature, but then Ancestral Blade will make it a 1/1 and the token will survive.

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