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Kellan, the Fae-Blooded // Birthright Boon WOE

Other printings of "Kellan, the Fae-Blooded // Birthright Boon": PWOE #230p PWOE #230s PWOE #230p PWOE #230s WOE #230 WOE #230 WOE #291 WOE #291 WOE #298 WOE #298

Card

id103794
artistAndreas Zafiratos
artistIdse2f13a9a-57c5-40de-81d4-3b0723899cdf
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorborderless
colorIdentityR, W
colorIndicator
colorsR
defense
duelDeck
edhrecRank2686
edhrecSaltiness0.43
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameKellan, the Fae-Blooded
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDouble strike
languageEnglish
layoutadventure
leadershipSkills{'brawl': True, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{R}
manaValue3
nameKellan, the Fae-Blooded // Birthright Boon
number298
originalPrintings
originalReleaseDate
originalTextSearch your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. // Double strike
Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.
otherFaceIds4629025b-2f8f-5f29-a6ec-f5e1dd4cdee2
power2
printingsPWOE, WOE
promoTypesboosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeWOE
sidea
signature
sourceProducts{'foil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '3d11e864-79aa-54ed-aa85-81bacfccf3f4', '86ab9007-922a-5f13-8ffa-aaa8b775c06c', 'cd6988ad-afc6-5926-b41e-88be446d9bb7'], 'nonfoil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '3d11e864-79aa-54ed-aa85-81bacfccf3f4', '86ab9007-922a-5f13-8ffa-aaa8b775c06c', 'cd6988ad-afc6-5926-b41e-88be446d9bb7']}
subsets
subtypesHuman, Faerie
supertypesLegendary
textDouble strike
Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan.
toughness2
typeLegendary Creature — Human Faerie
typesCreature
uuid6d54b2a5-3a9c-5d31-8231-73c35eb7fb92
variations4f5c190b-aab1-58fc-86f4-df0e92b69453, d700fc99-a622-5dad-a6e9-1651ce9e015d
watermark
setNameWilds of Eldraine

Identifiers

id103794
cardKingdomEtchedId
cardKingdomFoilId282569
cardKingdomId281609
cardsphereFoilId
cardsphereId108030
deckboxId82241
mcmId729060
mcmMetaId423033
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide1bc7c87-059b-562e-929c-a1222a5e6027
mtgoFoilId
mtgoId116242
multiverseId631710
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdaa5b622a-66a6-4097-8478-e22854b9984d
scryfallIllustrationId7c73c464-def6-49c8-b67c-d43af4c17f7c
scryfallOracleId10c48d19-d91f-4674-b186-477acaf08e5a
tcgplayerEtchedProductId
tcgplayerProductId512488
uuid6d54b2a5-3a9c-5d31-8231-73c35eb7fb92

Legalities

id103794
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid6d54b2a5-3a9c-5d31-8231-73c35eb7fb92
vintageLegal

Purchase URLs

id103794
cardKingdomhttps://mtgjson.com/links/8c55db661dfbbe5c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3389172d527efbef
cardmarkethttps://mtgjson.com/links/50085cc2e23a436b
tcgplayerhttps://mtgjson.com/links/53afcf2bdea4b46d
tcgplayerEtched
uuid6d54b2a5-3a9c-5d31-8231-73c35eb7fb92

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can't be the target of Tenacious Tomeseeker's triggered ability ("return target instant or sorcery card from your graveyard to your hand").
2023-09-01An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library.") and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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