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Belfry Spirit GPT

Other printings of "Belfry Spirit": PLST #GK2-29 GPT #2 GK2 #29

Card

id35689
artistDaren Bader
artistIds7da1a585-c875-45e4-b322-5da9e8e1f651
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank20387
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Haunt
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameBelfry Spirit
number2
originalPrintings
originalReleaseDate
originalTextFlying
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)
When Belfry Spirit comes into play or the creature it haunts is put into a graveyard, put two 1/1 black Bat creature tokens with flying into play.
otherFaceIds
power1
printingsGK2, GPT, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeGPT
side
signature
sourceProducts{'foil': ['44757677-cf9e-5920-a178-6a4b66acf42e', '52279ac5-fc9b-554c-9243-59d18118f9fa'], 'nonfoil': ['21799486-357f-528f-a4ff-1414ed078bc8', '3a87b578-bac5-5ba3-b668-f626d6628bcb', '44757677-cf9e-5920-a178-6a4b66acf42e']}
subsets
subtypesSpirit
supertypes
textFlying
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
toughness1
typeCreature — Spirit
typesCreature
uuid07285b14-649d-57bd-9d45-c73b9db93759
variations
watermarkorzhov
setNameGuildpact

Identifiers

id35689
cardKingdomEtchedId
cardKingdomFoilId119750
cardKingdomId119585
cardsphereFoilId19506
cardsphereId19507
deckboxId15631
mcmId13138
mcmMetaId7719
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf440524a-69c1-58fc-86ea-ca30c385270d
mtgoFoilId23788
mtgoId23787
multiverseId96962
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId556e4e71-b149-49c8-8a22-83660bef57bb
scryfallIllustrationId7c8d2077-ddb8-4243-b468-485255572b81
scryfallOracleIdc171065f-7947-4161-a481-1ea2d3ce8422
tcgplayerEtchedProductId
tcgplayerProductId13656
uuid07285b14-649d-57bd-9d45-c73b9db93759

Legalities

id35689
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid07285b14-649d-57bd-9d45-c73b9db93759
vintageLegal

Purchase URLs

id35689
cardKingdomhttps://mtgjson.com/links/b1f8a9a61d58175f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0bee4edc7cb70a80
cardmarkethttps://mtgjson.com/links/319ce2a3646f696f
tcgplayerhttps://mtgjson.com/links/46917e2974ff9194
tcgplayerEtched
uuid07285b14-649d-57bd-9d45-c73b9db93759

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified钟楼精怪生物~精怪飞行
缠身(当此牌从场上置入坟墓场时,将它移出对战并缠身在目标生物上。)
当钟楼精怪进场或它所缠身的生物置入坟墓场时,将两个1/1黑色,具飞行异能的蝙蝠衍生物放置进场。
117530
FrenchEsprit du beffroiCréature : espritVol
Hantise (Quand cette carte est mise dans un cimetière depuis le jeu, retirez-la de la partie, hantant la créature ciblée.)
Quand l'Esprit du beffroi arrive en jeu ou quand la créature qu'il hante est mise dans un cimetière, mettez en jeu deux jetons de créature 1/1 noire Chauve-souris avec le vol.
117860
GermanGlockenstuhl-GeistKreatur — GeistFliegend
Spuk (Wenn diese Karte aus dem Spiel auf einen Friedhof gelegt wird, entferne sie ganz aus dem Spiel, so dass sie bei einer Kreatur deiner Wahl spukt.)
Wenn der Glockenstuhl-Geist ins Spiel kommt oder die Kreatur, bei der er spukt, auf einen Friedhof gelegt wird, bringe zwei 1/1 schwarze Fledermausspielsteine mit Flugfähigkeit ins Spiel.
117695
ItalianSpirito del CampanileCreatura — SpiritoVolare
Tormentare (Quando questa carta viene messa in un cimitero dal gioco, rimuovila dal gioco ed essa va a tormentare una creatura bersaglio.)
Quando lo Spirito del Campanile entra in gioco o la creatura che esso tormenta viene messa in un cimitero, metti in gioco due pedine creatura Pipistrello 1/1 nere con volare.
118025
Japanese鐘楼のスピリットクリーチャー — スピリット飛行
憑依 (このカードが場からいずれかの墓地に置かれたとき、クリーチャー1体を対象とする。このカードをそれに憑依している状態でゲームから取り除く。)
鐘楼のスピリットが場に出るか、それが憑依しているクリーチャーがいずれかの墓地に置かれるかしたとき、飛行を持つ黒の1/1のコウモリ・クリーチャー・トークンを2体場に出す。
118190
Portuguese (Brazil)Espírito do CampanárioCriatura — EspíritoVoar
Assombrar (Quando este card for colocado no cemitério vindo do jogo, remova-o do jogo assombrando a criatura alvo.)
Quando Espírito do Campanário entrar em jogo ou a criatura que ele assombra for colocada num cemitério, coloque em jogo duas fichas de criatura preta 1/1 do tipo Morcego com a habilidade de voar.
118355
RussianДух с колокольниСущество — ДухПолет
Преследование (Когда эта карта попадает из игры на кладбище, выведите ее из игры. Она преследует целевое существо.)
Когда Дух с колокольни вступает в игру или преследуемое им существо попадает на кладбище, введите в игру две фишки черного существа Летучая мышь 1/1 со способностью полета.
118520
SpanishEspíritu del campanarioCriatura — EspírituVuela.
Acechar (Cuando esta carta vaya a un cementerio desde el juego, remuévela del juego acechando a la criatura objetivo.)
Cuando el Espíritu del campanario entre en juego o la criatura a la que acecha vaya a un cementerio, pon en juego dos fichas de criatura Murciélago negras 1/1 con la habilidad de volar.
118685

Rulings

No rulings available.

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