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Belfry Spirit GK2

Other printings of "Belfry Spirit": PLST #GK2-29 GPT #2 GK2 #29

Card

id35316
artistDaren Bader
artistIds7da1a585-c875-45e4-b322-5da9e8e1f651
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank20387
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Haunt
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameBelfry Spirit
number29
originalPrintings
originalReleaseDate
originalTextFlying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
otherFaceIds
power1
printingsGK2, GPT, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeGK2
side
signature
sourceProducts{'nonfoil': ['a0aee4ad-60dc-5602-bdcb-c9269f3f8f93']}
subsets
subtypesSpirit
supertypes
textFlying
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
toughness1
typeCreature — Spirit
typesCreature
uuid5e2e9ae3-9c03-5337-8ebd-e2bb0ebbe6c6
variations
watermarkorzhov
setNameRNA Guild Kit

Identifiers

id35316
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId223759
cardsphereFoilId
cardsphereId58937
deckboxId43917
mcmId369826
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcbe3315e-0076-5ff4-9116-003aff9745fa
mtgoFoilId
mtgoId
multiverseId460455
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf2d2a19b-169a-456f-9fbc-7820aa2ada20
scryfallIllustrationId7c8d2077-ddb8-4243-b468-485255572b81
scryfallOracleIdc171065f-7947-4161-a481-1ea2d3ce8422
tcgplayerEtchedProductId
tcgplayerProductId184816
uuid5e2e9ae3-9c03-5337-8ebd-e2bb0ebbe6c6

Legalities

id35316
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid5e2e9ae3-9c03-5337-8ebd-e2bb0ebbe6c6
vintageLegal

Purchase URLs

id35316
cardKingdomhttps://mtgjson.com/links/7f88ecb8d8055a17
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/37805915fa295c58
tcgplayerEtched
uuid5e2e9ae3-9c03-5337-8ebd-e2bb0ebbe6c6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchEsprit du beffroiCréature : espritVol
Hantise (Quand cette créature meurt, exilez-la, hantant la créature ciblée.)
Quand l'Esprit du beffroi arrive sur le champ de bataille ou que la créature qu'il hante meurt, créez deux jetons de créature 1/1 noire Chauve-souris avec le vol.
460527
GermanGlockenstuhl-GeistKreatur — GeistFliegend
Spuk (Wenn diese Kreatur stirbt, schicke sie ins Exil, sodass sie bei einer Kreatur deiner Wahl spukt.)
Wenn der Glockenstuhl-Geist ins Spiel kommt oder die Kreatur, bei der er spukt, stirbt, erzeuge zwei 1/1 schwarze Fledermaus-Kreaturenspielsteine mit Flugfähigkeit.
460479
ItalianSpirito del CampanileCreatura — SpiritoVolare
Tormentare (Quando questa creatura muore, esiliala ed essa va a tormentare una creatura bersaglio.)
Quando lo Spirito del Campanile entra nel campo di battaglia o la creatura che esso tormenta muore, crea due pedine creatura Pipistrello 1/1 nere con volare.
460551
Japanese鐘楼のスピリットクリーチャー — スピリット飛行
憑依(このクリーチャーが死亡したとき、クリーチャー1体を対象とする。このカードをそれに憑依している状態で追放する。)
鐘楼のスピリットが戦場に出るか、これが憑依しているクリーチャーが死亡したとき、飛行を持つ黒の1/1のコウモリ・クリーチャー・トークンを2体生成する。
460575
SpanishEspíritu del campanarioCriatura — EspírituVuela.
Acechar. (Cuando esta criatura muera, exíliala acechando a la criatura objetivo.)
Cuando el Espíritu del campanario entre al campo de batalla o la criatura a la que acecha muera, crea dos fichas de criatura Murciélago negras 1/1 con la habilidad de volar.
460503

Rulings

No rulings available.

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