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Circular Logic WC03

Other printings of "Circular Logic": PLST #UMA-47 WC02 #cr33 WC02 #shh33 WC03 #dh33 WC03 #dz33 WC03 #dz33sb F06 #8 TOR #33 DMR #42 UMA #47 VMA #60 SLD #1519 SLD #1519★ PRM #36244

Card

id101518
artistAnthony S. Waters
artistIdsf009de11-3c8d-4663-b996-ca0c3e997fad
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorgold
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank7535
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, signed
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMadness
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameCircular Logic
numberdz33sb
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsDMR, F06, PLST, PRM, SLD, TOR, UMA, VMA, WC02, WC03
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWC03
side
signatureDaniel Zink
sourceProducts{'nonfoil': ['9ff89c71-310a-5921-b9c5-6ef1c5bfcfca']}
subsets
subtypes
supertypes
textCounter target spell unless its controller pays {1} for each card in your graveyard.
Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
toughness
typeInstant
typesInstant
uuid7e9488f0-aa3b-5885-8bf9-23aec6353230
variations86f67c32-df6c-5125-a83c-ab6bbe280afa, 0b1a69f0-7f22-5eac-8deb-44935446d7e1
watermark
setNameWorld Championship Decks 2003

Identifiers

id101518
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId243349
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id136585a0-5727-59d1-adc9-020f48e2b626
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0645a083-9e19-43db-9e76-4a424d53895d
scryfallId22cfea74-06d2-4733-bce2-f93f6860f185
scryfallIllustrationIdfb946ce1-0381-4abc-a0bf-fdebf86894ca
scryfallOracleIdb071bbaf-79fa-413b-807b-2cc86c8a8125
tcgplayerEtchedProductId
tcgplayerProductId173911
uuid7e9488f0-aa3b-5885-8bf9-23aec6353230

Legalities

id101518
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid7e9488f0-aa3b-5885-8bf9-23aec6353230
vintage

Purchase URLs

id101518
cardKingdomhttps://mtgjson.com/links/051a17b0d7e3bad5
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/40faa897cd10fcf0
tcgplayerEtched
uuid7e9488f0-aa3b-5885-8bf9-23aec6353230

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-12-08A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
2022-12-08A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
2022-12-08Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
2022-12-08Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
2022-12-08Count the number of cards in your graveyard as Circular Logic resolves to determine how much the controller of the target spell has to pay. Circular Logic is still on the stack at that time. It doesn't count itself.
2022-12-08If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
2022-12-08If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
2022-12-08If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
2022-12-08Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
2022-12-08To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

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