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Commit // Memory AKH

Other printings of "Commit // Memory": PLST #AKH-211 PLST #AKH-211 AKR #54 AKR #54 LCC #147 LCC #147 AKH #211 AKH #211 PAKH #211p PAKH #211s PAKH #211p PAKH #211s NCC #216 NCC #216

Card

id8948
artistRyan Alexander Lee
artistIdsf4d194b4-958a-4830-8d87-1a84e0b9ffbc
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank2610
edhrecSaltiness
faceConvertedManaCost6
faceFlavorName
faceManaValue6
faceNameMemory
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAftermath
languageEnglish
layoutaftermath
leadershipSkills
life
loyalty
manaCost{4}{U}{U}
manaValue10
nameCommit // Memory
number211
originalPrintings
originalReleaseDate
originalTextPut target spell or nonland permanent into its owner's library second from the top. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.
otherFaceIds71a0621f-32a6-5450-8ad8-6cdae505cf59
power
printingsAKH, AKR, LCC, NCC, PAKH, PLST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAKH
sideb
signature
sourceProducts
subsets
subtypes
supertypes
textAftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.
toughness
typeSorcery
typesSorcery
uuid95a37a67-eac8-5ae2-9a50-31f81f810f18
variations
watermark
setNameAmonkhet

Identifiers

id8948
cardKingdomEtchedId
cardKingdomFoilId212104
cardKingdomId211834
cardsphereFoilId49161
cardsphereId49001
deckboxId35197
mcmId297128
mcmMetaId225549
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id994eabea-3a6a-53dd-ab6f-1aff8485b616
mtgoFoilId
mtgoId64032
multiverseId426913
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId06c9e2e8-2b4c-4087-9141-6aa25a506626
scryfallIllustrationIdf99e2092-e035-4043-b813-9dd1d32de0a0
scryfallOracleId56fd8895-3be2-4591-86fa-87567d9cdc14
tcgplayerEtchedProductId
tcgplayerProductId130160
uuid95a37a67-eac8-5ae2-9a50-31f81f810f18

Legalities

id8948
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid95a37a67-eac8-5ae2-9a50-31f81f810f18
vintageLegal

Purchase URLs

id8948
cardKingdomhttps://mtgjson.com/links/38a8edc8b9cb862f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f2109ec052c19457
cardmarkethttps://mtgjson.com/links/06574fc6c85866ea
tcgplayerhttps://mtgjson.com/links/71b2564943c08e8e
tcgplayerEtched
uuid95a37a67-eac8-5ae2-9a50-31f81f810f18

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified寄托 // 记忆记忆法术余响(此咒语只能从你的坟墓场中施放。然后将它放逐。)
每位牌手将其手牌与坟墓场洗入其牌库,然后各抓七张牌。
429334
Chinese Traditional寄託 // 記憶記憶巫術餘響(此咒語只能從你的墳墓場中施放。然後將它放逐。)
每位玩家將其手牌與墳墓場洗入其牌庫,然後各抽七張牌。
429603
FrenchGraver // MémoireMémoireRituelRépercussion (Ne lancez ce sort que depuis votre cimetière. Exilez-le ensuite.)
Chaque joueur mélange sa main et son cimetière avec sa bibliothèque et pioche ensuite sept cartes.
427720
GermanEinprägen // ErinnernErinnernHexereiNachhall (Wirke diesen Zauberspruch nur aus deinem Friedhof. Schicke ihn danach ins Exil.)
Jeder Spieler mischt die Karten auf seiner Hand und in seinem Friedhof in seine Bibliothek und zieht dann sieben Karten.
427182
ItalianScolpire // MemoriaMemoriaStregoneriaConseguenze (Lancia questa magia solo dal tuo cimitero. Poi esiliala.)
Ogni giocatore rimescola la propria mano e il proprio cimitero nel proprio grimorio, poi pesca sette carte.
427989
Japanese暗記 // 記憶記憶ソーサリー余波(この呪文はあなたの墓地からのみ唱えられる。その後、これを追放する。)
各プレイヤーはそれぞれ、自分の手札と墓地を自分のライブラリーに加えて切り直し、その後カードを7枚引く。
428258
Korean헌신 // 기억기억집중마법여파 (당신의 무덤에서만 이 주문을 발동할 수 있다. 그 후, 이 카드를 추방한다.)
각 플레이어는 자신의 손과 무덤을 서고에 섞어 넣은 후 카드 일곱 장을 뽑는다.
428527
Portuguese (Brazil)Gravar // MemóriaMemóriaFeitiçoConsequências (Conjure esta mágica somente de seu cemitério. Depois, exile-a.)
Cada jogador embaralha a própria mão e cemitério em seu próprio grimório e depois compra sete cards.
428796
RussianСохранить // В ПамятиВ ПамятиВолшебствоПоследствия (Разыгрывайте это заклинание только из вашего кладбища. Затем изгоните его.)
Каждый игрок втасовывает свои руку и кладбище в свою библиотеку, затем берет семь карт.
429065
SpanishTransferir // RecuerdoRecuerdoConjuroSecuela. (Lanza este hechizo solo desde tu cementerio. Luego exílialo.)
Cada jugador baraja su mano y cementerio en su biblioteca, luego roba siete cartas.
427451

Rulings

datetext
2017-04-18A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
2017-04-18All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.
2017-04-18Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
2017-04-18Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.
2017-04-18If a copy of a spell or a token is put into its owner's library, it's moved there, then it will cease to exist as a state-based action.
2017-04-18If a spell is put into its owner's library, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works against a spell that can't be countered.
2017-04-18If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
2017-04-18If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
2017-04-18If the target's owner's library contains no cards, the target spell or permanent will be put into that player's library as the only card.
2017-04-18If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
2017-04-18Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.
2017-04-18While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.
2017-07-14Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.

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