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Dance of Many 5ED

Other printings of "Dance of Many": BCHR #17 CHR #17 DRK #22 ME3 #34 5ED #78 SLD #442

Card

id4293
artistSandra Everingham
artistIds8a8ac2c8-84c9-4274-9960-a19a97f0bde5
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorwhite
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank13936
edhrecSaltiness0.27
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{U}{U}
manaValue2
nameDance of Many
number78
originalPrintings
originalReleaseDate
originalTextDuring your upkeep, pay {U}{U} or bury Dance of Many.
When you play Dance of Many, choose target summon card. When Dance of Many comes into play, put a token creature into play and treat it as an exact copy of that summon card. If either Dance of Many or the token creature leaves play, bury the other.
otherFaceIds
power
printings5ED, BCHR, CHR, DRK, ME3, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCode5ED
side
signature
sourceProducts{'nonfoil': ['93389a2e-9a5e-5ef4-9afe-60898199b905', 'ec6e6678-3869-57ab-ab9a-d210e16fbaa9']}
subsets
subtypes
supertypes
textWhen this enchantment enters, create a token that's a copy of target nontoken creature.
When this enchantment leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice this enchantment.
At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}{U}.
toughness
typeEnchantment
typesEnchantment
uuid095da25b-9add-52d9-b59d-950f556f9f82
variations
watermark
setNameFifth Edition

Identifiers

id4293
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId11088
cardsphereFoilId
cardsphereId1236
deckboxId10947
mcmId9449
mcmMetaId1277
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddcbb09ff-fda9-5895-a711-fa0adda91e58
mtgoFoilId
mtgoId
multiverseId3899
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId51ff8402-7bfe-441a-8c6e-6a9ee9608911
scryfallIllustrationId09faea16-c4c2-4eeb-81bb-bb342c7e49f6
scryfallOracleId72e1a239-11a7-4dbe-b093-65d395e3ccc9
tcgplayerEtchedProductId
tcgplayerProductId2095
uuid095da25b-9add-52d9-b59d-950f556f9f82

Legalities

id4293
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschoolLegal
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid095da25b-9add-52d9-b59d-950f556f9f82
vintageLegal

Purchase URLs

id4293
cardKingdomhttps://mtgjson.com/links/ded9f5f02b89295f
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/1aec22c66cfb995a
tcgplayerhttps://mtgjson.com/links/297f5ea8aa03b61c
tcgplayerEtched
uuid095da25b-9add-52d9-b59d-950f556f9f82

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchDanse innombrable
GermanDer große TanzVerzauberungZahle während Deiner Versorgungsphase UU oder begrabe den großen Tanz.
Wähle eine Beschwörungskarte im Spiel, wenn Du den großen Tanz sprichst. Wenn der große Tanz ins Spiel kommt, bringe eine Spielsteinkreatur ins Spiel und behandle diese wie eine genaue Kopie dieser Beschwörungskarte.
Wenn der große Tanz das Spiel verlässt, begrabe die Spielsteinkreatur und umgekehrt.
ItalianDanza della Creazione
Japaneseあまたの舞い
Portuguese (Brazil)Dança de Muitos
SpanishDanza de espejos

Rulings

datetext
2004-10-04Destroying the creature that was copied will not cause the token creature to be destroyed as well.
2004-10-04Each Dance of Many is associated only with its token creature. If one Dance leaves the battlefield, only the corresponding token is affected, not all tokens from all instances of Dance of Many.
2004-10-04The ability is targeted and checks the validity of the target when put on the stack and when resolving. If the creature is not still there when the copy ability resolves, the ability doesn't resolve and no token is put onto the battlefield. This card remains on the battlefield as an enchantment with no token.
2004-10-04The mana cost is copied.
2004-10-04Treat the token as entering as a copy of the chosen creature. If that creature normally gets counters when entering, the token creature gets counters.
2009-10-01If Dance of Many leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and put a token onto the battlefield. That token won't have any connection to a Dance of Many permanent, so it won't be exiled when a Dance of Many leaves the battlefield.

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