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Commit // Memory NCC

Other printings of "Commit // Memory": PLST #AKH-211 PLST #AKH-211 AKR #54 AKR #54 LCC #147 LCC #147 AKH #211 AKH #211 PAKH #211p PAKH #211s PAKH #211p PAKH #211s NCC #216 NCC #216

Card

id59104
artistRyan Alexander Lee
artistIdsf4d194b4-958a-4830-8d87-1a84e0b9ffbc
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank2610
edhrecSaltiness
faceConvertedManaCost6
faceFlavorName
faceManaValue6
faceNameMemory
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAftermath
languageEnglish
layoutaftermath
leadershipSkills
life
loyalty
manaCost{4}{U}{U}
manaValue10
nameCommit // Memory
number216
originalPrintings
originalReleaseDate
originalTextPut target spell or nonland permanent into its owner's library second from the top. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.
otherFaceIds00c683aa-f3ba-5d7b-804d-104ccaed296a
power
printingsAKH, AKR, LCC, NCC, PAKH, PLST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeNCC
sideb
signature
sourceProducts
subsets
subtypes
supertypes
textAftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.
toughness
typeSorcery
typesSorcery
uuid27771fe5-cbdc-5e06-bf00-49fbb868575f
variations
watermark
setNameNew Capenna Commander

Identifiers

id59104
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId259594
cardsphereFoilId
cardsphereId87407
deckboxId64400
mcmId652800
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3bf67437-4852-53b0-b4ff-ced1a08b9b0d
mtgoFoilId
mtgoId
multiverseId559788
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdef94afa5-0110-4a12-bf37-c1d3310f52c4
scryfallIllustrationIdf99e2092-e035-4043-b813-9dd1d32de0a0
scryfallOracleId56fd8895-3be2-4591-86fa-87567d9cdc14
tcgplayerEtchedProductId
tcgplayerProductId269783
uuid27771fe5-cbdc-5e06-bf00-49fbb868575f

Legalities

id59104
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid27771fe5-cbdc-5e06-bf00-49fbb868575f
vintageLegal

Purchase URLs

id59104
cardKingdomhttps://mtgjson.com/links/519453055e3e045e
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/f88bf1fb5053e733
tcgplayerEtched
uuid27771fe5-cbdc-5e06-bf00-49fbb868575f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedCommit // Memory // Commit // MemoryCommit // Memory法术余响(此咒语只能从你坟墓场中施放。然后将它放逐。)
每位牌手将其手牌与坟墓场洗入其牌库,然后各抓七张牌。
561844
Chinese TraditionalCommit // Memory // Commit // MemoryCommit // Memory巫術餘響(此咒語只能從你墳墓場中施放。然後將它放逐。)
每位玩家將其手牌與墳墓場洗入其牌庫,然後各抽七張牌。
562101
FrenchCommit // Memory // Commit // MemoryCommit // MemoryRituelRépercussion (Ne lancez ce sort que depuis votre cimetière. Exilez-le ensuite.)
Chaque joueur mélange sa main et son cimetière avec sa bibliothèque et pioche ensuite sept cartes.
560559
GermanCommit // Memory // Commit // MemoryCommit // MemoryHexereiNachhall (Wirke diesen Zauberspruch nur aus deinem Friedhof. Schicke ihn danach ins Exil.)
Jeder Spieler mischt seine Hand und seinen Friedhof in seine Bibliothek und zieht dann sieben Karten.
560045
ItalianCommit // Memory // Commit // MemoryCommit // MemoryStregoneriaConseguenze (Lancia questa magia solo dal tuo cimitero. Poi esiliala.)
Ogni giocatore rimescola la propria mano e il proprio cimitero nel proprio grimorio, poi pesca sette carte.
560816
JapaneseCommit // Memory // Commit // MemoryCommit // Memoryソーサリー余波(この呪文はあなたの墓地からのみ唱えられる。その後、これを追放する。)
各プレイヤーはそれぞれ、自分の手札と自分の墓地を自分のライブラリーに加えて切り直し、その後カード7枚を引く。
561073
Portuguese (Brazil)Commit // Memory // Commit // MemoryCommit // MemoryFeitiçoConsequências (Conjure esta mágica somente de seu cemitério. Depois, exile-a.)
Cada jogador embaralha a própria mão e o próprio cemitério no próprio grimório e compra sete cards.
561330
RussianCommit // Memory // Commit // MemoryCommit // MemoryВолшебствоПоследствия (Разыгрывайте это заклинание только из вашего кладбища. Затем изгоните его.)
Каждый игрок втасовывает свои руку и кладбище в свою библиотеку, затем берет семь карт.
561587
SpanishCommit // Memory // Commit // MemoryCommit // MemoryConjuroSecuela. (Lanza este hechizo solo desde tu cementerio. Luego exílialo.)
Cada jugador baraja su mano y su cementerio en su biblioteca, luego roba siete cartas.
560302

Rulings

datetext
2017-04-18A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
2017-04-18All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.
2017-04-18Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
2017-04-18Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.
2017-04-18If a copy of a spell or a token is put into its owner's library, it's moved there, then it will cease to exist as a state-based action.
2017-04-18If a spell is put into its owner's library, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works against a spell that can't be countered.
2017-04-18If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
2017-04-18If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
2017-04-18If the target's owner's library contains no cards, the target spell or permanent will be put into that player's library as the only card.
2017-04-18If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
2017-04-18Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.
2017-04-18While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.
2017-07-14Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.

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