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Zur the Enchanter PCEL

Other printings of "Zur the Enchanter": J16 #8 PCEL #8 OCM1 #10 CSP #135 MM3 #204 DMR #206 2X2 #297 DMR #374 CMR #544 2X2 #554 SLD #726 PRM #86196

Card

id65222
artistChase Stone
artistIds2d753f61-5f5b-468e-97ea-8e0fdd347340
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityB, U, W
colorIndicator
colorsB, U, W
defense
duelDeck
edhrecRank2639
edhrecSaltiness1.28
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorNamePost the Enchanter
flavorText"Now they always say 'Congratulations'"
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{W}{U}{B}
manaValue4
nameZur the Enchanter
number8
originalPrintings
originalReleaseDate2022-08-16
originalText
otherFaceIds
power1
printings2X2, CMR, CSP, DMR, J16, MM3, OCM1, PCEL, PRM, SLD
promoTypesevent
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePCEL
side
signature
sourceProducts
subsets
subtypesHuman, Wizard
supertypesLegendary
textFlying
Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
toughness4
typeLegendary Creature — Human Wizard
typesCreature
uuide857deed-ba35-53e7-9169-e57a5bbb22d6
variations
watermark
setNameCelebration Cards

Identifiers

id65222
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7aec3457-9e5e-5fd1-93bd-bfbe768eb232
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId050e8f17-7b51-40a4-b76c-2f3b1eb4b389
scryfallIllustrationId88c8ba4b-7b08-4c18-91e9-68b8cd011716
scryfallOracleIdd7950018-d744-48a8-81aa-0d8384703f48
tcgplayerEtchedProductId
tcgplayerProductId
uuide857deed-ba35-53e7-9169-e57a5bbb22d6

Legalities

id65222
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide857deed-ba35-53e7-9169-e57a5bbb22d6
vintage

Purchase URLs

id65222
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuide857deed-ba35-53e7-9169-e57a5bbb22d6

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-12-08If you put an Aura card onto the battlefield with Zur's ability, you choose what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in your library.

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