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Die Young KLD

Other printings of "Die Young": PLST #KLD-76 KLD #76 KLR #81

Card

id43683
artistRyan Yee
artistIds8955dca7-3e37-42b4-83a9-167c78a2178f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank21090
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"When the time comes, let go. Nothing lasts forever."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameDie Young
number76
originalPrintings
originalReleaseDate
originalTextChoose target creature. You get {EE} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
otherFaceIds
power
printingsKLD, KLR, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['6f25c48c-a690-5842-9d29-9ffb1495c919', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']}
subsets
subtypes
supertypes
textChoose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
toughness
typeSorcery
typesSorcery
uuidb0675cda-a353-5972-85e6-3ff94770989b
variations
watermark
setNameKaladesh

Identifiers

id43683
cardKingdomEtchedId
cardKingdomFoilId209118
cardKingdomId208748
cardsphereFoilId22845
cardsphereId22846
deckboxId33710
mcmId292483
mcmMetaId223635
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9678a91c-46a8-5881-acba-60dda4c13a6b
mtgoFoilId61672
mtgoId61671
multiverseId417649
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddaf7bb52-013f-4d8d-b4ea-53d1fa4bb694
scryfallIllustrationIdc4d3ab57-b1b4-4c38-8e44-51a0516b6381
scryfallOracleId4bcc54d1-8ab6-4ad3-91b6-97fb02b88cc0
tcgplayerEtchedProductId
tcgplayerProductId122651
uuidb0675cda-a353-5972-85e6-3ff94770989b

Legalities

id43683
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb0675cda-a353-5972-85e6-3ff94770989b
vintageLegal

Purchase URLs

id43683
cardKingdomhttps://mtgjson.com/links/35b39f82553e920e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7c75edacb9c392be
cardmarkethttps://mtgjson.com/links/886a1813de582c1b
tcgplayerhttps://mtgjson.com/links/e48860151ecfb712
tcgplayerEtched
uuidb0675cda-a353-5972-85e6-3ff94770989b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified英年早逝「寿数将尽时,便顺其自然。万物皆有终了时。」法术选择目标生物。你得到{E}{E}(两个能量指示物),然后你可以支付任意数量的{E}。每以此法支付一个{E},该生物便得-1/-1直到回合结束。417913
Chinese Traditional英年早逝「壽數將盡時,便順其自然。萬物皆有終了時。」巫術選擇目標生物。你得到{E}{E}(兩個能量指示物),然後你可以支付任意數量的{E}。每以此法支付一個{E},該生物便得-1/-1直到回合結束。418177
FrenchMourir jeune« Quand viendra l'heure, lâchez prise. Rien n'est éternel. »RituelChoisissez une créature ciblée. Vous gagnez {E}{E} (deux marqueurs « énergie »), puis vous pouvez payer n'importe quelle quantité de {E}. La créature gagne -1/-1 jusqu'à la fin du tour pour chaque {E} payé de cette manière.418705
GermanStirb jung„Wenn die Zeit gekommen ist, lass los. Nichts währt ewig."HexereiBestimme eine Kreatur deiner Wahl. Du erhältst {E}{E} (zwei Energiemarken), dann kannst du eine beliebige Menge {E} bezahlen. Die bestimmte Kreatur erhält für jede auf diese Weise bezahlte {E} -1/-1 bis zum Ende des Zuges.418441
ItalianMorte Anticipata"Quando giunge la tua ora, arrenditi. Niente dura per sempre."StregoneriaScegli una creatura bersaglio. Ottieni {E}{E} (due segnalini energia), poi puoi pagare un qualsiasi ammontare di {E}. La creatura prende -1/-1 fino alla fine del turno per ogni {E} pagato in questo modo.418969
Japanese短命「その時が来たら諦めろ。永遠なんてない。」ソーサリークリーチャー1体を対象とする。あなたは{E}{E}(エネルギー・カウンター2個)を得る。その後あなたは望む数の{E}を支払ってもよい。ターン終了時まで、そのクリーチャーは、これにより支払われた{E}1個につき-1/-1の修整を受ける。419233
Korean요절"때가 되면 놓아 주십시오. 영원한 것은 없습니다."집중마법생물을 목표로 정한다. 당신은 {E}{E}(에너지 카운터 두 개)를 얻은 후, 원하는 만큼 {E}를 지불할 수 있다. 그 생물은 이렇게 지불된 {E}마다 턴종료까지 -1/-1을 받는다.419497
Portuguese (Brazil)Morrer Jovem"Quando a hora chegar, desapegue-se. Nada é para sempre."FeitiçoEscolha uma criatura alvo. Você recebe {E}{E} (dois marcadores de energia) e, em seguida, você pode pagar qualquer quantidade de {E}. A criatura recebe -1/-1 até o final do turno para cada {E} pago desta forma.419761
RussianУмри Молодым«Когда приходит время, смирись. Ничто не длится вечно».ВолшебствоВыберите целевое существо. Вы получаете {E}{E} (два жетона энергии), затем вы можете заплатить любое количество {E}. То существо получает -1/-1 до конца хода за каждый {E}, заплаченный таким образом.420025
SpanishTempus fugit"Cuando llegue el momento, no te resistas. Nada dura eternamente".ConjuroElige una criatura objetivo. Obtienes {E}{E} (dos contadores de energía). Luego puedes pagar cualquier cantidad de {E}. La criatura obtiene -1/-1 hasta el final del turno por cada {E} pagado de esta manera.420289

Rulings

datetext
2016-09-20If the target creature becomes an illegal target, Die Young doesn't resolve and none of its effects happen. You won't get {E}{E} or be able to pay any {E}.
2016-09-20You choose the target creature as you cast Die Young. You don't choose how much {E} to pay until Die Young is resolving. No player may take actions between the time you choose how much {E} to pay and the time the creature gets -1/-1 for each {E} paid this way.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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