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Diluvian Primordial GN3

Other printings of "Diluvian Primordial": PLST #GTC-33 GN3 #26 GTC #33 SCD #47 OTC #96 C21 #120

Card

id35510
artistStephan Martiniere
artistIds018799f5-76d7-4849-9375-f1b9030977e6
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank2865
edhrecSaltiness0.29
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{U}{U}
manaValue7
nameDiluvian Primordial
number26
originalPrintings
originalReleaseDate
originalTextFlying
When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
otherFaceIds
power5
printingsC21, GN3, GTC, OTC, PLST, SCD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeGN3
side
signature
sourceProducts{'nonfoil': ['4b950a38-dff5-5628-aa9d-060bb7ee73a4']}
subsets
subtypesAvatar
supertypes
textFlying
When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
toughness5
typeCreature — Avatar
typesCreature
uuid26148ce8-6c6e-54fd-a34c-3784598e2440
variations
watermark
setNameGame Night: Free-for-All

Identifiers

id35510
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId267750
cardsphereFoilId
cardsphereId94789
deckboxId69932
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idaf773281-21a2-51ce-a34f-d5a4af52e93a
mtgoFoilId
mtgoId
multiverseId582636
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddd783664-827a-4512-af34-45687a2ebdfd
scryfallIllustrationIde4ac2575-cee6-4478-844a-ef6d7ee8939f
scryfallOracleIdf21ce158-2925-4658-ab7b-b73718d31965
tcgplayerEtchedProductId
tcgplayerProductId448562
uuid26148ce8-6c6e-54fd-a34c-3784598e2440

Legalities

id35510
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid26148ce8-6c6e-54fd-a34c-3784598e2440
vintageLegal

Purchase URLs

id35510
cardKingdomhttps://mtgjson.com/links/194576561b184cc6
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/a0f4cb5141f53910
tcgplayerEtched
uuid26148ce8-6c6e-54fd-a34c-3784598e2440

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchPrimordial diluvienCréature : avatarVol
Quand le Primordial diluvien arrive sur le champ de bataille, pour chaque adversaire, vous pouvez lancer jusqu'à une carte d'éphémère ou de rituel ciblée depuis le cimetière de ce joueur sans payer son coût de mana. Si un sort lancé de cette manière devait être mis dans un cimetière, exilez-le à la place.
583029
GermanSintflut-UrwesenKreatur — AvatarFliegend
Wenn das Sintflut-Urwesen ins Spiel kommt, kannst du für jeden Gegner bis zu eine Spontanzauber- oder Hexereikarte deiner Wahl aus dessen Friedhof wirken, ohne ihre Manakosten zu bezahlen. Falls ein Zauberspruch, der auf diese Weise gewirkt wurde, auf einen Friedhof gelegt würde, schicke ihn stattdessen ins Exil.
582767
ItalianPrimordiale DiluvianoCreatura — AvatarVolare
Quando il Primordiale Diluviano entra nel campo di battaglia, per ogni avversario, puoi lanciare fino a una carta istantaneo o stregoneria bersaglio dal cimitero di quel giocatore senza pagare il suo costo di mana. Se una magia lanciata in questo modo sta per essere messa in un cimitero, invece esiliala.
583160
Japanese氾濫の始源体クリーチャー — アバター飛行
氾濫の始源体が戦場に出たとき、各対戦相手につきそれぞれ、そのプレイヤーの墓地にありインスタントかソーサリーであるカード最大1枚を対象とする。あなたはそれらをマナ・コストを支払うことなく唱えてもよい。これにより唱えた呪文が墓地に置かれるなら、代わりにそれを追放する。
583291
SpanishPrimordial diluvianoCriatura — AvatarVuela.
Cuando el Primordial diluviano entre al campo de batalla, por cada oponente, puedes lanzar hasta una carta de instantáneo o de conjuro objetivo del cementerio de ese jugador sin pagar su coste de maná. Si un hechizo lanzado de esta manera fuera a ir a un cementerio, en vez de eso, exílialo.
582898

Rulings

datetext
2013-01-24If a card has {X} in its mana cost, you must choose 0 as its value.
2013-01-24If an instant or sorcery card you cast this way goes to a zone other than exile or a graveyard, perhaps because one of its abilities says to put it into its owner's hand, it won't be exiled. This is true even if the card would be put into a graveyard later that turn.
2013-01-24If an instant or sorcery card you cast this way is countered, it will still be exiled.
2013-01-24If you can't cast one of the target instant or sorcery cards, perhaps because there are no legal targets available, or if you choose not to cast one, it will remain in its owner's graveyard.
2013-01-24If you cast a card "without paying its mana cost," you can't pay alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.
2013-01-24If you cast an instant or sorcery spell with cipher this way, you may exile the card encoded on a creature you control. If you can't, or if you choose not to, the card will end up exiled but not encoded on a creature.
2013-01-24When casting an instant or sorcery card this way, ignore timing restrictions based on the card's type. Other timing restrictions, such as "Cast [this card] only during combat," must be followed.
2013-01-24You can choose a number of targets up to the number of opponents you have, one target per opponent.
2013-01-24You cast the cards one at a time, choosing modes, targets and so on. The last card you cast will be the first one to resolve.

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