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Greenbelt Rampager AER

Other printings of "Greenbelt Rampager": PLST #AER-107 AER #107 PAER #107s KLR #160

Card

id7874
artistFilip Burburan
artistIds66082c3b-a623-4d34-be51-2475214b85d3
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank15373
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextSubtlety is not a necessary part of sabotage.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}
manaValue1
nameGreenbelt Rampager
number107
originalPrintings
originalReleaseDate
originalTextWhen Greenbelt Rampager enters the battlefield, pay {EE} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
otherFaceIds
power3
printingsAER, KLR, PAER, PLST
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAER
side
signature
sourceProducts{'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'f11efbac-a2d4-5228-acba-c858c60c12ac']}
subsets
subtypesElephant
supertypes
textWhen this creature enters, pay {E}{E} (two energy counters). If you can't, return this creature to its owner's hand and you get {E}.
toughness4
typeCreature — Elephant
typesCreature
uuid47a2ecf7-cb22-5560-a683-71dc0e6faa7b
variations
watermark
setNameAether Revolt

Identifiers

id7874
cardKingdomEtchedId
cardKingdomFoilId210638
cardKingdomId210451
cardsphereFoilId4200
cardsphereId4201
deckboxId34585
mcmId294759
mcmMetaId224312
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id895e45b7-6bad-5d3e-9b92-f0cb74dfdda4
mtgoFoilId62802
mtgoId62801
multiverseId423774
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf3f06124-bcc4-48c0-a7a6-a461c7485ecd
scryfallIllustrationId54bb7bc4-99b9-4a3c-b6c1-cdd719c6ed8c
scryfallOracleIdc63a17b8-d183-48c7-bb04-edbfffba1e03
tcgplayerEtchedProductId
tcgplayerProductId126347
uuid47a2ecf7-cb22-5560-a683-71dc0e6faa7b

Legalities

id7874
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid47a2ecf7-cb22-5560-a683-71dc0e6faa7b
vintageLegal

Purchase URLs

id7874
cardKingdomhttps://mtgjson.com/links/fe8a78f0f33e43b5
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a31ce5ac01c4f25a
cardmarkethttps://mtgjson.com/links/6e224814647242ab
tcgplayerhttps://mtgjson.com/links/836cb33af99a48a4
tcgplayerEtched
uuid47a2ecf7-cb22-5560-a683-71dc0e6faa7b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified绿地狂象破坏从不需遮掩。生物~象当绿地狂象进战场时,支付{E}{E}(两个能量指示物)。若你无法如此作,则将绿地狂象移回其拥有者的手上且你得到{E}。423958
Chinese Traditional綠地狂象破壞從不需遮掩。生物~象當綠地狂象進戰場時,支付{E}{E}(兩個能量指示物)。若你無法如此作,則將綠地狂象移回其擁有者的手上且你得到{E}。424142
FrenchSaccageur de la ceinture de verdureLa délicatesse n'est pas indispensable au sabotage.Créature : éléphantQuand le Saccageur de la ceinture de verdure arrive sur le champ de bataille, payez {E}{E} (deux marqueurs « énergie »). Si vous ne pouvez pas le faire, renvoyez le Saccageur de la ceinture de verdure dans la main de son propriétaire et gagnez {E}.424510
GermanGrüngürtel-WüterSabotage muss nicht immer subtil vonstattengehen.Kreatur — ElefantWenn der Grüngürtel-Wüter ins Spiel kommt, bezahle {E}{E} (zwei Energiemarken). Falls du das nicht kannst, bringe den Grüngürtel-Wüter auf die Hand seines Besitzers zurück und du erhältst {E}.424326
ItalianFurioso della Cintura VerdeUn sabotaggio non richiede necessariamente discrezione.Creatura — ElefanteQuando il Furioso della Cintura Verde entra nel campo di battaglia, paga {E}{E} (due segnalini energia). Se non puoi farlo, fai tornare il Furioso della Cintura Verde in mano al suo proprietario e ottieni {E}.424694
Japanese緑地帯の暴れ者繊細さは妨害工作に必要不可欠というわけではない。クリーチャー — 象緑地帯の暴れ者が戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を支払う。それができないなら、緑地帯の暴れ者をオーナーの手札に戻し、あなたは{E}を得る。424878
Korean녹지대 난동꾼섬세함은 파괴의 필수 요소가 아니다.생물 — 코끼리녹지대 난동꾼이 전장에 들어올 때, {E}{E}(에너지 카운터 두 개)를 지불한다. 지불할 수 없다면, 녹지대 난동꾼을 소유자의 손으로 되돌리고 당신은 {E}를 얻는다.425062
Portuguese (Brazil)Furioso do Cinturão VerdeA sutileza não faz necessariamente parte da sabotagem.Criatura — ElefanteQuando Furioso do Cinturão Verde entrar no campo de batalha, pague {E}{E} (dois marcadores de energia). Se não puder, devolva Furioso do Cinturão Verde para a mão de seu dono e receba {E}.425246
RussianДебошир Зеленого ПоясаСкрытность при диверсии нужна не всегда.Существо — СлонКогда Дебошир Зеленого Пояса выходит на поле битвы, заплатите {E}{E} (два жетона энергии). Если вы не можете этого сделать, верните Дебошира Зеленого Пояса в руку его владельца, и вы получаете {E}.425430
SpanishDevastador de la espesuraEl sigilo no es indispensable para el sabotaje.Criatura — ElefanteCuando el Devastador de la espesura entre al campo de batalla, paga {E}{E} (dos contadores de energía). Si no puedes, regresa el Devastador de la espesura a la mano de su propietario y obtienes {E}.425614

Rulings

datetext
2017-02-09If you have only one {E}, you can't pay it even if you want to.
2017-02-09If you have {E}{E}, you have to pay it, even if you don't want to.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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