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Ellywick Tumblestrum AFR

Other printings of "Ellywick Tumblestrum": AFR #181 PAFR #181a PAFR #181p PAFR #181s AFR #286 PRM #92756

Card

id8487
artistAnna Steinbauer
artistIds3516496c-c279-4b56-8239-720683d03ae0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank12775
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsVenture into the dungeon
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{2}{G}{G}
manaValue4
nameEllywick Tumblestrum
number181
originalPrintings
originalReleaseDate
originalText+1: Venture into the dungeon. (Enter the first room or advance to the next room.)
−2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.
−7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
otherFaceIds
power
printingsAFR, PAFR, PRM
promoTypes
raritymythic
rebalancedPrintings7bd30146-08e5-56c0-ae62-d33d169932f4
relatedCards
securityStampoval
setCodeAFR
side
signature
sourceProducts{'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['30276ac1-7d36-5a87-9ee9-b7b5087520b5', '6f1a8390-df17-5641-bace-a6d622c414ba', '71975e86-2dd4-56c4-8fa3-9734ed27f556', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']}
subsets
subtypesEllywick
supertypesLegendary
text[+1]: Venture into the dungeon. (Enter the first room or advance to the next room.)
[−2]: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.
[−7]: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
toughness
typeLegendary Planeswalker — Ellywick
typesPlaneswalker
uuid90ebc623-874c-5938-a3ba-187d4cf70990
variationsfc418565-4781-507f-9074-f14cda6219d3
watermark
setNameAdventures in the Forgotten Realms

Identifiers

id8487
cardKingdomEtchedId
cardKingdomFoilId248317
cardKingdomId247913
cardsphereFoilId78873
cardsphereId78870
deckboxId58462
mcmId570645
mcmMetaId343327
mtgArenaId77286
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3f04ee72-0264-5a3e-830f-958721a7df76
mtgoFoilId
mtgoId91864
multiverseId527468
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbab81bc0-0369-469e-9296-6d9681697b21
scryfallIllustrationId97837e02-54c6-444e-9bfe-8a27f2bb1ec6
scryfallOracleIdd0375311-b0ea-4870-bc2c-4894da088dc3
tcgplayerEtchedProductId
tcgplayerProductId242777
uuid90ebc623-874c-5938-a3ba-187d4cf70990

Legalities

id8487
alchemy
brawl
commanderLegal
duelLegal
future
gladiatorLegal
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid90ebc623-874c-5938-a3ba-187d4cf70990
vintageLegal

Purchase URLs

id8487
cardKingdomhttps://mtgjson.com/links/b532f61c034229db
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6a788dae87236f9a
cardmarkethttps://mtgjson.com/links/633c4c7891e255a7
tcgplayerhttps://mtgjson.com/links/a669f637cb1b3072
tcgplayerEtched
uuid90ebc623-874c-5938-a3ba-187d4cf70990

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified艾利薇鼓琴传奇鹏洛客 ~艾利薇+1:深入地城。(进入第一个房间,或前进至下一个房间。)
−2:检视你牌库顶的六张牌。你可以展示其中的一张生物牌并将它置于你手上。如果它是传奇,则你获得3点生命。将其余的牌以随机顺序置于你的牌库底。
−7:你获得具有以下异能的徽记~「由你操控的生物具有践踏与敏捷异能,且你完成过的地城中每有一个不同名称便得+2/+2。」
529814
Chinese Traditional艾利薇鼓琴傳奇鵬洛客 ~艾利薇+1:深入地城。(進入第一個房間,或前進至下一個房間。)
−2:檢視你牌庫頂的六張牌。你可以展示其中的一張生物牌並將它置於你手上。如果它是傳奇,則你獲得3點生命。將其餘的牌以隨機順序置於你的牌庫底。
−7:你獲得具有以下異能的徽記~「由你操控的生物具有踐踏與敏捷異能,且你完成過的地城中每有一個不同名稱便得+2/+2。」
530074
FrenchEllywick GrattechambardPlaneswalker légendaire : Ellywick+1: Aventurez-vous dans le donjon. (Entrez dans la première pièce ou avancez jusqu'à la pièce suivante.)
-2: Regardez les six cartes du dessus de votre bibliothèque. Vous pouvez révéler une carte de créature parmi elles et la mettre dans votre main. Si elle est légendaire, vous gagnez 3 points de vie. Mettez le reste au-dessous de votre bibliothèque dans un ordre aléatoire.
−7: Vous gagnez un emblème avec « Les créatures que vous contrôlez ont le piétinement et la célérité et gagnent +2/+2 pour chaque donjon appelé différemment que vous avez terminé ».
528250
GermanEllywick PurzelklimperLegendärer Planeswalker — Ellywick+1: Wage dich ins Gewölbe. (Betritt den ersten Raum oder rücke in den nächsten Raum vor.)
−2: Schaue dir die obersten sechs Karten deiner Bibliothek an. Du kannst davon eine Kreaturenkarte offen vorzeigen und auf deine Hand nehmen. Falls sie legendär ist, erhältst du 3 Lebenspunkte dazu. Lege den Rest in zufälliger Reihenfolge unter deine Bibliothek.
−7: Du erhältst ein Emblem mit „Kreaturen, die du kontrollierst, verursachen Trampelschaden, haben Eile und erhalten +2/+2 für jedes Gewölbe mit unterschiedlichem Namen, das du absolviert hast."
527728
ItalianEllywick TumblestrumPlaneswalker Leggendario — Ellywick+1: Esplora il dungeon (Entra nella prima stanza o avanza a quella successiva.)
−2: Guarda le prime sei carte del tuo grimorio. Puoi rivelare una carta creatura scelta tra esse e aggiungerla alla tua mano. Se è leggendaria, guadagni 3 punti vita. Metti le altre in fondo al tuo grimorio in ordine casuale.
-7: Ottieni un emblema con "Le creature che controlli hanno travolgere e rapidità e prendono +2/+2 per ogni dungeon con nome diverso che hai completato".
528511
Japaneseエリーウィック・タンブルストロム伝説のプレインズウォーカー — エリーウィック+1:ダンジョン探索をする。(ダンジョン探索をするとは、最初の部屋へ入るか、次の部屋へ進むことである。)
-2:あなたのライブラリーの一番上にあるカード6枚を見る。あなたは「その中からクリーチャー・カード1枚を公開し、あなたの手札に加える。」を選んでもよい。それが伝説であるなら、あなたは3点のライフを得る。残りをあなたのライブラリーの一番下に無作為の順番で置く。
-7:あなたは「あなたがコントロールしているすべてのクリーチャーは、トランプルと速攻を得て、あなたが踏破した、名前の異なるダンジョン1つにつき+2/+2の修整を受ける。」を持つ紋章を得る。
528772
Korean엘리윅 텀블스트럼전설적 플레인즈워커 — 엘리윅+1: 던전에 진입한다. (첫 번째 방에 들어가거나 다음 방으로 전진한다.)
−2: 당신의 서고 맨 위 카드 여섯 장을 본다. 당신은 그중에서 생물 카드 한 장을 공개하고 당신의 손으로 가져갈 수 있다. 그 카드가 전설적이라면, 당신은 생명 3점을 얻는다. 나머지 카드들은 무작위 순서로 당신의 서고 맨 밑에 놓는다.
−7: 당신은 "당신이 조종하는 생물들은 돌진과 신속을 가지고 당신이 완료한 서로 이름이 다른 던전마다 +2/+2를 받는다."를 가진 휘장을 스얻는다.
529032
Portuguese (Brazil)Ellywick TombedilhoPlaneswalker Lendário — Ellywick+1: Aventure-se na masmorra. (Entre na primeira sala ou prossiga para a próxima.)
−2: Olhe os seis cards do topo do seu grimório. Você pode revelar um card de criatura dentre eles e colocá-lo em sua mão. Se for lendário, você ganha 3 pontos de vida. Coloque o restante no fundo de seu grimório em ordem aleatória.
−7: Você recebe um emblema com "As criaturas que você controla têm atropelar e ímpeto e recebem +2/+2 por cada masmorra de nome diferente que você completou".
529293
RussianЭлливик КувыркордЛегендарный Planeswalker — Элливик+1: углубитесь в подземелье. (Войдите в первую комнату или перейдите в следующую комнату.)
−2: посмотрите шесть верхних карт вашей библиотеки. Вы можете показать находящуюся среди них карту существа и положить ее в вашу руку. Если она легендарная, вы получаете 3 жизни. Положите остальные карты в низ вашей библиотеки в случайном порядке.
−7: вы получаете эмблему со способностью «Существа под вашим контролем имеют Пробивной удар и Ускорение, а также получают +2/+2 за каждое пройденное вами подземелье с отличным от других именем».
529554
SpanishEllywick RasgueretaPlaneswalker legendario — Ellywick+1: Adéntrate en la mazmorra. (Entra en la primera sala o avanza a la siguiente.)
−2: Mira las seis primeras cartas de tu biblioteca. Puedes mostrar una carta de criatura de entre ellas y ponerla en tu mano. Si es una carta legendaria, ganas 3 vidas. Pon el resto en el fondo de tu biblioteca en un orden aleatorio.
−7: Obtienes un emblema con "Las criaturas que controlas tienen las habilidades de arrollar y prisa y obtienen +2/+2 por cada mazmorra con un nombre distinto que hayas completado".
527989

Rulings

datetext
2021-07-23A player may only have one dungeon in the command zone at a time.
2021-07-23Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23Dungeons are removed from the game as a state-based action.
2021-07-23Ellywick Tumblestrum's last ability counts all dungeons you've completed, whether they were completed before or after the emblem was created.
2021-07-23If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23Moving into a dungeon room will cause its room ability to trigger.
2021-07-23Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23The emblem grants trample and haste even if you haven't completed a dungeon.
2021-07-23The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23You can only move forward (well, downward) in a dungeon, never backwards or sideways.

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