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Embereth Shieldbreaker // Battle Display ELD

Other printings of "Embereth Shieldbreaker // Battle Display": PLST #ELD-122 PLST #ELD-122 ELD #122 ELD #122 ELD #292 ELD #292 CLB #792 CLB #792 PRM #78774 PRM #78774

Card

id30297
artistJeremy Wilson
artistIdseb66ec0c-e03d-4a7d-a732-193bfa421f67
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank7123
edhrecSaltiness
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameEmbereth Shieldbreaker
finishesnonfoil, foil
flavorName
flavorText"Courage is the only shield I need."
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameEmbereth Shieldbreaker // Battle Display
number292
originalPrintings
originalReleaseDate
originalText
otherFaceIds5a4d4c37-4c8b-5232-bc2f-5eeb2fc28883
power2
printingsCLB, ELD, PLST, PRM
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeELD
sidea
signature
sourceProducts{'foil': ['21d471fb-dfea-5778-99ff-65a3e2264501'], 'nonfoil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '61cb35b0-215b-5d52-bcd9-6f55e1769ab2']}
subsets
subtypesHuman, Knight
supertypes
text
toughness1
typeCreature — Human Knight
typesCreature
uuid07f10747-d129-5025-9af0-b7919df3c82a
variationsc77178a9-4d38-5736-835c-318a46fa7edb
watermark
setNameThrone of Eldraine

Identifiers

id30297
cardKingdomEtchedId
cardKingdomFoilId228047
cardKingdomId227523
cardsphereFoilId62675
cardsphereId62639
deckboxId46348
mcmId398874
mcmMetaId280854
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc2dc26ff-15f2-5e94-a001-c83bc0cb9100
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId13b553f1-8107-42a8-841a-91adf71cff72
scryfallIllustrationId3f45d1aa-670f-4017-8a01-25558c260b2b
scryfallOracleId52e439d0-a263-4d53-9ae3-fa1f8aa8293e
tcgplayerEtchedProductId
tcgplayerProductId198400
uuid07f10747-d129-5025-9af0-b7919df3c82a

Legalities

id30297
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid07f10747-d129-5025-9af0-b7919df3c82a
vintageLegal

Purchase URLs

id30297
cardKingdomhttps://mtgjson.com/links/1580cca57eb625ce
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d4d12f2ec662f9b9
cardmarkethttps://mtgjson.com/links/090eff78148b947f
tcgplayerhttps://mtgjson.com/links/f645e5d08e35048b
tcgplayerEtched
uuid07f10747-d129-5025-9af0-b7919df3c82a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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