← Back Card Profile (by Name)

Embereth Shieldbreaker // Battle Display PRM

Other printings of "Embereth Shieldbreaker // Battle Display": PLST #ELD-122 PLST #ELD-122 ELD #122 ELD #122 ELD #292 ELD #292 CLB #792 CLB #792 PRM #78774 PRM #78774

Card

id78760
artistJeremy Wilson
artistIdseb66ec0c-e03d-4a7d-a732-193bfa421f67
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank7135
edhrecSaltiness
faceConvertedManaCost1
faceFlavorName
faceManaValue1
faceNameBattle Display
finishesnonfoil, foil
flavorName
flavorText"Courage is the only shield I need."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{R}
manaValue2
nameEmbereth Shieldbreaker // Battle Display
number78774
originalPrintings
originalReleaseDate2019-10-06
originalText
otherFaceIdsecd8217f-9e1e-56ec-851c-c3a4884ae44e
power
printingsCLB, ELD, PLST, PRM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textDestroy target artifact. (Then exile this card. You may cast the creature later from exile.)
toughness
typeSorcery — Adventure
typesSorcery
uuid5dab2466-119c-5b72-8bb2-ac5280d36234
variations
watermark
setNameMagic Online Promos

Identifiers

id78760
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb24094a1-ccac-5eef-b21c-1734c9a6c66d
mtgoFoilId
mtgoId78774
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcdab1eaf-2c2a-4d2f-863b-cce54f953bba
scryfallIllustrationId3f45d1aa-670f-4017-8a01-25558c260b2b
scryfallOracleId52e439d0-a263-4d53-9ae3-fa1f8aa8293e
tcgplayerEtchedProductId
tcgplayerProductId
uuid5dab2466-119c-5b72-8bb2-ac5280d36234

Legalities

id78760
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5dab2466-119c-5b72-8bb2-ac5280d36234
vintageLegal

Purchase URLs

id78760
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid5dab2466-119c-5b72-8bb2-ac5280d36234

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

Tip: bookmark this page with your query parameters for quick access.