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Fae of Wishes // Granted ELD

Other printings of "Fae of Wishes // Granted": ELD #44 ELD #44 PELD #44p PELD #44s PELD #44p PELD #44s ELD #282 ELD #282 PWCS #2020-5 PWCS #2020-5 PRM #78734 PRM #78734

Card

id30277
artistWylie Beckert
artistIds074daf3d-0849-4c4a-b5a5-c276384e81e5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank17367
edhrecSaltiness0.1
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameFae of Wishes
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameFae of Wishes // Granted
number282
originalPrintings
originalReleaseDate
originalText
otherFaceIdsd290ae99-5111-5cba-b04f-38a75c8ff266
power1
printingsELD, PELD, PRM, PWCS
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeELD
sidea
signature
sourceProducts{'foil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '61cb35b0-215b-5d52-bcd9-6f55e1769ab2'], 'nonfoil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '61cb35b0-215b-5d52-bcd9-6f55e1769ab2']}
subsets
subtypesFaerie, Wizard
supertypes
textFlying
{1}{U}, Discard two cards: Return this creature to its owner's hand.
toughness4
typeCreature — Faerie Wizard
typesCreature
uuid8d2f7788-a8d8-5097-9cc2-ad61bbba9c71
variationsc02816a4-59bf-5549-b5c7-59b86c760f6e
watermark
setNameThrone of Eldraine

Identifiers

id30277
cardKingdomEtchedId
cardKingdomFoilId228088
cardKingdomId227669
cardsphereFoilId62676
cardsphereId62663
deckboxId46338
mcmId401949
mcmMetaId282434
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id62e6cfa2-aa24-5cfc-80ba-cc22333dd0e4
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdfbe0da77-7b53-41cc-b6e6-eed5092d38c5
scryfallIllustrationId48c5d085-fba3-49fe-b7ae-3831f9478925
scryfallOracleIdc0abbed2-d213-47ef-8d6c-4a21efb9a55f
tcgplayerEtchedProductId
tcgplayerProductId199426
uuid8d2f7788-a8d8-5097-9cc2-ad61bbba9c71

Legalities

id30277
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid8d2f7788-a8d8-5097-9cc2-ad61bbba9c71
vintageLegal

Purchase URLs

id30277
cardKingdomhttps://mtgjson.com/links/5daefa4f2d454aa3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/35eadce5a4de2e89
cardmarkethttps://mtgjson.com/links/183bfe77626c70eb
tcgplayerhttps://mtgjson.com/links/6e0d9e2a9b4b23b6
tcgplayerEtched
uuid8d2f7788-a8d8-5097-9cc2-ad61bbba9c71

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard any time.
2019-10-04The activated ability of Fae of Wishes can be activated only while Fae of Wishes is on the battlefield.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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