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Fae of Wishes // Granted ELD

Other printings of "Fae of Wishes // Granted": ELD #44 ELD #44 PELD #44p PELD #44s PELD #44p PELD #44s ELD #282 ELD #282 PWCS #2020-5 PWCS #2020-5 PRM #78734 PRM #78734

Card

id30008
artistMagali Villeneuve
artistIds9e6a55ae-be4d-4c23-a2a5-135737ffd879
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank17367
edhrecSaltiness0.1
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameGranted
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{3}{U}
manaValue2
nameFae of Wishes // Granted
number44
originalPrintings
originalReleaseDate
originalTextYou may choose a noncreature card you own from outside the game, reveal it, and put it into your hand. // Flying
{1}{U}, Discard two cards: Return Fae of Wishes to its owner's hand.
otherFaceIdsc02816a4-59bf-5549-b5c7-59b86c760f6e
power
printingsELD, PELD, PRM, PWCS
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeELD
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textYou may reveal a noncreature card you own from outside the game and put it into your hand.
toughness
typeSorcery — Adventure
typesSorcery
uuidbb837ff4-f864-52e5-a244-eb416d598986
variationsd290ae99-5111-5cba-b04f-38a75c8ff266
watermark
setNameThrone of Eldraine

Identifiers

id30008
cardKingdomEtchedId
cardKingdomFoilId227922
cardKingdomId227634
cardsphereFoilId62181
cardsphereId61909
deckboxId46100
mcmId401479
mcmMetaId282434
mtgArenaId70191
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2e9349a4-4866-544f-b4fd-e56b49825a34
mtgoFoilId
mtgoId78192
multiverseId473006
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde3435fd6-8f51-4d99-a278-4ddb088acfe1
scryfallIllustrationId032171ae-a3d5-4211-aaf3-2626404c5936
scryfallOracleIdc0abbed2-d213-47ef-8d6c-4a21efb9a55f
tcgplayerEtchedProductId
tcgplayerProductId199346
uuidbb837ff4-f864-52e5-a244-eb416d598986

Legalities

id30008
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidbb837ff4-f864-52e5-a244-eb416d598986
vintageLegal

Purchase URLs

id30008
cardKingdomhttps://mtgjson.com/links/5b017baece594800
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/691353c86e1b6c5d
cardmarkethttps://mtgjson.com/links/961883bb9fa30a95
tcgplayerhttps://mtgjson.com/links/72ba340d56c695a0
tcgplayerEtched
uuidbb837ff4-f864-52e5-a244-eb416d598986

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified趁愿仙儿 // 心愿得遂心愿得遂法术~历险你可以从游戏外选择一张由你拥有的非生物牌,展示该牌,并将它置于你手上。475427
Chinese Traditional趁願仙兒 // 心願得遂心願得遂巫術~歷險你可以從遊戲外選擇一張由你擁有的非生物牌,展示該牌,並將它置於你手上。475696
FrenchFae des souhaits // ExaucéExaucéRituel : aventureVous pouvez choisir une carte non-créature que vous possédez en dehors de la partie, la révéler et la mettre dans votre main.473813
GermanFeen der Wünsche // GewährtGewährtHexerei — AbenteuerDu kannst eine Nichtkreatur-Karte bestimmen, die du besitzt und die sich außerhalb der Partie befindet, sie offen vorzeigen und auf deine Hand nehmen.473275
ItalianFate dei Desideri // EsauditoEsauditoStregoneria — AvventuraPuoi scegliere una carta non creatura che possiedi al di fuori della partita, rivelarla e aggiungerla alla tua mano.474082
Japanese願いのフェイ // 成(じょう)就(じゅ)成(じょう)就(じゅ)ソーサリー ― 出来事あなたは、ゲームの外部からあなたがオーナーでありクリーチャーでないカード1枚を選び、それを公開してあなたの手札に加えてもよい。474351
Korean소원의 요정 // 허락허락집중마법 — 모험당신은 게임 밖에서 당신이 소유한 카드 중 생물이 아닌 카드 한 장을 선택해, 공개한 후, 당신의 손으로 가져갈 수 있다.474620
Portuguese (Brazil)Fadina dos Desejos // ConcedidoConcedidoFeitiço — AventuraVocê pode escolher um card seu que não seja de criatura e esteja fora do jogo, revelá-lo e colocá-lo em sua mão.474889
RussianФея Желаний // ИсполненоИсполненоВолшебство — ПриключениеВы можете выбрать принадлежащую вам не являющуюся существом карту вне игры, показать ее и положить в вашу руку.475158
SpanishHadas de los deseos // Deseo concedidoDeseo concedidoConjuro — AventuraPuedes elegir una carta que no sea de criatura de fuera del juego de la cual eres propietario, mostrarla y ponerla en tu mano.473544

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard any time.
2019-10-04The activated ability of Fae of Wishes can be activated only while Fae of Wishes is on the battlefield.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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