Other printings of "Flaxen Intruder // Welcome Home": ELD #155 ELD #155 ELD #297 ELD #297 PRM #78814 PRM #78814
| id | 30136 |
|---|---|
| artist | Gabor Szikszai |
| artistIds | 44c3877f-8771-43dc-9e40-f4c765f59d2e |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 10462 |
| edhrecSaltiness | |
| faceConvertedManaCost | 7 |
| faceFlavorName | |
| faceManaValue | 7 |
| faceName | Welcome Home |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | The middle blade was just right. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | adventure |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5}{G}{G} |
| manaValue | 1 |
| name | Flaxen Intruder // Welcome Home |
| number | 155 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) // Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. |
| otherFaceIds | 136a943f-a2c0-5f1f-b6d3-5a55b3ad76c8 |
| power | |
| printings | ELD, PRM |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ELD |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | Adventure |
| supertypes | |
| text | Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) |
| toughness | |
| type | Sorcery — Adventure |
| types | Sorcery |
| uuid | 8288d260-50a7-5c4d-a3fa-3855c5ec54fa |
| variations | 7938d306-5ffd-59fe-afdf-4360f7ca1316 |
| watermark | |
| setName | Throne of Eldraine |
| id | 30136 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 227761 |
| cardKingdomId | 227359 |
| cardsphereFoilId | 62192 |
| cardsphereId | 61920 |
| deckboxId | 46211 |
| mcmId | 399209 |
| mcmMetaId | 280754 |
| mtgArenaId | 70302 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | feedba6a-b64a-56be-8512-3ab68e29242d |
| mtgoFoilId | |
| mtgoId | 78444 |
| multiverseId | 473117 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 06bd1ad2-fb5d-4aef-87d1-13a341c686fa |
| scryfallIllustrationId | 024bb670-5942-40d0-91dd-a6a846efdbfe |
| scryfallOracleId | bacedc99-46d9-4757-8a27-8df77d7c2f02 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 198574 |
| uuid | 8288d260-50a7-5c4d-a3fa-3855c5ec54fa |
| id | 30136 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 8288d260-50a7-5c4d-a3fa-3855c5ec54fa |
| vintage | Legal |
| id | 30136 |
|---|---|
| cardKingdom | https://mtgjson.com/links/1b4b533371ca6d10 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/875fb6e32b8b377c |
| cardmarket | https://mtgjson.com/links/3ef4cf21b6e36ca0 |
| tcgplayer | https://mtgjson.com/links/ca5cfc47b5c07177 |
| tcgplayerEtched | |
| uuid | 8288d260-50a7-5c4d-a3fa-3855c5ec54fa |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 金发入侵者 // 欢迎回家 | 欢迎回家 | 法术~历险 | 派出三个2/2绿色的熊衍生生物。(然后放逐此牌。之后你还可以从放逐区中施放该生物。) | 475538 | |
| Chinese Traditional | 金髮入侵者 // 歡迎回家 | 歡迎回家 | 巫術~歷險 | 派出三個2/2綠色的熊衍生生物。(然後放逐此牌。之後你還可以從放逐區中施放該生物。) | 475807 | |
| French | Intruse aux boucles d'or // Bienvenue chez nous | Bienvenue chez nous | Rituel : aventure | Créez trois jetons de créature 2/2 verte Ours. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.) | 473924 | |
| German | Flachsblonder Eindringling // Willkommen | Willkommen | Hexerei — Abenteuer | Erzeuge drei 2/2 grüne Bär-Kreaturenspielsteine. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.) | 473386 | |
| Italian | Intrusa dai Riccioli d'Oro // Benvenuto a Casa | Benvenuto a Casa | Stregoneria — Avventura | Crea tre pedine creatura Orso 2/2 verdi. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.) | 474193 | |
| Japanese | 亜麻色の侵入者 // おかえりなさい | おかえりなさい | ソーサリー ― 出来事 | 緑の2/2の熊・クリーチャー・トークンを3体生成する。(その後、このカードを追放する。あなたは後で追放領域からこのクリーチャーを唱えてもよい。) | 474462 | |
| Korean | 금발 침입자 // 환영받는 귀가 | 환영받는 귀가 | 집중마법 — 모험 | 2/2 녹색 곰 생물 토큰 세 개를 만든다. (그 후 이 카드를 추방한다. 당신은 나중에 추방 영역에서 이 생물을 발동할 수 있다.) | 474731 | |
| Portuguese (Brazil) | Intrusa das Madeixas Douradas // Boas-vindas ao Lar | Boas-vindas ao Lar | Feitiço — Aventura | Crie três fichas de criatura verde 2/2 do tipo Urso. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.) | 475000 | |
| Russian | Златовласая Незваная Гостья // Идем Домой | Идем Домой | Волшебство — Приключение | Создайте три фишки существа 2/2 зеленый Медведь. (Затем изгоните эту карту. Позже вы можете разыграть эту карту как существо из изгнания.) | 475269 | |
| Spanish | Intrusa rubita // Bienvenida a casa | Bienvenida a casa | Conjuro — Aventura | Crea tres fichas de criatura Oso verdes 2/2. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.) | 473655 |
| date | text |
|---|---|
| 2019-10-04 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary. |
| 2019-10-04 | Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
| 2019-10-04 | Flaxen Intruder's triggered ability goes on the stack without a target. While that ability is resolving, you may sacrifice it. When you do, the reflexive triggered ability triggers and you pick a target artifact or enchantment to be destroyed. This is different from effects that say "If you do . . ." in that players may take actions after you've sacrificed Flaxen Intruder but before the artifact or enchantment is destroyed. |
| 2019-10-04 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later. |
| 2019-10-04 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell. |
| 2019-10-04 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent. |
| 2019-10-04 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
| 2019-10-04 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure. |
| 2019-10-04 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down. |
| 2019-10-04 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
| 2019-10-04 | You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty. |
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