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Grasp of Fate PZ1

Other printings of "Grasp of Fate": PLST #C15-3 C15 #3 WOT #3 PZ1 #5 WHO #208 WHO #466 WHO #799 CMM #823 WHO #1057

Card

id83931
artistTomasz Jedruszek
artistIdsbba69285-2445-4a4b-a847-59397be972ea
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank987
edhrecSaltiness0.34
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{W}
manaValue3
nameGrasp of Fate
number5
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsC15, CMM, PLST, PZ1, WHO, WOT
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePZ1
side
signature
sourceProducts
subsets
subtypes
supertypes
textWhen this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
toughness
typeEnchantment
typesEnchantment
uuid9289f367-3a7d-5797-aec7-a6769d1cdd94
variations
watermark
setNameLegendary Cube Prize Pack

Identifiers

id83931
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idadb25796-09cf-5232-9268-07d8c8771e55
mtgoFoilId
mtgoId59223
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId67d83424-ea52-44f1-bfb7-e877afc2168d
scryfallIllustrationId6eaf74e5-9ba2-4749-bcc5-46a0112f3616
scryfallOracleId1b26a54f-6c27-4940-b77e-2a66175c5eff
tcgplayerEtchedProductId
tcgplayerProductId
uuid9289f367-3a7d-5797-aec7-a6769d1cdd94

Legalities

id83931
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid9289f367-3a7d-5797-aec7-a6769d1cdd94
vintageLegal

Purchase URLs

id83931
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid9289f367-3a7d-5797-aec7-a6769d1cdd94

Foreign Data (per language)

No foreign data.

Rulings

datetext
2015-11-04Auras attached to exiled nonland permanents will be put into their owners' graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.
2015-11-04If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.
2015-11-04If a token is exiled, it ceases to exist. It won't be returned to the battlefield.
2015-11-04In a multiplayer game, if Grasp of Fate's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.
2015-11-04The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.

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