Other printings of "Gray Slaad // Entropic Decay": CLB #129 CLB #129 HBG #156 HBG #156
| id | 18181 |
|---|---|
| artist | Piotr Foksowicz |
| artistIds | 56e839e4-8f89-4fde-895e-61a740af38cb |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 14418 |
| edhrecSaltiness | |
| faceConvertedManaCost | 3 |
| faceFlavorName | |
| faceManaValue | 3 |
| faceName | Gray Slaad |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | adventure |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{B} |
| manaValue | 3 |
| name | Gray Slaad // Entropic Decay |
| number | 129 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Mill four cards. (Then exile this card. You may cast the creature later from exile.) // As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch. |
| otherFaceIds | 18a5ef60-3657-5da2-a0e0-235667c6b57a |
| power | 4 |
| printings | CLB, HBG |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | CLB |
| side | a |
| signature | |
| sourceProducts | {'foil': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b'], 'nonfoil': ['c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b']} |
| subsets | |
| subtypes | Frog, Horror |
| supertypes | |
| text | As long as there are four or more creature cards in your graveyard, this creature has menace and deathtouch. |
| toughness | 1 |
| type | Creature — Frog Horror |
| types | Creature |
| uuid | 5f6a6bfe-07f9-542e-b81f-58aaac735dbb |
| variations | |
| watermark | |
| setName | Commander Legends: Battle for Baldur's Gate |
| id | 18181 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 261669 |
| cardKingdomId | 261276 |
| cardsphereFoilId | |
| cardsphereId | 89156 |
| deckboxId | 65284 |
| mcmId | 660874 |
| mcmMetaId | 408693 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d5bd4d73-b73c-50d9-9ae6-b1b0cd06a155 |
| mtgoFoilId | |
| mtgoId | 100272 |
| multiverseId | 563012 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 0c2b6960-ff4c-4557-ba6d-d504f87d4516 |
| scryfallIllustrationId | 2cb586f6-d045-4032-bc62-5290771831bf |
| scryfallOracleId | 788897f5-d49d-4294-8006-0009a3124ad0 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 273403 |
| uuid | 5f6a6bfe-07f9-542e-b81f-58aaac735dbb |
| id | 18181 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 5f6a6bfe-07f9-542e-b81f-58aaac735dbb |
| vintage | Legal |
| id | 18181 |
|---|---|
| cardKingdom | https://mtgjson.com/links/e1435fddfe6c7593 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/8f5bc083ed007eff |
| cardmarket | https://mtgjson.com/links/431df7f0961f77e6 |
| tcgplayer | https://mtgjson.com/links/7acff6fb110bb2ef |
| tcgplayerEtched | |
| uuid | 5f6a6bfe-07f9-542e-b81f-58aaac735dbb |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | Gray Slaad // 熵力衰败 | Gray Slaad | 生物 — 蛙/惊惧兽 | 只要你坟墓场中有四张或更多生物牌,史拉灰蟾便具有威慑与死触异能。 | 566252 | |
| French | Gray Slaad // Décomposition entropique | Gray Slaad | Créature — grenouille et horreur | Tant qu'il y a au moins quatre cartes de créature dans votre cimetière, le Slaad gris a la menace et le contact mortel. | 564092 | |
| German | Gray Slaad // Entropischer Verfall | Gray Slaad | Kreatur — Frosch, Schrecken | Solange sich vier oder mehr Kreaturenkarten in deinem Friedhof befinden, hat der Graue Slaad Bedrohlichkeit und Todesberührung. | 563372 | |
| Italian | Gray Slaad // Deterioramento Entropico | Gray Slaad | Creatura — Orrore Rana | Fintanto che nel tuo cimitero ci sono quattro o più carte creatura, lo Slaad Grigio ha minacciare e tocco letale. | 564452 | |
| Japanese | Gray Slaad // エントロピーの崩(ほう)壊(かい) | Gray Slaad | クリーチャー — カエル・ホラー | あなたの墓地に4枚以上のクリーチャー・カードがあるかぎり、グレイ・スラードは威迫と接死を持つ。 | 564812 | |
| Portuguese (Brazil) | Gray Slaad // Decomposição Entrópica | Gray Slaad | Criatura — Sapo Horror | Enquanto houver quatro ou mais cards de criatura em seu cemitério, Slaad Cinza terá ameaçar e toque mortífero. | 565532 | |
| Spanish | Gray Slaad // Deterioro entrópico | Gray Slaad | Criatura — Horror rana | Mientras haya cuatro o más cartas de criatura en tu cementerio, el Slaad gris tiene las habilidades de amenaza y toque mortal. | 563732 |
| date | text |
|---|---|
| 2022-06-10 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2. |
| 2022-06-10 | An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure. |
| 2022-06-10 | Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
| 2022-06-10 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later. |
| 2022-06-10 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell. |
| 2022-06-10 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile. |
| 2022-06-10 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
| 2022-06-10 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure. |
| 2022-06-10 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. |
| 2022-06-10 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
| 2022-06-10 | You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty. |
Tip: bookmark this page with your query parameters for quick access.