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Guardian of Faith AFR

Other printings of "Guardian of Faith": AFR #18 PAFR #18a PAFR #18p PAFR #18s AFR #362 PRM #92636

Card

id8314
artistBrian Valeza
artistIdsbb2a9339-bbe4-445f-9736-3c43379ee076
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2021
edhrecSaltiness0.31
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlash, Vigilance
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}{W}
manaValue3
nameGuardian of Faith
number18
originalPrintings
originalReleaseDate
originalTextFlash
Vigilance
When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
otherFaceIds
power3
printingsAFR, PAFR, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAFR
side
signature
sourceProducts{'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['2e7b1f55-5c3e-51f4-a06a-f2444fded29e', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']}
subsets
subtypesSpirit, Knight
supertypes
textFlash
Vigilance
When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
toughness2
typeCreature — Spirit Knight
typesCreature
uuidb2f6e00d-cb79-56d7-83f8-2087e3d5def2
variations0b6be946-55fb-53da-bf48-047b0960cede
watermark
setNameAdventures in the Forgotten Realms

Identifiers

id8314
cardKingdomEtchedId
cardKingdomFoilId248475
cardKingdomId248148
cardsphereFoilId79127
cardsphereId79038
deckboxId58299
mcmId571380
mcmMetaId343776
mtgArenaId77123
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcb1ea28e-fd80-54ee-b188-77a972501467
mtgoFoilId
mtgoId91538
multiverseId527305
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId08e3dda1-a1d3-48c9-8c81-da7eae20ac8a
scryfallIllustrationId3c3419d7-ae60-415d-8575-7bb53c1a2ee1
scryfallOracleId8e04a5e0-e22c-430b-a39a-c9f38e16ea86
tcgplayerEtchedProductId
tcgplayerProductId243270
uuidb2f6e00d-cb79-56d7-83f8-2087e3d5def2

Legalities

id8314
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidb2f6e00d-cb79-56d7-83f8-2087e3d5def2
vintageLegal

Purchase URLs

id8314
cardKingdomhttps://mtgjson.com/links/031f7d02337cba14
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/13c106af9644ba1f
cardmarkethttps://mtgjson.com/links/4bafb55a04e578f5
tcgplayerhttps://mtgjson.com/links/f7a313150dac2ad2
tcgplayerEtched
uuidb2f6e00d-cb79-56d7-83f8-2087e3d5def2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified信实守卫生物 ~精怪/骑士闪现
警戒
当信实守卫进战场时,任意数量目标由你操控的其他生物跃离。(直到其操控者的下一个回合,它们及贴附于其上的所有东西都视作不存在。)
529651
Chinese Traditional信實守衛生物 ~精靈/騎士閃現
警戒
當信實守衛進戰場時,任意數量目標由你操控的其他生物躍離。(直到其操控者的下一個回合,它們及貼附於其上的所有東西都視作不存在。)
529911
FrenchGardien de la foiCréature : esprit et chevalierFlash
Vigilance
Quand le Gardien de la foi arrive sur le champ de bataille, n'importe quel nombre d'autres créatures ciblées que vous contrôlez passent hors phase. (Traitez-les et tout ce qui leur est attaché comme si elles n'existaient pas jusqu'au prochain tour de leur contrôleur.)
528087
GermanHüter des GlaubensKreatur — Geist, RitterAufblitzen
Wachsamkeit
Wenn der Hüter des Glaubens ins Spiel kommt, destabilisiert sich eine beliebige Anzahl an anderen Kreaturen deiner Wahl, die du kontrollierst. (Behandle sie und alles, was an sie angelegt ist, bis zum Beginn deines nächsten Zuges, als würde es nicht existieren.)
527565
ItalianGuardiano della FedeCreatura — Cavaliere SpiritoLampo
Cautela
Quando il Guardiano della Fede entra nel campo di battaglia, un qualsiasi numero di altre creature bersaglio che controlli scompare. (Tratta quelle creature e qualsiasi permanente ad esse assegnato come se non esistessero fino al tuo prossimo turno).
528348
Japaneseガーディアン・オヴ・フェイスクリーチャー — スピリット・騎士瞬速
警戒
ガーディアン・オヴ・フェイスが戦場に出たとき、あなたがコントロールしていてこれでない望む数のクリーチャーを対象とする。それらはフェイズ・アウトする。(それらのコントローラーの次のターンまで、それらやそれらについているすべてのものは存在しないかのように扱う。)
528609
Korean믿음의 수호자생물 — 신령 기사섬광
경계
믿음의 수호자가 전장에 들어올 때, 당신이 조종하는 다른 생물을 원하는 수만큼 목표로 정한다. 그 생물들은 페이즈 아웃한다. (그 생물들의 조종자의 다음 턴까지 그 생물 및 그 생물에 부착되어 있는 것들이 존재하지 않는 것처럼 취급한다.)
528869
Portuguese (Brazil)Defensor da FéCriatura — Espírito CavaleiroLampejo
Vigilância
Quando Defensor da Fé entra no campo de batalha, qualquer número de outras criaturas alvo que você controla sai de fase. (Trate-as, assim como qualquer coisa anexada a elas, como se não existissem até o próximo turno de seu controlador.)
529130
RussianСтраж ВерыСущество — Дух РыцарьМиг
Бдительность
Когда Страж Веры выходит на поле битвы, любое количество других целевых существ под вашим контролем уходит в противофазу. (До вашего следующего хода обращайтесь с ними и всеми прикрепленными к ним объектами, как будто они не существуют.)
529391
SpanishGuardián de la feCriatura — Caballero espírituDestello.
Vigilancia.
Cuando el Guardián de la fe entre al campo de batalla, cualquier cantidad de otras criaturas objetivo que controlas salen de fase. (Trátalas a ellas y a cualquier carta anexada a ellas como si no existiesen hasta el próximo turno de su controlador.)
527826

Rulings

datetext
2021-07-23An attacking or blocking creature that phases out is removed from combat.
2021-07-23Any continuous effects with a “for as long as” duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
2021-07-23As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
2021-07-23Choices made for permanents as they entered the battlefield are remembered when they phase in.
2021-07-23If an opponent gains control of one of your creatures, that creature phases out, and the duration of the control-change effect expires before it phases back in, that creature phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
2021-07-23Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
2021-07-23Phased out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
2021-07-23Phasing out doesn't cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won't cause any “enters the battlefield” abilities to trigger.

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