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Reckless Stormseeker // Storm-Charged Slasher MID

Other printings of "Reckless Stormseeker // Storm-Charged Slasher": DBL #157 DBL #157 MID #157 MID #157 PMID #157s PMID #157s MID #294 MID #294

Card

id54771
artistMichael Walsh
artistIds6a86bcd5-4829-4bc6-ad82-a4448b28d089
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank8520
edhrecSaltiness0.22
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameReckless Stormseeker
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameReckless Stormseeker // Storm-Charged Slasher
number294
originalPrintings
originalReleaseDate
originalText
otherFaceIds2639054a-d2fa-5e5d-9ab0-14590ff5536f
power2
printingsDBL, MID, PMID
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
textAt the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness3
typeCreature — Human Werewolf
typesCreature
uuid29563237-0610-5ac1-b892-66077c5c15e6
variationsecef4bce-b292-5c98-ba1c-3a67347613da
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54771
cardKingdomEtchedId
cardKingdomFoilId251097
cardKingdomId250500
cardsphereFoilId81279
cardsphereId81273
deckboxId60193
mcmId574920
mcmMetaId345426
mtgArenaId78684
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idac0c4acf-7700-5e76-a0a1-8284c08c0b70
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallIdc882efbc-8443-4521-9e6a-807997a6439b
scryfallIllustrationId0affc831-3ac3-4974-9d9c-1705b353466d
scryfallOracleIdea5fd21a-c23a-49ee-aab8-0a9618d65c11
tcgplayerEtchedProductId
tcgplayerProductId248091
uuid29563237-0610-5ac1-b892-66077c5c15e6

Legalities

id54771
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid29563237-0610-5ac1-b892-66077c5c15e6
vintageLegal

Purchase URLs

id54771
cardKingdomhttps://mtgjson.com/links/029548b735f7cbde
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7b3d6c38bbb814c0
cardmarkethttps://mtgjson.com/links/dd2b3b953613ca16
tcgplayerhttps://mtgjson.com/links/8dc0c8b86a1710f9
tcgplayerEtched
uuid29563237-0610-5ac1-b892-66077c5c15e6

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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