← Back Card Profile (by Name)

Reckless Stormseeker // Storm-Charged Slasher DBL

Other printings of "Reckless Stormseeker // Storm-Charged Slasher": DBL #157 DBL #157 MID #157 MID #157 PMID #157s PMID #157s MID #294 MID #294

Card

id23307
artistManuel Castañón
artistIds35f11eeb-36ff-4059-bb70-d1274f5bd858
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank8510
edhrecSaltiness0.22
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameReckless Stormseeker
finishesnonfoil, foil
flavorName
flavorText
frameEffectsinverted, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameReckless Stormseeker // Storm-Charged Slasher
number157
originalPrintings
originalReleaseDate
originalText
otherFaceIds5a1a8590-e492-57c2-b649-05af8dc74ec8
power2
printingsDBL, MID, PMID
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeDBL
sidea
signature
sourceProducts{'foil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53'], 'nonfoil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53']}
subsets
subtypesHuman, Werewolf
supertypes
textAt the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness3
typeCreature — Human Werewolf
typesCreature
uuidc62905a7-d64c-5d7b-b6e4-b739cbd36d3a
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23307
cardKingdomEtchedId
cardKingdomFoilId254785
cardKingdomId254248
cardsphereFoilId83657
cardsphereId83656
deckboxId62232
mcmId585110
mcmMetaId345426
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf24ccaa1-648a-5a02-b405-f39d1df067a2
mtgoFoilId
mtgoId96568
multiverseId
scryfallCardBackId
scryfallId061171f6-7da3-494d-82d1-1406fd7f5439
scryfallIllustrationIdee1e7ce1-03c5-4b63-a14d-0db4bc400f5d
scryfallOracleIdea5fd21a-c23a-49ee-aab8-0a9618d65c11
tcgplayerEtchedProductId
tcgplayerProductId255524
uuidc62905a7-d64c-5d7b-b6e4-b739cbd36d3a

Legalities

id23307
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidc62905a7-d64c-5d7b-b6e4-b739cbd36d3a
vintageLegal

Purchase URLs

id23307
cardKingdomhttps://mtgjson.com/links/27593c10b07e3100
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d7a6792cd7f5d9a0
cardmarkethttps://mtgjson.com/links/b312ec33701f38fd
tcgplayerhttps://mtgjson.com/links/08ef3ed086c44a1d
tcgplayerEtched
uuidc62905a7-d64c-5d7b-b6e4-b739cbd36d3a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

Tip: bookmark this page with your query parameters for quick access.