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Illithid Harvester // Plant Tadpoles PCLB

Other printings of "Illithid Harvester // Plant Tadpoles": CLB #76 CLB #76 PCLB #76s PCLB #76s HBG #122 HBG #122 CLB #564 CLB #564

Card

id65246
artistDavid Astruga
artistIds4fa5b0e2-1324-4407-98b8-3282395a03e3
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank4995
edhrecSaltiness0.47
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameIllithid Harvester
finishesfoil
flavorName
flavorText"Your mind belongs to the Emperor now."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCeremorphosis
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{4}{U}
manaValue5
nameIllithid Harvester // Plant Tadpoles
number76s
originalPrintings
originalReleaseDate
originalText
otherFaceIds6fcf64c6-c3d0-5aff-b5c5-917b4e3ea775
power4
printingsCLB, HBG, PCLB
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePCLB
sidea
signature
sourceProducts{'foil': ['e2efbbd9-3006-5847-acb9-1cd919efe731']}
subsets
subtypesHorror
supertypes
textCeremorphosis — When this creature enters, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures.
toughness4
typeCreature — Horror
typesCreature
uuid5613a02e-f8bf-5bc2-86b0-849aeca7c5b9
variations
watermark
setNameBattle for Baldur's Gate Promos

Identifiers

id65246
cardKingdomEtchedId
cardKingdomFoilId262367
cardKingdomId
cardsphereFoilId88225
cardsphereId
deckboxId67107
mcmId662150
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida75aaef9-b6d8-59e4-af08-f9b212dd1038
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId02b5d22a-e928-42a0-a688-8994fcd358b0
scryfallIllustrationIdf0ea83ef-82e9-4470-a18b-8aabce50e6ba
scryfallOracleId299ffd3a-29cf-4667-b191-dd30d09f799c
tcgplayerEtchedProductId
tcgplayerProductId274455
uuid5613a02e-f8bf-5bc2-86b0-849aeca7c5b9

Legalities

id65246
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid5613a02e-f8bf-5bc2-86b0-849aeca7c5b9
vintageLegal

Purchase URLs

id65246
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4bb77c6786f1b5e6
cardmarket
tcgplayerhttps://mtgjson.com/links/b07899eff4b2939e
tcgplayerEtched
uuid5613a02e-f8bf-5bc2-86b0-849aeca7c5b9

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-06-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10If a creature enters the battlefield as a copy of a face-down creature or if a token is created that's a copy of one, that copy has the same characteristics as the face-down creature (in this case, a 2/2 Horror creature with no other characteristics), even though the copy is face up.
2022-06-10If a face-down permanent leaves the battlefield, its owner must reveal it to all players.
2022-06-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10Illithid Harvester's triggered ability can't turn double-faced cards face down.
2022-06-10Once the permanents are face down, no player may mix them up on the battlefield or otherwise try to hide or disguise which card is which.
2022-06-10Players may look at face-down permanents they control at any time.
2022-06-10The Commander Legends: Battle for Baldur's Gate set includes no way to turn these cards face up. If an effect from cards outside of this set does turn one face up, the effect causing it to be a 2/2 Horror creature ends.
2022-06-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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