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Incubation Druid FIC

Other printings of "Incubation Druid": PRNA #131p PRNA #131s RNA #131 C21 #195 NCC #296 MOC #302 FIC #309

Card

id33889
artistIWAO
artistIds7dd69a59-517a-431e-a178-f37a9b0dfac5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank625
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAdapt
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameIncubation Druid
number309
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power0
printingsC21, FIC, MOC, NCC, PRNA, RNA
promoTypessurgefoil, ffx
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeFIC
side
signature
sourceProducts{'foil': ['2269c6b6-f453-55aa-afda-b10b5fd3fc4d'], 'nonfoil': ['ab07bd99-3a88-5fe2-9482-7858fa3abedd']}
subsets
subtypesElf, Druid
supertypes
text{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
{3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
toughness2
typeCreature — Elf Druid
typesCreature
uuid02ce0441-3ecd-50fe-bd49-84af0bcb84b1
variations
watermark
setNameFinal Fantasy Commander

Identifiers

id33889
cardKingdomEtchedId
cardKingdomFoilId314754
cardKingdomId314662
cardsphereFoilId
cardsphereId137389
deckboxId
mcmId824673
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id179306ce-0a74-5d3b-8ec1-c68841b337e4
mtgoFoilId
mtgoId140359
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId348d4546-3da5-4f78-82f3-9a79d2f9b0d1
scryfallIllustrationId32cdd1a2-10a4-4ea1-8a8f-1b8158501d58
scryfallOracleId34428f42-03ac-4795-8286-6cbea796df2b
tcgplayerEtchedProductId
tcgplayerProductId631307
uuid02ce0441-3ecd-50fe-bd49-84af0bcb84b1

Legalities

id33889
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid02ce0441-3ecd-50fe-bd49-84af0bcb84b1
vintageLegal

Purchase URLs

id33889
cardKingdomhttps://mtgjson.com/links/3088f84f2f5f8360
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/36f39dbc8a9a8846
cardmarket
tcgplayerhttps://mtgjson.com/links/1dc7dbdbca7392b7
tcgplayerEtched
uuid02ce0441-3ecd-50fe-bd49-84af0bcb84b1

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-01-25Any change to a land's type or abilities gained by a land can affect the types of mana a land can produce.
2019-01-25If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
2019-01-25Incubation Druid checks the effects of all mana-producing abilities of lands you control, but it doesn't check their costs or legality. For example, Spire of Industry says “{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.” If you control Spire of Industry and Incubation Druid, you can tap Incubation Druid for any color of mana. It doesn't matter whether you control an artifact, whether you can pay 1 life, or whether Spire of Industry is untapped.
2019-01-25Incubation Druid doesn't care about any restrictions or riders your lands put on the mana they produce, such as those of Unclaimed Territory and Guildmages' Forum. It just produces one mana of the appropriate type, with no restrictions or riders.
2019-01-25The types of mana are white, blue, black, red, green, and colorless.
2019-01-25You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

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