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Inscription of Ruin PZNR

Other printings of "Inscription of Ruin": PZNR #108p PZNR #108s ZNR #108 ZNR #340 PRM #83798

Card

id84419
artistZoltan Boros
artistIds1885e6cb-c827-4896-994e-3d0a027d602f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank18331
edhrecSaltiness0.15
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsKicker
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameInscription of Ruin
number108p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPRM, PZNR, ZNR
promoTypespromopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePZNR
side
signature
sourceProducts
subsets
subtypes
supertypes
textKicker {2}{B}{B}
Choose one. If this spell was kicked, choose any number instead.
• Target opponent discards two cards.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Destroy target creature with mana value 3 or less.
toughness
typeSorcery
typesSorcery
uuidac6cb8c3-8a4d-5f8d-9eae-784c0f5e0058
variationsf7b6cfa1-c6db-5344-9bfd-ae78f73e432f
watermark
setNameZendikar Rising Promos

Identifiers

id84419
cardKingdomEtchedId
cardKingdomFoilId238399
cardKingdomId238310
cardsphereFoilId71346
cardsphereId71413
deckboxId53580
mcmId501705
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6ecfb05d-6986-540f-9284-9aea268262d4
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId575d0bcd-925e-4854-9dbd-84621debbbce
scryfallIllustrationId1a57085b-97a7-4587-b317-e1e2bc0327ae
scryfallOracleId760e8561-4ec6-4594-ba5d-f79cb9f25fd0
tcgplayerEtchedProductId
tcgplayerProductId223896
uuidac6cb8c3-8a4d-5f8d-9eae-784c0f5e0058

Legalities

id84419
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidac6cb8c3-8a4d-5f8d-9eae-784c0f5e0058
vintageLegal

Purchase URLs

id84419
cardKingdomhttps://mtgjson.com/links/8c1c444a734e56c3
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e53ce853b59825e1
cardmarket
tcgplayerhttps://mtgjson.com/links/9273398246c18a41
tcgplayerEtched
uuidac6cb8c3-8a4d-5f8d-9eae-784c0f5e0058

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-09-25Because targets are chosen as you cast a spell, you can't have Inscription of Ruin return a creature card and then destroy that creature.
2020-09-25If a card in a player's graveyard or a creature on the battlefield has {X} in its mana cost, X is considered to be 0.
2020-09-25If any targets become illegal, the other targets will still be affected as appropriate.
2020-09-25If more than one mode is chosen, perform them in the order written. Nothing can happen in between, however, and no player may choose to take actions. Any abilities that trigger will be put onto the stack after the spell has finished resolving.
2020-09-25If you kick Inscription of Ruin, you can't choose any one mode more than once.
2024-11-08If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
2024-11-08If a spell's kicker cost was paid, the spell is "kicked."
2024-11-08If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
2024-11-08If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
2024-11-08The kicker ability doesn't let you pay a kicker cost more than once.
2024-11-08To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

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