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Invasion of Lorwyn // Winnowing Forces MOM

Other printings of "Invasion of Lorwyn // Winnowing Forces": MOM #236 MOM #236

Card

id57886
artistDan Murayama Scott
artistIdsf852fa13-137e-40f2-bbc1-0f01df09c0e0
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, G
colorIndicator
colorsB, G
defense5
duelDeck
edhrecRank16487
edhrecSaltiness0.14
faceConvertedManaCost6
faceFlavorName
faceManaValue6
faceNameInvasion of Lorwyn
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{4}{B}{G}
manaValue6
nameInvasion of Lorwyn // Winnowing Forces
number236
originalPrintings
originalReleaseDate
originalText(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
otherFaceIdsdfa36ea4-066b-55e6-be1d-6b90b55d140c
power
printingsMOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOM
sidea
signature
sourceProducts{'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']}
subsets
subtypesSiege
supertypes
text(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
toughness
typeBattle — Siege
typesBattle
uuid2073ab80-b648-533b-8e0d-e8971f4642c8
variations
watermark
setNameMarch of the Machine

Identifiers

id57886
cardKingdomEtchedId
cardKingdomFoilId275915
cardKingdomId275304
cardsphereFoilId
cardsphereId101246
deckboxId77330
mcmId704060
mcmMetaId418410
mtgArenaId84536
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id34b55f49-2520-5ff9-8d7b-e6f73f3315da
mtgoFoilId
mtgoId110372
multiverseId607300
scryfallCardBackId
scryfallId93f623da-616e-4067-9ea8-5dfbeef8ce0b
scryfallIllustrationId84af66c6-ee7d-4021-aed6-0f0701d064ec
scryfallOracleIdc877a430-75bc-45ac-b11d-2365d11ed341
tcgplayerEtchedProductId
tcgplayerProductId490563
uuid2073ab80-b648-533b-8e0d-e8971f4642c8

Legalities

id57886
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid2073ab80-b648-533b-8e0d-e8971f4642c8
vintageLegal

Purchase URLs

id57886
cardKingdomhttps://mtgjson.com/links/59d5469fdae3e461
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/efce1591fcb30b96
cardmarkethttps://mtgjson.com/links/57c990e135abd6fd
tcgplayerhttps://mtgjson.com/links/36fbdf2fc44bfa1d
tcgplayerEtched
uuid2073ab80-b648-533b-8e0d-e8971f4642c8

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军洛温 // 筛除者大军进军洛温非瑞克西亚人的样貌是如此不堪,惹得至美与碍眼前所未有地联合起来要携手将其消灭干净。战役 — 围攻(于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。)
当进军洛温进战场时,消灭目标由对手操控且力量等于或小于X的非妖精生物,X为由你操控的地数量。
610333
FrenchInvasion de Lorwyn // Forces de vanneursInvasion de LorwynL'apparence des Phyrexians était si offensante que les parfaits et les dysmèles formèrent contre toute attente une alliance pour les détruire.Bataille — siège(Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.)
Quand l'Invasion de Lorwyn arrive sur le champ de bataille, détruisez une créature non-Elfe ciblée qu'un adversaire contrôle avec une force inférieure ou égale à X, X étant le nombre de terrains que vous contrôlez.
608311
GermanInvasion von Lorwyn // Ausdünnende TruppenInvasion von LorwynDas Auftauchen der Phyrexianer war so anstößig, dass Perfekte und Augenweh in ungeahnter Eintracht zusammenwirkten, um sie zu auszumerzen.Schlacht — Belagerung(Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.)
Wenn die Invasion von Lorwyn ins Spiel kommt, zerstöre eine Nicht-Elf-Kreatur deiner Wahl mit Stärke X oder weniger, die ein Gegner kontrolliert, wobei X gleich der Anzahl an Ländern ist, die du kontrollierst.
607637
ItalianInvasione di Lorwyn // Forze a VentaglioInvasione di LorwynL'aspetto dei Phyrexiani era così offensivo che i perfetti e i mal'occhi collaborarono per la prima volta nella storia per distruggerli.Battaglia — Assedio(Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.)
Quando l'Invasione di Lorwyn entra nel campo di battaglia, distruggi una creatura non Elfo bersaglio controllata da un avversario con forza pari o inferiore a X, dove X è il numero di terre che controlli.
608648
Japaneseローウィンへの侵攻 // 選別する軍団ローウィンへの侵攻ファイレクシアの容姿があまりにも残忍で、完全者と眼腐りがその破壊を目的として前例のない共闘関係を結んだほどである。バトル — 包囲戦(包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。)
ローウィンへの侵攻が戦場に出たとき、対戦相手がコントロールしていてパワーがX以下でありエルフでないクリーチャー1体を対象とする。それを破壊する。Xはあなたがコントロールしている土地の数に等しい。
608985
Portuguese (Brazil)Invasão de Lorwyn // Forças dos PeneiradoresInvasão de LorwynA aparência dos phyrexianos era tão ofensiva que perfeitos e seca-olhos trabalharam numa cooperação sem precedentes para destruí-los.Batalha — Cerco(Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.)
Quando Invasão de Lorwyn entrar no campo de batalha, destrua a criatura não Elfo alvo que um oponente controla com poder igual ou inferior a X, sendo X o número de terrenos que você controla.
609659
SpanishInvasión de Lorwyn // Fuerzas aventadorasInvasión de LorwynLa llegada de los pirexianos fue tan violenta que perfectos y desgracias visuales cooperaron para destruirlos en una alianza sin precedentes.Batalla — Asedio(En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.)
Cuando la Invasión de Lorwyn entre al campo de batalla, destruye la criatura objetivo que no sea Elfo que controla un oponente con fuerza de X o menos, donde X es la cantidad de tierras que controlas.
607974

Rulings

datetext
2023-04-14A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”

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