Other printings of "Invasion of Moag // Bloomwielder Dryads": MOM #237 MOM #237
| id | 57888 |
|---|---|
| artist | Filip Burburan |
| artistIds | 66082c3b-a623-4d34-be51-2475214b85d3 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G, W |
| colorIndicator | |
| colors | G, W |
| defense | 5 |
| duelDeck | |
| edhrecRank | 13787 |
| edhrecSaltiness | |
| faceConvertedManaCost | 4 |
| faceFlavorName | |
| faceManaValue | 4 |
| faceName | Invasion of Moag |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Transform |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{G}{W} |
| manaValue | 4 |
| name | Invasion of Moag // Bloomwielder Dryads |
| number | 237 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control. |
| otherFaceIds | f711e6fd-636d-5e86-96bc-92b415b65b58 |
| power | |
| printings | MOM |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MOM |
| side | a |
| signature | |
| sourceProducts | {'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']} |
| subsets | |
| subtypes | Siege |
| supertypes | |
| text | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, put a +1/+1 counter on each creature you control. |
| toughness | |
| type | Battle — Siege |
| types | Battle |
| uuid | 6b84c19a-052e-50f0-aa21-b4eb7eed4505 |
| variations | |
| watermark | |
| setName | March of the Machine |
| id | 57888 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275894 |
| cardKingdomId | 275280 |
| cardsphereFoilId | |
| cardsphereId | 101115 |
| deckboxId | 77331 |
| mcmId | 704061 |
| mcmMetaId | 418411 |
| mtgArenaId | 84538 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d079e62b-73e9-504b-ad67-841119a6bf60 |
| mtgoFoilId | |
| mtgoId | 110376 |
| multiverseId | 607302 |
| scryfallCardBackId | |
| scryfallId | e454bf31-5aa0-4109-a3f5-c3f9cc838682 |
| scryfallIllustrationId | d0375bd5-b720-4c9e-b3bc-b64b6267df0f |
| scryfallOracleId | a9855326-8958-4b03-b81b-1f9e4d1335b1 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490505 |
| uuid | 6b84c19a-052e-50f0-aa21-b4eb7eed4505 |
| id | 57888 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 6b84c19a-052e-50f0-aa21-b4eb7eed4505 |
| vintage | Legal |
| id | 57888 |
|---|---|
| cardKingdom | https://mtgjson.com/links/37e9b123c75f5f4b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/611da92a3d05cce2 |
| cardmarket | https://mtgjson.com/links/0265890a0cc6c9a2 |
| tcgplayer | https://mtgjson.com/links/96105a8281053884 |
| tcgplayerEtched | |
| uuid | 6b84c19a-052e-50f0-aa21-b4eb7eed4505 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进军墨格 // 持花树灵 | 进军墨格 | 面对非瑞克西亚的无理意志,墨格树灵举起活体夏日之盾以对。 | 战役 — 围攻 | (于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。) 当进军墨格进战场时,在每个由你操控的生物上各放置一个+1/+1指示物。 | 610335 |
| French | Invasion de Moag // Dryades porteuses de floraison | Invasion de Moag | Face à la volonté implacable de Phyrexia, les dryades de Moag dressèrent un bouclier d'été vivant. | Bataille — siège | (Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.) Quand l'Invasion de Moag arrive sur le champ de bataille, mettez un marqueur +1/+1 sur chaque créature que vous contrôlez. | 608313 |
| German | Invasion von Moag // Blütenträger-Dryaden | Invasion von Moag | Gegen den unerbittlichen Willen Phyrexias errichteten die Dryaden von Moag einen Schild des lebendigen Sommers. | Schlacht — Belagerung | (Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.) Wenn die Invasion von Moag ins Spiel kommt, lege auf jede Kreatur, die du kontrollierst, eine +1/+1-Marke. | 607639 |
| Italian | Invasione di Moag // Driadi Brandigermogli | Invasione di Moag | Contro l'implacabile volontà di Phyrexia, le driadi di Moag innalzarono uno scudo di estate vivente. | Battaglia — Assedio | (Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.) Quando l'Invasione di Moag entra nel campo di battaglia, metti un segnalino +1/+1 su ogni creatura che controlli. | 608650 |
| Japanese | モアグへの侵攻 // 花帯びのドライアド | モアグへの侵攻 | 一分の隙もないファイレクシアの意志に逆らい、モアグのドライアドは盛夏の盾を掲げた。 | バトル — 包囲戦 | (包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。) モアグへの侵攻が戦場に出たとき、あなたがコントロールしている各クリーチャーの上にそれぞれ+1/+1カウンター1個を置く。 | 608987 |
| Portuguese (Brazil) | Invasão de Moag // Dríades Floramantes | Invasão de Moag | Contra a determinação implacável de Phyrexia, as dríades de Moag ergueram um escudo vivo feito do próprio verão. | Batalha — Cerco | (Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.) Quando Invasão de Moag entrar no campo de batalha, coloque um marcador +1/+1 em cada criatura que você controla. | 609661 |
| Spanish | Invasión de Moag // Dríadas antomantes | Invasión de Moag | Frente a la presión implacable de Pirexia, las dríadas de Moag construyeron un escudo estival viviente. | Batalla — Asedio | (En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.) Cuando la Invasión de Moag entre al campo de batalla, pon un contador +1/+1 sobre cada criatura que controlas. | 607976 |
| date | text |
|---|---|
| 2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
| 2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
| 2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
| 2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
| 2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
| 2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
| 2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
| 2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
| 2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
| 2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
| 2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
| 2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
| 2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
| 2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
| 2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
| 2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |
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