Other printings of "Invasion of Moag // Bloomwielder Dryads": MOM #237 MOM #237
| id | 57889 |
|---|---|
| artist | Filip Burburan |
| artistIds | 66082c3b-a623-4d34-be51-2475214b85d3 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G, W |
| colorIndicator | G, W |
| colors | G, W |
| defense | |
| duelDeck | |
| edhrecRank | 13787 |
| edhrecSaltiness | |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Bloomwielder Dryads |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Against the implacable will of Phyrexia, the dryads of Moag raised a shield of living summer. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Ward |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 4 |
| name | Invasion of Moag // Bloomwielder Dryads |
| number | 237 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, put a +1/+1 counter on target creature you control. |
| otherFaceIds | 6b84c19a-052e-50f0-aa21-b4eb7eed4505 |
| power | 3 |
| printings | MOM |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MOM |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | Dryad |
| supertypes | |
| text | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, put a +1/+1 counter on target creature you control. |
| toughness | 3 |
| type | Creature — Dryad |
| types | Creature |
| uuid | f711e6fd-636d-5e86-96bc-92b415b65b58 |
| variations | |
| watermark | |
| setName | March of the Machine |
| id | 57889 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275894 |
| cardKingdomId | 275280 |
| cardsphereFoilId | |
| cardsphereId | 101115 |
| deckboxId | 77331 |
| mcmId | 704061 |
| mcmMetaId | 418411 |
| mtgArenaId | 84538 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 211553f0-3ff2-5699-9718-0ba6d3f9aa0f |
| mtgoFoilId | |
| mtgoId | 110376 |
| multiverseId | 607303 |
| scryfallCardBackId | |
| scryfallId | e454bf31-5aa0-4109-a3f5-c3f9cc838682 |
| scryfallIllustrationId | 2a39d88b-f54a-4649-b725-977b62cdafba |
| scryfallOracleId | a9855326-8958-4b03-b81b-1f9e4d1335b1 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490505 |
| uuid | f711e6fd-636d-5e86-96bc-92b415b65b58 |
| id | 57889 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | f711e6fd-636d-5e86-96bc-92b415b65b58 |
| vintage | Legal |
| id | 57889 |
|---|---|
| cardKingdom | https://mtgjson.com/links/77e2bc3319a71e4c |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/bec3be01714b38a5 |
| cardmarket | https://mtgjson.com/links/85e71945a93cb831 |
| tcgplayer | https://mtgjson.com/links/b92c22927741a569 |
| tcgplayerEtched | |
| uuid | f711e6fd-636d-5e86-96bc-92b415b65b58 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进军墨格 // 持花树灵 | 持花树灵 | 生物 — 树灵 | 守护{2}(每当此生物成为由对手操控之咒语或异能的目标时,除非该牌手支付{2},否则反击之。) 在你的结束步骤开始时,在目标由你操控的生物上放置一个+1/+1指示物。 | 610335 | |
| French | Invasion de Moag // Dryades porteuses de floraison | Dryades porteuses de floraison | Créature — dryade | Parade {2} (À chaque fois que cette créature devient la cible d'un sort ou d'une capacité qu'un adversaire contrôle, contrecarrez ce sort ou cette capacité à moins que ce joueur ne paie {2}.) Au début de votre étape de fin, mettez un marqueur +1/+1 sur une créature ciblée que vous contrôlez. | 608313 | |
| German | Invasion von Moag // Blütenträger-Dryaden | Blütenträger-Dryaden | Kreatur — Dryade | Abwehr {2} (Immer wenn diese Kreatur das Ziel eines Zauberspruchs oder einer Fähigkeit wird, den bzw. die ein Gegner kontrolliert, neutralisiere ihn bzw. sie, es sei denn, jener Spieler bezahlt {2}.) Zu Beginn deines Endsegments legst du eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst. | 607639 | |
| Italian | Invasione di Moag // Driadi Brandigermogli | Driadi Brandigermogli | Creatura — Driade | Egida {2} (Ogniqualvolta questa creatura diventa bersaglio di una magia o abilità controllata da un avversario, neutralizza quella magia o abilità a meno che quel giocatore non paghi {2}.) All'inizio della tua sottofase finale, metti un segnalino +1/+1 su una creatura bersaglio che controlli. | 608650 | |
| Japanese | モアグへの侵攻 // 花帯びのドライアド | 花帯びのドライアド | クリーチャー — ドライアド | 護法{2}(このクリーチャーが対戦相手がコントロールしている呪文や能力の対象になるたび、そのプレイヤーが{2}を支払わないかぎり、その呪文や能力を打ち消す。) あなたの終了ステップの開始時に、あなたがコントロールしているクリーチャー1体を対象とする。それの上に+1/+1カウンター1個を置く。 | 608987 | |
| Portuguese (Brazil) | Invasão de Moag // Dríades Floramantes | Dríades Floramantes | Criatura — Dríade | Salvaguarda {2} (Toda vez que esta criatura se tornar alvo de uma mágica ou habilidade que um oponente controla, anule-a, a menos que aquele jogador pague {2}.) No início de sua etapa final, coloque um marcador +1/+1 na criatura alvo que você controla. | 609661 | |
| Spanish | Invasión de Moag // Dríadas antomantes | Dríadas antomantes | Criatura — Dríada | Rebatir {2}. (Siempre que esta criatura sea objetivo de un hechizo o habilidad que controla un oponente, contrarréstalo a menos que ese jugador pague {2}.) Al comienzo de tu paso final, pon un contador +1/+1 sobre la criatura objetivo que controlas. | 607976 |
| date | text |
|---|---|
| 2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
| 2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
| 2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
| 2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
| 2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
| 2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
| 2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
| 2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
| 2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
| 2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
| 2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
| 2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
| 2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
| 2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
| 2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
| 2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |
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