Other printings of "Invasion of Tolvada // The Broken Sky": MOM #241 MOM #241 PMOM #241s PMOM #241s
| id | 57896 |
|---|---|
| artist | Henry Peters |
| artistIds | 2ffd9e06-94af-44f5-bec6-06f781941a6c |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B, W |
| colorIndicator | |
| colors | B, W |
| defense | 5 |
| duelDeck | |
| edhrecRank | 7899 |
| edhrecSaltiness | |
| faceConvertedManaCost | 5 |
| faceFlavorName | |
| faceManaValue | 5 |
| faceName | Invasion of Tolvada |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Transform |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{W}{B} |
| manaValue | 5 |
| name | Invasion of Tolvada // The Broken Sky |
| number | 241 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield. |
| otherFaceIds | 9749345a-22e8-59a8-b16a-b26abc83d202 |
| power | |
| printings | MOM, PMOM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MOM |
| side | a |
| signature | |
| sourceProducts | {'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']} |
| subsets | |
| subtypes | Siege |
| supertypes | |
| text | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, return target nonbattle permanent card from your graveyard to the battlefield. |
| toughness | |
| type | Battle — Siege |
| types | Battle |
| uuid | ceb61e24-6e58-5ec0-aee0-61a52f8d87dc |
| variations | |
| watermark | |
| setName | March of the Machine |
| id | 57896 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275870 |
| cardKingdomId | 275178 |
| cardsphereFoilId | |
| cardsphereId | 101044 |
| deckboxId | 77335 |
| mcmId | 703462 |
| mcmMetaId | 418084 |
| mtgArenaId | 84546 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 113eb089-87cd-595f-bb7f-6bc8a24760e3 |
| mtgoFoilId | |
| mtgoId | 110392 |
| multiverseId | 607310 |
| scryfallCardBackId | |
| scryfallId | 00255899-aaaf-46c6-8037-bd0e3c06250c |
| scryfallIllustrationId | e505aa78-b014-44aa-bee3-cb4f7dc587f0 |
| scryfallOracleId | 7f8dad7f-a573-469f-9095-4ba3886b4f0b |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490498 |
| uuid | ceb61e24-6e58-5ec0-aee0-61a52f8d87dc |
| id | 57896 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | ceb61e24-6e58-5ec0-aee0-61a52f8d87dc |
| vintage | Legal |
| id | 57896 |
|---|---|
| cardKingdom | https://mtgjson.com/links/5ab5acc2713d02f7 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/aaec87205d4908e9 |
| cardmarket | https://mtgjson.com/links/a77ffe292e20eec0 |
| tcgplayer | https://mtgjson.com/links/57af0899eb076dfc |
| tcgplayerEtched | |
| uuid | ceb61e24-6e58-5ec0-aee0-61a52f8d87dc |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进军托瓦达 // 破碎苍穹 | 进军托瓦达 | 愤怒鬼魂纷纷涌入猛攻移行树,令战争旋律响彻天空。 | 战役 — 围攻 | (于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。) 当进军托瓦达进战场时,将目标非战役永久物牌从你的坟墓场移回战场。 | 610343 |
| French | Invasion de Tolvada // Le Ciel Fracturé | Invasion de Tolvada | Des fantômes furieux fondirent sur l'Arbre d'Invasion, emplissant les cieux des rythmes de la guerre. | Bataille — siège | (Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.) Quand l'Invasion de Tolvada arrive sur le champ de bataille, renvoyez sur le champ de bataille une carte de permanent non-bataille ciblée depuis votre cimetière. | 608321 |
| German | Invasion von Tolvada // Der Zerborstene Himmel | Invasion von Tolvada | Zornige Geister strömten hindurch und schlugen auf den Invasionsbaum ein, sodass der Himmel vom Rhythmus des Krieges erfüllt war. | Schlacht — Belagerung | (Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.) Wenn die Invasion von Tolvada ins Spiel kommt, bringe eine bleibende Karte deiner Wahl, die keine Schlacht ist, aus deinem Friedhof ins Spiel zurück. | 607647 |
| Italian | Invasione di Tolvada // Il Cielo Infranto | Invasione di Tolvada | Fantasmi furiosi si riversarono contro l'Albero dell'Invasione, riempiendo i cieli del ritmo della guerra. | Battaglia — Assedio | (Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.) Quando l'Invasione di Tolvada entra nel campo di battaglia, rimetti sul campo di battaglia una carta permanente non battaglia bersaglio dal tuo cimitero. | 608658 |
| Japanese | トルヴァダへの侵攻 // 壊れた空 | トルヴァダへの侵攻 | 怒った霊が中へと注がれ、侵略樹を叩きのめした。天国は戦争の調律で満ちた。 | バトル — 包囲戦 | (包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。) トルヴァダへの侵攻が戦場に出たとき、あなたの墓地にありバトルでないパーマネント・カード1枚を対象とする。それを戦場に戻す。 | 608995 |
| Portuguese (Brazil) | Invasão de Tolvada // O Céu Partido | Invasão de Tolvada | Os fantasmas furiosos invadiram os céus e atacaram a Árvore da Invasão, enchendo os céus com os ritmos da guerra. | Batalha — Cerco | (Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.) Quando Invasão de Tolvada entrar no campo de batalha, devolva o card de permanente não de batalha alvo de seu cemitério para o campo de batalha. | 609669 |
| Spanish | Invasión de Tolvada // El Cielo Fracturado | Invasión de Tolvada | Aparecieron espectros airados y arremetieron contra el Árbol de la Invasión, lo que inundó los cielos con la cadencia de la guerra. | Batalla — Asedio | (En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.) Cuando la Invasión de Tolvada entre al campo de batalla, regresa la carta de permanente objetivo que no sea batalla de tu cementerio al campo de batalla. | 607984 |
| date | text |
|---|---|
| 2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
| 2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
| 2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
| 2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
| 2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
| 2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
| 2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
| 2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
| 2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
| 2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
| 2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
| 2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
| 2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
| 2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
| 2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
| 2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |
| 2023-04-14 | The Broken Sky’s first ability applies to all creature tokens you control, not only the ones created by its other ability. |
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