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Invasion of Tolvada // The Broken Sky MOM

Other printings of "Invasion of Tolvada // The Broken Sky": MOM #241 MOM #241 PMOM #241s PMOM #241s

Card

id57896
artistHenry Peters
artistIds2ffd9e06-94af-44f5-bec6-06f781941a6c
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, W
colorIndicator
colorsB, W
defense5
duelDeck
edhrecRank7899
edhrecSaltiness
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameInvasion of Tolvada
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{3}{W}{B}
manaValue5
nameInvasion of Tolvada // The Broken Sky
number241
originalPrintings
originalReleaseDate
originalText(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield.
otherFaceIds9749345a-22e8-59a8-b16a-b26abc83d202
power
printingsMOM, PMOM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMOM
sidea
signature
sourceProducts{'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']}
subsets
subtypesSiege
supertypes
text(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, return target nonbattle permanent card from your graveyard to the battlefield.
toughness
typeBattle — Siege
typesBattle
uuidceb61e24-6e58-5ec0-aee0-61a52f8d87dc
variations
watermark
setNameMarch of the Machine

Identifiers

id57896
cardKingdomEtchedId
cardKingdomFoilId275870
cardKingdomId275178
cardsphereFoilId
cardsphereId101044
deckboxId77335
mcmId703462
mcmMetaId418084
mtgArenaId84546
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id113eb089-87cd-595f-bb7f-6bc8a24760e3
mtgoFoilId
mtgoId110392
multiverseId607310
scryfallCardBackId
scryfallId00255899-aaaf-46c6-8037-bd0e3c06250c
scryfallIllustrationIde505aa78-b014-44aa-bee3-cb4f7dc587f0
scryfallOracleId7f8dad7f-a573-469f-9095-4ba3886b4f0b
tcgplayerEtchedProductId
tcgplayerProductId490498
uuidceb61e24-6e58-5ec0-aee0-61a52f8d87dc

Legalities

id57896
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidceb61e24-6e58-5ec0-aee0-61a52f8d87dc
vintageLegal

Purchase URLs

id57896
cardKingdomhttps://mtgjson.com/links/5ab5acc2713d02f7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/aaec87205d4908e9
cardmarkethttps://mtgjson.com/links/a77ffe292e20eec0
tcgplayerhttps://mtgjson.com/links/57af0899eb076dfc
tcgplayerEtched
uuidceb61e24-6e58-5ec0-aee0-61a52f8d87dc

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军托瓦达 // 破碎苍穹进军托瓦达愤怒鬼魂纷纷涌入猛攻移行树,令战争旋律响彻天空。战役 — 围攻(于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。)
当进军托瓦达进战场时,将目标非战役永久物牌从你的坟墓场移回战场。
610343
FrenchInvasion de Tolvada // Le Ciel FracturéInvasion de TolvadaDes fantômes furieux fondirent sur l'Arbre d'Invasion, emplissant les cieux des rythmes de la guerre.Bataille — siège(Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.)
Quand l'Invasion de Tolvada arrive sur le champ de bataille, renvoyez sur le champ de bataille une carte de permanent non-bataille ciblée depuis votre cimetière.
608321
GermanInvasion von Tolvada // Der Zerborstene HimmelInvasion von TolvadaZornige Geister strömten hindurch und schlugen auf den Invasionsbaum ein, sodass der Himmel vom Rhythmus des Krieges erfüllt war.Schlacht — Belagerung(Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.)
Wenn die Invasion von Tolvada ins Spiel kommt, bringe eine bleibende Karte deiner Wahl, die keine Schlacht ist, aus deinem Friedhof ins Spiel zurück.
607647
ItalianInvasione di Tolvada // Il Cielo InfrantoInvasione di TolvadaFantasmi furiosi si riversarono contro l'Albero dell'Invasione, riempiendo i cieli del ritmo della guerra.Battaglia — Assedio(Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.)
Quando l'Invasione di Tolvada entra nel campo di battaglia, rimetti sul campo di battaglia una carta permanente non battaglia bersaglio dal tuo cimitero.
608658
Japaneseトルヴァダへの侵攻 // 壊れた空トルヴァダへの侵攻怒った霊が中へと注がれ、侵略樹を叩きのめした。天国は戦争の調律で満ちた。バトル — 包囲戦(包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。)
トルヴァダへの侵攻が戦場に出たとき、あなたの墓地にありバトルでないパーマネント・カード1枚を対象とする。それを戦場に戻す。
608995
Portuguese (Brazil)Invasão de Tolvada // O Céu PartidoInvasão de TolvadaOs fantasmas furiosos invadiram os céus e atacaram a Árvore da Invasão, enchendo os céus com os ritmos da guerra.Batalha — Cerco(Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.)
Quando Invasão de Tolvada entrar no campo de batalha, devolva o card de permanente não de batalha alvo de seu cemitério para o campo de batalha.
609669
SpanishInvasión de Tolvada // El Cielo FracturadoInvasión de TolvadaAparecieron espectros airados y arremetieron contra el Árbol de la Invasión, lo que inundó los cielos con la cadencia de la guerra.Batalla — Asedio(En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.)
Cuando la Invasión de Tolvada entre al campo de batalla, regresa la carta de permanente objetivo que no sea batalla de tu cementerio al campo de batalla.
607984

Rulings

datetext
2023-04-14A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
2023-04-14The Broken Sky’s first ability applies to all creature tokens you control, not only the ones created by its other ability.

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