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Mariposa Military Base PIP

Other printings of "Mariposa Military Base": PIP #151 PIP #443 PIP #679 PIP #971

Card

id68002
artistAlexander Forssberg
artistIds85908891-3cc7-42b0-9b54-27ed0fe89c53
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank5010
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameMariposa Military Base
number151
originalPrintings
originalReleaseDate
originalTextYou may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters.
{T}: Add {C}.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each rad counter you have.
otherFaceIds
power
printingsPIP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc'], 'nonfoil': ['efe144d5-6413-5464-b709-4748a0fa6995']}
subsets
subtypes
supertypes
textYou may have this land enter tapped. If you do, you get two rad counters.
{T}: Add {C}.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each rad counter you have.
toughness
typeLand
typesLand
uuid3b9d9edd-004f-5a41-ba3d-9afa0a8a19f8
variations650ae422-bfa2-5ece-a020-d932d4857c9c, a533a3b4-c9cf-59e7-9ebf-55adb7bf9e3c, 1ab0dad8-e215-576c-99cd-14c58b49269f
watermark
setNameFallout

Identifiers

id68002
cardKingdomEtchedId
cardKingdomFoilId292761
cardKingdomId292399
cardsphereFoilId
cardsphereId117410
deckboxId88867
mcmId758561
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2f5e769e-c128-5b74-8df0-aafe91a4445a
mtgoFoilId
mtgoId132551
multiverseId652238
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcd7be9d4-f9fa-44a3-9902-7e9e226ccf56
scryfallIllustrationId3c1e4294-0502-4e07-b3e4-70259475657e
scryfallOracleIdf1e03d99-024a-430b-9342-ffd2268bd103
tcgplayerEtchedProductId
tcgplayerProductId540857
uuid3b9d9edd-004f-5a41-ba3d-9afa0a8a19f8

Legalities

id68002
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid3b9d9edd-004f-5a41-ba3d-9afa0a8a19f8
vintageLegal

Purchase URLs

id68002
cardKingdomhttps://mtgjson.com/links/dad9b8dcef5b2c5f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1c4b53c02577d571
cardmarket
tcgplayerhttps://mtgjson.com/links/39cc7aacde9cdd9f
tcgplayerEtched
uuid3b9d9edd-004f-5a41-ba3d-9afa0a8a19f8

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified玛丽博萨军事基地你可以使玛丽博萨军事基地横置进战场。若你如此作,则你得到两个拉德指示物。
{T}:加{C}。
{5},{T}:抓一张牌。你每有一个拉德指示物,此异能便减少{1}来起动。
653114
FrenchBase militaire de MariposaTerrainVous pouvez faire que la Base militaire de Mariposa arrive sur le champ de bataille engagée. Si vous faites ainsi, vous gagnez deux marqueurs « radiation ».
{T} : Ajoutez {C}.
{5}, {T} : Piochez une carte. Cette capacité coûte {1} de moins à activer pour chaque marqueur « radiation » que vous avez.
652676
GermanMilitärstützpunkt MariposaLandDu kannst Militärstützpunkt Mariposa getappt ins Spiel kommen lassen. Falls du dies tust, erhältst du zwei Verstrahlungsmarken.
{T}: Erzeuge {C}.
{5}, {T}: Ziehe eine Karte. Diese Fähigkeit kostet beim Aktivieren für jede Verstrahlungsmarke, die du hast, {1} weniger.
652384
ItalianBase Militare di MariposaTerraPuoi far entrare la Base Militare di Mariposa nel campo di battaglia TAPpata. Se lo fai, ottieni due segnalini radiazione.
{T}: Aggiungi {C}.
{5}, {T}: Pesca una carta. Questa abilità costa {1} in meno per essere attivata per ogni segnalino radiazione che possiedi.
652822
Japaneseマリポーサ軍事基地土地マリポーサ軍事基地をタップ状態で戦場に出してもよい。そうしたなら、あなたはRADカウンター2個を得る。
{T}:{C}を加える。
{5}, {T}:カード1枚を引く。この能力を起動するためのコストは、あなたが持つRADカウンター1個につき{1}少なくなる。
652968
SpanishBase militar de MariposaTierraPuedes hacer que la Base militar de Mariposa entre al campo de batalla girada. Si lo haces, obtienes dos contadores de radiación.
{T}: Agrega {C}.
{5}, {T}: Roba una carta. Te cuesta {1} menos activar esta habilidad por cada contador de radiación que tengas.
652530

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”

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