← Back Card Profile (by Name)

Mariposa Military Base PIP

Other printings of "Mariposa Military Base": PIP #151 PIP #443 PIP #679 PIP #971

Card

id68534
artistAlexander Forssberg
artistIds85908891-3cc7-42b0-9b54-27ed0fe89c53
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank5010
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameMariposa Military Base
number679
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypes
supertypes
textYou may have this land enter tapped. If you do, you get two rad counters.
{T}: Add {C}.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each rad counter you have.
toughness
typeLand
typesLand
uuida533a3b4-c9cf-59e7-9ebf-55adb7bf9e3c
variations3b9d9edd-004f-5a41-ba3d-9afa0a8a19f8, 650ae422-bfa2-5ece-a020-d932d4857c9c, 1ab0dad8-e215-576c-99cd-14c58b49269f
watermark
setNameFallout

Identifiers

id68534
cardKingdomEtchedId
cardKingdomFoilId292762
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide5abec2c-8ee7-5b92-b824-c33b4d9b2425
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb4b43792-6a34-4f36-b82a-793b846d5cf5
scryfallIllustrationId3c1e4294-0502-4e07-b3e4-70259475657e
scryfallOracleIdf1e03d99-024a-430b-9342-ffd2268bd103
tcgplayerEtchedProductId
tcgplayerProductId540860
uuida533a3b4-c9cf-59e7-9ebf-55adb7bf9e3c

Legalities

id68534
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida533a3b4-c9cf-59e7-9ebf-55adb7bf9e3c
vintageLegal

Purchase URLs

id68534
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a479376d8ef93010
cardmarket
tcgplayerhttps://mtgjson.com/links/348c25453dcb1850
tcgplayerEtched
uuida533a3b4-c9cf-59e7-9ebf-55adb7bf9e3c

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”

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