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Mariposa Military Base PIP

Other printings of "Mariposa Military Base": PIP #151 PIP #443 PIP #679 PIP #971

Card

id68297
artistAlexander Forssberg
artistIds85908891-3cc7-42b0-9b54-27ed0fe89c53
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank5010
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameMariposa Military Base
number443
originalPrintings
originalReleaseDate
originalTextYou may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters.
{T}: Add {C}.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each rad counter you have.
otherFaceIds
power
printingsPIP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5'], 'nonfoil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc', '7a584835-af39-59bb-826f-32152df22ca5']}
subsets
subtypes
supertypes
textYou may have this land enter tapped. If you do, you get two rad counters.
{T}: Add {C}.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each rad counter you have.
toughness
typeLand
typesLand
uuid650ae422-bfa2-5ece-a020-d932d4857c9c
variations3b9d9edd-004f-5a41-ba3d-9afa0a8a19f8, a533a3b4-c9cf-59e7-9ebf-55adb7bf9e3c, 1ab0dad8-e215-576c-99cd-14c58b49269f
watermark
setNameFallout

Identifiers

id68297
cardKingdomEtchedId
cardKingdomFoilId293144
cardKingdomId292684
cardsphereFoilId
cardsphereId118018
deckboxId89159
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4c371653-90b6-50da-a6fb-617e07e44f96
mtgoFoilId
mtgoId131881
multiverseId654488
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6d50288e-4e68-4d0a-ba5f-efaa48f6e42c
scryfallIllustrationId3c1e4294-0502-4e07-b3e4-70259475657e
scryfallOracleIdf1e03d99-024a-430b-9342-ffd2268bd103
tcgplayerEtchedProductId
tcgplayerProductId540859
uuid650ae422-bfa2-5ece-a020-d932d4857c9c

Legalities

id68297
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid650ae422-bfa2-5ece-a020-d932d4857c9c
vintageLegal

Purchase URLs

id68297
cardKingdomhttps://mtgjson.com/links/f5c629f98643efb6
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d77d3450a71e4f1a
cardmarket
tcgplayerhttps://mtgjson.com/links/c82ab5f2f2753971
tcgplayerEtched
uuid650ae422-bfa2-5ece-a020-d932d4857c9c

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified玛丽博萨军事基地你可以使玛丽博萨军事基地横置进战场。若你如此作,则你得到两个拉德指示物。
{T}:加{C}。
{5},{T}:抓一张牌。你每有一个拉德指示物,此异能便减少{1}来起动。
654658
Japaneseマリポーサ軍事基地土地マリポーサ軍事基地をタップ状態で戦場に出してもよい。そうしたなら、あなたはRADカウンター2個を得る。
{T}:{C}を加える。
{5}, {T}:カード1枚を引く。この能力を起動するためのコストは、あなたが持つRADカウンター1個につき{1}少なくなる。
654573

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”

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