← Back Card Profile (by Name)

Lae'zel's Acrobatics PCLB

Other printings of "Lae'zel's Acrobatics": CLB #30 PCLB #30s HBG #94 CLB #556

Card

id65233
artistTatiana Kirgetova
artistIdse06c9ef7-2d68-4329-8949-009106ca5990
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank2324
edhrecSaltiness0.16
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameLae'zel's Acrobatics
number30s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCLB, HBG, PCLB
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePCLB
side
signature
sourceProducts{'foil': ['e2efbbd9-3006-5847-acb9-1cd919efe731']}
subsets
subtypes
supertypes
textExile all nontoken creatures you control, then roll a d20.
1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
toughness
typeInstant
typesInstant
uuid050e4ee7-60f3-5d38-8a29-ed1b551a0174
variations
watermark
setNameBattle for Baldur's Gate Promos

Identifiers

id65233
cardKingdomEtchedId
cardKingdomFoilId262378
cardKingdomId
cardsphereFoilId88263
cardsphereId
deckboxId67095
mcmId662138
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd26af13f-ea00-5c32-b58b-23d8e473b1f6
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1ba515c5-b512-4e35-9ce2-33fcb76204b1
scryfallIllustrationId1e8b02c8-0744-4e2a-9ac5-e945b01b741b
scryfallOracleId3efe6ac8-f92e-4108-913b-077e41c0a841
tcgplayerEtchedProductId
tcgplayerProductId274432
uuid050e4ee7-60f3-5d38-8a29-ed1b551a0174

Legalities

id65233
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid050e4ee7-60f3-5d38-8a29-ed1b551a0174
vintageLegal

Purchase URLs

id65233
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9d58048c38908d68
cardmarket
tcgplayerhttps://mtgjson.com/links/e3de5bc8e046cc04
tcgplayerEtched
uuid050e4ee7-60f3-5d38-8a29-ed1b551a0174

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-06-10Any abilities that trigger during the resolution of Lae'zel's Acrobatics will wait to go on the stack until after it's finished resolving. That means that if you roll 10–20, any abilities that trigger when the creatures are exiled the first time, return to the battlefield, or are exiled the second time can be put on the stack in any order. The active player puts their abilities on the stack first in an order of their choice, followed by every other player in turn order. The last ability to be put on the stack will be the first to resolve.
2022-06-10Auras attached to the exiled creatures will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist. When the cards return to the battlefield, they will be new objects with no connection to the cards that were exiled.
2022-06-10The creatures you control are exiled before you roll a die. Notably, this means that if any of those creatures have abilities that replace a die roll or trigger due to a die roll, those won't occur.

Tip: bookmark this page with your query parameters for quick access.