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Lavinia of the Tenth CLU

Other printings of "Lavinia of the Tenth": GK2 #15 DGM #80 CLU #199

Card

id19214
artistWillian Murai
artistIds5a553c8e-e3b9-40e0-bde5-1db621c53939
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU, W
colorIndicator
colorsU, W
defense
duelDeck
edhrecRank9104
edhrecSaltiness0.36
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDetain, Protection
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{W}{U}
manaValue5
nameLavinia of the Tenth
number199
originalPrintings
originalReleaseDate
originalTextProtection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
otherFaceIds
power4
printingsCLU, DGM, GK2
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCLU
side
signature
sourceProducts{'nonfoil': ['45e240fd-e8ad-5862-b176-78af37af1905']}
subsets
subtypesHuman, Soldier
supertypesLegendary
textProtection from red
When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
toughness4
typeLegendary Creature — Human Soldier
typesCreature
uuid21c46ed1-7de2-59b2-8671-b06031af4c3b
variations
watermarkazorius
setNameRavnica: Clue Edition

Identifiers

id19214
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId290322
cardsphereFoilId
cardsphereId116301
deckboxId88189
mcmId752678
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc77ff845-91cf-5a0a-9723-840669944544
mtgoFoilId
mtgoId123198
multiverseId651934
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId58907d3b-9deb-4485-8ae2-c4e97c519212
scryfallIllustrationId83e7d7cf-f194-444f-b3a3-2daa363e4739
scryfallOracleId55df6fa3-3d24-46d5-b325-099336c3f0fd
tcgplayerEtchedProductId
tcgplayerProductId534624
uuid21c46ed1-7de2-59b2-8671-b06031af4c3b

Legalities

id19214
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid21c46ed1-7de2-59b2-8671-b06031af4c3b
vintageLegal

Purchase URLs

id19214
cardKingdomhttps://mtgjson.com/links/63c0e9c4bf3cc4dd
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/59ca0e082a8cb2fb
tcgplayerEtched
uuid21c46ed1-7de2-59b2-8671-b06031af4c3b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2013-04-15Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
2013-04-15If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
2013-04-15If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.
2013-04-15The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.
2013-04-15The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

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