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Magister of Worth VMA

Other printings of "Magister of Worth": CNS #48 PCNS #48★ C21 #223 VMA #255 PRM #52593

Card

id100002
artistJohn Stanko
artistIdsb0f038a0-73b5-4806-918e-9cd11b5f92e1
asciiName
attractionLights
availabilitymtgo
boosterTypesdefault
borderColorblack
colorIdentityB, W
colorIndicator
colorsB, W
defense
duelDeck
edhrecRank8209
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Will of the council
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{W}{B}
manaValue6
nameMagister of Worth
number255
originalPrintings
originalReleaseDate
originalTextFlying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.
otherFaceIds
power4
printingsC21, CNS, PCNS, PRM, VMA
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeVMA
side
signature
sourceProducts
subsets
subtypesAngel
supertypes
textFlying
Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.
toughness4
typeCreature — Angel
typesCreature
uuid57086397-8ae2-550a-9e1b-b4f7ffdaa8f3
variations
watermark
setNameVintage Masters

Identifiers

id100002
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0ab4dad1-c44b-5d78-a254-00b062e0128b
mtgoFoilId53188
mtgoId53187
multiverseId383004
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc38dd57c-1b48-4c76-8bfd-90c6096b4f4d
scryfallIllustrationId238fac71-df2c-41fe-bc23-1a570ca97eda
scryfallOracleId0429d146-332f-4fb0-8273-c73679ca6d47
tcgplayerEtchedProductId
tcgplayerProductId
uuid57086397-8ae2-550a-9e1b-b4f7ffdaa8f3

Legalities

id100002
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid57086397-8ae2-550a-9e1b-b4f7ffdaa8f3
vintageLegal

Purchase URLs

id100002
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid57086397-8ae2-550a-9e1b-b4f7ffdaa8f3

Foreign Data (per language)

No foreign data.

Rulings

datetext
2014-05-29Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
2014-05-29No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
2014-05-29Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
2014-05-29The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
2014-05-29You must vote for one of the available options. You can't abstain.

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