Other printings of "Outland Liberator // Frenzied Trapbreaker": DBL #190 DBL #190 MID #190 MID #190 MID #303 MID #303
| id | 54646 |
|---|---|
| artist | Randy Vargas |
| artistIds | d20672ca-0555-4238-a984-fd171d36b247 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 5141 |
| edhrecSaltiness | 0.39 |
| faceConvertedManaCost | 2 |
| faceFlavorName | |
| faceManaValue | 2 |
| faceName | Outland Liberator |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "Just hold still. I'll help you." |
| frameEffects | sunmoondfc |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Daybound |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{G} |
| manaValue | 2 |
| name | Outland Liberator // Frenzied Trapbreaker |
| number | 190 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| otherFaceIds | 0cb004e6-6f72-53c9-8e46-f8e4df500063 |
| power | 2 |
| printings | DBL, MID |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MID |
| side | a |
| signature | |
| sourceProducts | {'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', '9b77ae06-228d-5d23-9075-c936f93aa542', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']} |
| subsets | |
| subtypes | Human, Werewolf |
| supertypes | |
| text | {1}, Sacrifice this creature: Destroy target artifact or enchantment. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
| toughness | 2 |
| type | Creature — Human Werewolf |
| types | Creature |
| uuid | 5afe118d-3d8b-5541-a0c6-c529c0bfbfb8 |
| variations | bdc48922-e194-5bb2-8d15-7ad4e3feaa7b |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54646 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 250961 |
| cardKingdomId | 250597 |
| cardsphereFoilId | 80988 |
| cardsphereId | 80931 |
| deckboxId | 60089 |
| mcmId | 575069 |
| mcmMetaId | 345531 |
| mtgArenaId | 78549 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 85dbac1c-b21c-5ada-8cc0-efd22d3a3726 |
| mtgoFoilId | |
| mtgoId | 93370 |
| multiverseId | 534978 |
| scryfallCardBackId | |
| scryfallId | 60e53d61-fcc3-4def-8206-052b46f62deb |
| scryfallIllustrationId | 9e8fd31e-c7c9-4e4c-b9b8-bb819357a256 |
| scryfallOracleId | 9545f126-062f-4410-a362-e16255a128d6 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 248311 |
| uuid | 5afe118d-3d8b-5541-a0c6-c529c0bfbfb8 |
| id | 54646 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 5afe118d-3d8b-5541-a0c6-c529c0bfbfb8 |
| vintage | Legal |
| id | 54646 |
|---|---|
| cardKingdom | https://mtgjson.com/links/2beb768b7db60fbc |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/7db1bb447490d695 |
| cardmarket | https://mtgjson.com/links/a21f721070105dd7 |
| tcgplayer | https://mtgjson.com/links/613ebb9a7b82771a |
| tcgplayerEtched | |
| uuid | 5afe118d-3d8b-5541-a0c6-c529c0bfbfb8 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 离乡救难人 // 狂热破笼兽 | 离乡救难人 | 「别动。我来救你。」 | 生物 — 人类/狼人 | {1},牺牲离乡救难人:消灭目标神器或结界。 昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。) | 537822 |
| Chinese Traditional | 離鄉救難人 // 狂熱破籠獸 | 離鄉救難人 | 「別動。我來救你。」 | 生物 — 人類/狼人 | {1},犧牲離鄉救難人:消滅目標神器或結界。 晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。) | 538138 |
| French | Libératrice de l'horizon // Casse-piège hystérique | Libératrice de l'horizon | « Ne bouge pas. Je vais t'aider. » | Créature — humain et loup-garou | {1}, sacrifiez la Libératrice de l'horizon : Détruisez un artefact ciblé ou un enchantement ciblé. Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.) | 535926 |
| German | Hinterland-Befreierin // Rasende Fallenbrecherin | Hinterland-Befreierin | „Halt still. Ich helfe dir." | Kreatur — Mensch, Werwolf | {1}, opfere die Hinterland-Befreierin: Zerstöre ein Artefakt oder eine Verzauberung deiner Wahl. Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.) | 535294 |
| Italian | Liberatrice delle Zone di Confine // Rompitrappole Frenetica | Liberatrice delle Zone di Confine | "Non muoverti. Voglio solo aiutarti." | Creatura — Mannaro Umano | {1}, Sacrifica la Liberatrice delle Zone di Confine: Distruggi un artefatto o un incantesimo bersaglio. Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.) | 536242 |
| Japanese | 辺境地の罠外し // 激情の罠破り | 辺境地の罠外し | 「じっとしてて。助けてあげるから。」 | クリーチャー — 人間・狼男 | {1}, 辺境地の罠外しを生け贄に捧げる:アーティファクトやエンチャントのうち1つを対象とする。それを破壊する。 日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。) | 536558 |
| Korean | 변방의 해방자 // 광란한 함정파괴자 | 변방의 해방자 | "그냥 가만히 있어. 내가 도와줄게." | 생물 — 인간 늑대인간 | {1}, 변방의 해방자를 희생한다: 마법물체 또는 부여마법을 목표로 정한다. 그 목표를 파괴한다. 낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.) | 536874 |
| Portuguese (Brazil) | Libertadora Forasteira // Quebra-armadilhas Frenética | Libertadora Forasteira | "Paradinho. Eu vou te ajudar." | Criatura — Humano Lobisomem | {1}, sacrifique Libertadora Forasteira: Destrua o artefato ou o encantamento alvo. Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.) | 537190 |
| Russian | Освободительница из Захолустья // Яростная Крушительница Ловушек | Освободительница из Захолустья | «Стой смирно. Я тебе помогу». | Существо — Человек Вервольф | {1}, пожертвуйте Освободительницу из Захолустья: уничтожьте целевой артефакт или чары. Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.) | 537506 |
| Spanish | Libertadora de provincia // Rompetrampas frenética | Libertadora de provincia | "No te muevas. Yo te ayudo". | Criatura — Licántropo humano | {1}, sacrificar la Libertadora de provincia: Destruye el artefacto o encantamiento objetivo. Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.) | 535610 |
| date | text |
|---|---|
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
| 2021-09-24 | If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up. |
| 2021-09-24 | If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform. |
| 2021-09-24 | If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform. |
| 2021-09-24 | Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound. |
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