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Outland Liberator // Frenzied Trapbreaker MID

Other printings of "Outland Liberator // Frenzied Trapbreaker": DBL #190 DBL #190 MID #190 MID #190 MID #303 MID #303

Card

id54646
artistRandy Vargas
artistIdsd20672ca-0555-4238-a984-fd171d36b247
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank5141
edhrecSaltiness0.39
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameOutland Liberator
finishesnonfoil, foil
flavorName
flavorText"Just hold still. I'll help you."
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameOutland Liberator // Frenzied Trapbreaker
number190
originalPrintings
originalReleaseDate
originalText{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
otherFaceIds0cb004e6-6f72-53c9-8e46-f8e4df500063
power2
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', '9b77ae06-228d-5d23-9075-c936f93aa542', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
text{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness2
typeCreature — Human Werewolf
typesCreature
uuid5afe118d-3d8b-5541-a0c6-c529c0bfbfb8
variationsbdc48922-e194-5bb2-8d15-7ad4e3feaa7b
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54646
cardKingdomEtchedId
cardKingdomFoilId250961
cardKingdomId250597
cardsphereFoilId80988
cardsphereId80931
deckboxId60089
mcmId575069
mcmMetaId345531
mtgArenaId78549
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id85dbac1c-b21c-5ada-8cc0-efd22d3a3726
mtgoFoilId
mtgoId93370
multiverseId534978
scryfallCardBackId
scryfallId60e53d61-fcc3-4def-8206-052b46f62deb
scryfallIllustrationId9e8fd31e-c7c9-4e4c-b9b8-bb819357a256
scryfallOracleId9545f126-062f-4410-a362-e16255a128d6
tcgplayerEtchedProductId
tcgplayerProductId248311
uuid5afe118d-3d8b-5541-a0c6-c529c0bfbfb8

Legalities

id54646
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5afe118d-3d8b-5541-a0c6-c529c0bfbfb8
vintageLegal

Purchase URLs

id54646
cardKingdomhttps://mtgjson.com/links/2beb768b7db60fbc
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/7db1bb447490d695
cardmarkethttps://mtgjson.com/links/a21f721070105dd7
tcgplayerhttps://mtgjson.com/links/613ebb9a7b82771a
tcgplayerEtched
uuid5afe118d-3d8b-5541-a0c6-c529c0bfbfb8

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified离乡救难人 // 狂热破笼兽离乡救难人「别动。我来救你。」生物 — 人类/狼人{1},牺牲离乡救难人:消灭目标神器或结界。
昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。)
537822
Chinese Traditional離鄉救難人 // 狂熱破籠獸離鄉救難人「別動。我來救你。」生物 — 人類/狼人{1},犧牲離鄉救難人:消滅目標神器或結界。
晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。)
538138
FrenchLibératrice de l'horizon // Casse-piège hystériqueLibératrice de l'horizon« Ne bouge pas. Je vais t'aider. »Créature — humain et loup-garou{1}, sacrifiez la Libératrice de l'horizon : Détruisez un artefact ciblé ou un enchantement ciblé.
Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)
535926
GermanHinterland-Befreierin // Rasende FallenbrecherinHinterland-Befreierin„Halt still. Ich helfe dir."Kreatur — Mensch, Werwolf{1}, opfere die Hinterland-Befreierin: Zerstöre ein Artefakt oder eine Verzauberung deiner Wahl.
Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.)
535294
ItalianLiberatrice delle Zone di Confine // Rompitrappole FreneticaLiberatrice delle Zone di Confine"Non muoverti. Voglio solo aiutarti."Creatura — Mannaro Umano{1}, Sacrifica la Liberatrice delle Zone di Confine: Distruggi un artefatto o un incantesimo bersaglio.
Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.)
536242
Japanese辺境地の罠外し // 激情の罠破り辺境地の罠外し「じっとしてて。助けてあげるから。」クリーチャー — 人間・狼男{1}, 辺境地の罠外しを生け贄に捧げる:アーティファクトやエンチャントのうち1つを対象とする。それを破壊する。
日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。)
536558
Korean변방의 해방자 // 광란한 함정파괴자변방의 해방자"그냥 가만히 있어. 내가 도와줄게."생물 — 인간 늑대인간{1}, 변방의 해방자를 희생한다: 마법물체 또는 부여마법을 목표로 정한다. 그 목표를 파괴한다.
낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.)
536874
Portuguese (Brazil)Libertadora Forasteira // Quebra-armadilhas FrenéticaLibertadora Forasteira"Paradinho. Eu vou te ajudar."Criatura — Humano Lobisomem{1}, sacrifique Libertadora Forasteira: Destrua o artefato ou o encantamento alvo.
Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.)
537190
RussianОсвободительница из Захолустья // Яростная Крушительница ЛовушекОсвободительница из Захолустья«Стой смирно. Я тебе помогу».Существо — Человек Вервольф{1}, пожертвуйте Освободительницу из Захолустья: уничтожьте целевой артефакт или чары.
Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.)
537506
SpanishLibertadora de provincia // Rompetrampas frenéticaLibertadora de provincia"No te muevas. Yo te ayudo".Criatura — Licántropo humano{1}, sacrificar la Libertadora de provincia: Destruye el artefacto o encantamiento objetivo.
Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.)
535610

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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