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Outland Liberator // Frenzied Trapbreaker MID

Other printings of "Outland Liberator // Frenzied Trapbreaker": DBL #190 DBL #190 MID #190 MID #190 MID #303 MID #303

Card

id54787
artistBrigitte Roka
artistIdsb50e3ea6-4daa-413c-bcbe-32b31c86c819
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank5141
edhrecSaltiness0.39
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameOutland Liberator
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameOutland Liberator // Frenzied Trapbreaker
number303
originalPrintings
originalReleaseDate
originalText
otherFaceIdsc5f47619-454a-5bd9-a4f9-356b63ee3843
power2
printingsDBL, MID
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
text{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness2
typeCreature — Human Werewolf
typesCreature
uuidbdc48922-e194-5bb2-8d15-7ad4e3feaa7b
variations5afe118d-3d8b-5541-a0c6-c529c0bfbfb8
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54787
cardKingdomEtchedId
cardKingdomFoilId251132
cardKingdomId250602
cardsphereFoilId81296
cardsphereId81289
deckboxId60202
mcmId575097
mcmMetaId345531
mtgArenaId78700
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id790c0992-891d-57bc-84f0-06341e749ea1
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallIdf86b7c7e-825a-4634-8a85-3b56f112188c
scryfallIllustrationId1f4dac21-d6bd-473c-b30f-c2c6becc9d9b
scryfallOracleId9545f126-062f-4410-a362-e16255a128d6
tcgplayerEtchedProductId
tcgplayerProductId248262
uuidbdc48922-e194-5bb2-8d15-7ad4e3feaa7b

Legalities

id54787
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidbdc48922-e194-5bb2-8d15-7ad4e3feaa7b
vintageLegal

Purchase URLs

id54787
cardKingdomhttps://mtgjson.com/links/dfc8a99e93b5c945
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2cea252f538027af
cardmarkethttps://mtgjson.com/links/0426d2cf66ce11c7
tcgplayerhttps://mtgjson.com/links/12e7ed786d07839b
tcgplayerEtched
uuidbdc48922-e194-5bb2-8d15-7ad4e3feaa7b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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