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Outland Liberator // Frenzied Trapbreaker MID

Other printings of "Outland Liberator // Frenzied Trapbreaker": DBL #190 DBL #190 MID #190 MID #190 MID #303 MID #303

Card

id54647
artistRandy Vargas
artistIdsd20672ca-0555-4238-a984-fd171d36b247
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank5141
edhrecSaltiness0.39
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameFrenzied Trapbreaker
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue2
nameOutland Liberator // Frenzied Trapbreaker
number190
originalPrintings
originalReleaseDate
originalText{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.
Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
otherFaceIds5afe118d-3d8b-5541-a0c6-c529c0bfbfb8
power3
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
text{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Whenever this creature attacks, destroy target artifact or enchantment defending player controls.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness3
typeCreature — Werewolf
typesCreature
uuid0cb004e6-6f72-53c9-8e46-f8e4df500063
variationsc5f47619-454a-5bd9-a4f9-356b63ee3843
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54647
cardKingdomEtchedId
cardKingdomFoilId250961
cardKingdomId250597
cardsphereFoilId80988
cardsphereId80931
deckboxId60089
mcmId575069
mcmMetaId345531
mtgArenaId78549
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id20240eb5-9c05-5cca-aca1-a977bf1d857e
mtgoFoilId
mtgoId93370
multiverseId534979
scryfallCardBackId
scryfallId60e53d61-fcc3-4def-8206-052b46f62deb
scryfallIllustrationIdf6132fcf-dc5f-4b8b-9816-5f5843fa324b
scryfallOracleId9545f126-062f-4410-a362-e16255a128d6
tcgplayerEtchedProductId
tcgplayerProductId248311
uuid0cb004e6-6f72-53c9-8e46-f8e4df500063

Legalities

id54647
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0cb004e6-6f72-53c9-8e46-f8e4df500063
vintageLegal

Purchase URLs

id54647
cardKingdomhttps://mtgjson.com/links/d4af8c5b79850b5f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5ff83fa6334f9711
cardmarkethttps://mtgjson.com/links/99262a52bd78cc0f
tcgplayerhttps://mtgjson.com/links/6e8f30f098e65b6f
tcgplayerEtched
uuid0cb004e6-6f72-53c9-8e46-f8e4df500063

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified离乡救难人 // 狂热破笼兽狂热破笼兽生物 — 狼人{1},牺牲狂热破笼兽:消灭目标神器或结界。
每当狂热破笼兽攻击时,消灭目标由防御牌手操控的神器或结界。
夜形(如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。)
537822
Chinese Traditional離鄉救難人 // 狂熱破籠獸狂熱破籠獸生物 — 狼人{1},犧牲狂熱破籠獸:消滅目標神器或結界。
每當狂熱破籠獸攻擊時,消滅目標由防禦玩家操控的神器或結界。
夜形(如果玩家於自己回合中施放至少兩個咒語,則下一個回合成為白晝。)
538138
FrenchLibératrice de l'horizon // Casse-piège hystériqueCasse-piège hystériqueCréature — loup-garou{1}, sacrifiez la Casse-piège hystérique : Détruisez un artefact ciblé ou un enchantement ciblé.
À chaque fois que la Casse-piège hystérique attaque, détruisez un artefact ciblé ou un enchantement ciblé que le joueur défenseur contrôle.
Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.)
535926
GermanHinterland-Befreierin // Rasende FallenbrecherinRasende FallenbrecherinKreatur — Werwolf{1}, opfere die Rasende Fallenbrecherin: Zerstöre ein Artefakt oder eine Verzauberung deiner Wahl.
Immer wenn die Rasende Fallenbrecherin angreift, zerstöre ein Artefakt oder eine Verzauberung deiner Wahl, das bzw. die der verteidigende Spieler kontrolliert.
Nachtaktiv (Falls ein Spieler in seinem eigenen Zug zwei oder mehr Zaubersprüche wirkt, wird es im nächsten Zug Tag.)
535294
ItalianLiberatrice delle Zone di Confine // Rompitrappole FreneticaRompitrappole FreneticaCreatura — Mannaro{1}, Sacrifica la Rompitrappole Frenetica: Distruggi un artefatto o un incantesimo bersaglio.
Ogniqualvolta la Rompitrappole Frenetica attacca, distruggi un artefatto o un incantesimo bersaglio controllati dal giocatore in difesa.
Notturno (Se un giocatore lancia almeno due magie durante il suo turno, diventa giorno nel turno successivo.)
536242
Japanese辺境地の罠外し // 激情の罠破り激情の罠破りクリーチャー — 狼男{1}, 激情の罠破りを生け贄に捧げる:アーティファクトやエンチャントのうち1つを対象とする。それを破壊する。
激情の罠破りが攻撃するたび、アーティファクトやエンチャントのうち防御プレイヤーがコントロールしている1つを対象とする。それを破壊する。
夜明(プレイヤーが自分のターンに2つ以上の呪文を唱えたなら、次のターンに昼になる。)
536558
Korean변방의 해방자 // 광란한 함정파괴자광란한 함정파괴자생물 — 늑대인간{1}, 광란한 함정파괴자를 희생한다: 마법물체 또는 부여마법을 목표로 정한다. 그 목표를 파괴한다.
광란한 함정파괴자가 공격할 때마다, 수비플레이어가 조종하는 마법물체 또는 부여마법을 목표로 정한다. 그 목표를 파괴한다.
밤 종속 (플레이어가 자신의 턴 동안 주문을 두 개 이상 발동하는 경우, 다음 턴에 낮이 된다.)
536874
Portuguese (Brazil)Libertadora Forasteira // Quebra-armadilhas FrenéticaQuebra-armadilhas FrenéticaCriatura — Lobisomem{1}, sacrifique Quebra-armadilhas Frenética: Destrua o artefato ou o encantamento alvo.
Toda vez que Quebra-armadilhas Frenética atacar, destrua o artefato ou encantamento alvo que o jogador defensor controla.
Noturno (Se um jogador conjura ao menos duas mágicas durante o próprio turno, torna-se dia no turno seguinte.)
537190
RussianОсвободительница из Захолустья // Яростная Крушительница ЛовушекЯростная Крушительница ЛовушекСущество — Вервольф{1}, пожертвуйте Яростную Крушительницу Ловушек: уничтожьте целевой артефакт или чары.
Каждый раз, когда Яростная Крушительница Ловушек атакует, уничтожьте целевой артефакт или чары под контролем защищающегося игрока.
Созданье ночи (Если игрок разыгрывает не менее двух заклинаний во время своего хода, то в следующем ходу наступает день.)
537506
SpanishLibertadora de provincia // Rompetrampas frenéticaRompetrampas frenéticaCriatura — Licántropo{1}, sacrificar la Rompetrampas frenética: Destruye el artefacto o encantamiento objetivo.
Siempre que la Rompetrampas frenética ataque, destruye el artefacto o encantamiento objetivo que controla el jugador defensor.
Nocturno. (Si un jugador lanza al menos dos hechizos durante su propio turno, se hace de día al turno siguiente.)
535610

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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