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Mirror Room // Fractured Realm DSK

Other printings of "Mirror Room // Fractured Realm": DSK #67 DSK #67 PDSK #67p PDSK #67s PDSK #67p PDSK #67s DSK #337 DSK #337

Card

id28863
artistHelge C. Balzer
artistIds0c81268c-9a69-4dd5-b214-9f25e3483578
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank3499
edhrecSaltiness
faceConvertedManaCost7
faceFlavorName
faceManaValue7
faceNameFractured Realm
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsplit
leadershipSkills
life
loyalty
manaCost{5}{U}{U}
manaValue10
nameMirror Room // Fractured Realm
number67
originalPrintings
originalReleaseDate
originalTextWhen you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types. // If a triggered ability of a permanent you control triggers, that ability triggers an additional time.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
otherFaceIds50603666-04c5-593e-bd2b-b020a5894311
power
printingsDSK, PDSK
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeDSK
sideb
signature
sourceProducts
subsets
subtypesRoom
supertypes
textIf a triggered ability of a permanent you control triggers, that ability triggers an additional time.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
toughness
typeEnchantment — Room
typesEnchantment
uuid28480e8a-5f63-595a-b955-8ee21177f9a7
variations5717f16d-fdd4-5b3d-8b87-238ffb0d9e89
watermark
setNameDuskmourn: House of Horror

Identifiers

id28863
cardKingdomEtchedId
cardKingdomFoilId302315
cardKingdomId301377
cardsphereFoilId126551
cardsphereId126550
deckboxId94314
mcmId786407
mcmMetaId439593
mtgArenaId92135
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb54af0c8-96f4-5ace-9d81-7f53be551d13
mtgoFoilId
mtgoId130265
multiverseId673472
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc2e085dd-a448-4f5a-9cfa-5c2034234e7c
scryfallIllustrationId1200aba4-1b5a-47c0-8fa4-ef0df4d0e0bc
scryfallOracleIde7a1c21b-5966-4ce0-a925-0b3cb3c3db00
tcgplayerEtchedProductId
tcgplayerProductId575162
uuid28480e8a-5f63-595a-b955-8ee21177f9a7

Legalities

id28863
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid28480e8a-5f63-595a-b955-8ee21177f9a7
vintageLegal

Purchase URLs

id28863
cardKingdomhttps://mtgjson.com/links/8711041677d66834
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c7b7dfe4934cc173
cardmarkethttps://mtgjson.com/links/864a20a525465c1b
tcgplayerhttps://mtgjson.com/links/50aaf9e76be4411b
tcgplayerEtched
uuid28480e8a-5f63-595a-b955-8ee21177f9a7

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchGalerie des miroirs // Royaume fracturéRoyaume fracturéEnchantement — pièceRoyaume fracturé
o5oUoU
Si une capacité déclenchée d'un permanent que vous contrôlez se déclenche, cette capacité se déclenche une fois de plus.
674285
GermanSpiegelsaal // SplitterreichSplitterreichVerzauberung — RaumSplitterreich
o5oUoU
Falls eine ausgelöste Fähigkeit eines Permanents, das du kontrollierst, ausgelöst wird, wird die Fähigkeit ein weiteres Mal ausgelöst.
673743
ItalianStanza degli Specchi // Reame InfrantoReame InfrantoIncantesimo — StanzaReame Infranto
o5oUoU
Se si innesca un'abilità innescata di un permanente che controlli, quell'abilità si innesca una volta in più.
674556
Japanese鏡の間 // 砕けた世界砕けた世界エンチャント — 部屋砕(くだ)けた世(せ)界(かい)
o5oUoU
あなたがコントロールしているパーマネントの誘発型能力1つが誘発するなら、その能力は追加でもう1回誘発する。
674827
SpanishSala de espejos // Reino fracturadoReino fracturadoEncantamiento — SalaReino fracturado
o5oUoU
Si se dispara una habilidad disparada de un permanente que controlas, esa habilidad se dispara una vez más.
674014

Rulings

datetext
2024-09-20Abilities that apply "as [this creature] enters" or "as [this creature] is turned face up" are also unaffected by Fractured Realm's ability.
2024-09-20Abilities that apply "when [this creature] is turned face up" will trigger an additional time due to Fractured Realm's ability.
2024-09-20An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply.
2024-09-20An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
2024-09-20Any enters abilities of the copied creature will trigger when the token enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the copied creature will also work.
2024-09-20Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
2024-09-20Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice.
2024-09-20Except for the stated exception, the token created by Mirror Room's ability copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
2024-09-20Fractured Realm's ability doesn't copy the triggered ability; it just causes the ability to trigger an additional time. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to put counters on a permanent, are also made individually.
2024-09-20If a Room enters from any zone other than the stack, it will enter with both halves locked.
2024-09-20If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked.
2024-09-20If a triggered ability is linked to a second ability, additional instances of that triggered ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by instances of the triggered ability.
2024-09-20If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room.
2024-09-20If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities.
2024-09-20If the copied creature has {X} in its mana cost, X is 0.
2024-09-20If the copied creature is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token, with the stated exception.
2024-09-20If the copied creature is copying something else, then the token enters as whatever that creature copied, with the stated exception.
2024-09-20In some cases involving linked abilities, an ability requires information about "the exiled card." When this happens, the ability gets multiple answers. If these answers are being used to determine the value of a variable, the sum is used. For example, if Elite Arcanist's enters-the-battlefield ability triggers twice, two cards are exiled. The value of X in the activation cost of Elite Arcanist's other ability is the sum of the two cards' mana values. As the ability resolves, you create copies of both cards and can cast none, one, or both of the copies in any order.
2024-09-20Replacement effects are unaffected by Fractured Realm's ability. For example, a 1/1 creature that enters under your control "with a +1/+1 counter on it" won't receive an additional +1/+1 counter.
2024-09-20Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack.
2024-09-20Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves.
2024-09-20Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves.
2024-09-20Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack.
2024-09-20To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters.
2024-09-20Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities are triggered abilities and will have "when," "whenever," or "at the beginning of" in their reminder text.
2024-09-20While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room.
2024-09-20While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box.

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