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Oakhame Ranger // Bring Back ELD

Other printings of "Oakhame Ranger // Bring Back": ELD #212 ELD #212 ELD #302 ELD #302 PRM #78738 PRM #78738

Card

id30197
artistMitchell Malloy
artistIds23547f21-a6c7-44e0-bbb7-fd5e5e32d97c, d5dba03e-f267-49b5-8c8c-3c6a90d18da5
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, W
colorIndicator
colorsW, G
defense
duelDeck
edhrecRank16928
edhrecSaltiness0.42
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameOakhame Ranger
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{G/W}{G/W}{G/W}{G/W}
manaValue4
nameOakhame Ranger // Bring Back
number212
originalPrintings
originalReleaseDate
originalTextCreate two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.) // {T}: Creatures you control get +1/+1 until end of turn.
otherFaceIds1503d4db-926c-5fec-8a74-e6780d863683
power2
printingsELD, PRM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeELD
sidea
signature
sourceProducts{'foil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '61cb35b0-215b-5d52-bcd9-6f55e1769ab2', 'f280c608-84ef-5371-bae2-801205b8f795'], 'nonfoil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '3d97f089-a37a-595c-9bfd-8ac368019c88']}
subsets
subtypesElf, Knight, Ranger
supertypes
text{T}: Creatures you control get +1/+1 until end of turn.
toughness2
typeCreature — Elf Knight Ranger
typesCreature
uuid1945c138-c3fb-50cd-91f1-f9f92571365a
variations08f5c431-3da6-5cd9-b633-27c84fe7150d
watermark
setNameThrone of Eldraine

Identifiers

id30197
cardKingdomEtchedId
cardKingdomFoilId227803
cardKingdomId227402
cardsphereFoilId62274
cardsphereId62001
deckboxId46268
mcmId400124
mcmMetaId281569
mtgArenaId70359
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide7f92275-f5d6-5ee5-918d-0e5b2aae0aea
mtgoFoilId
mtgoId78568
multiverseId473174
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8a665794-513f-4f78-92c9-1844ec27c79c
scryfallIllustrationId5070c3f7-24b3-4ac9-b95d-849397e77f57
scryfallOracleId9c247a17-361c-435e-90c8-ce9c6b71f7db
tcgplayerEtchedProductId
tcgplayerProductId198889
uuid1945c138-c3fb-50cd-91f1-f9f92571365a

Legalities

id30197
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid1945c138-c3fb-50cd-91f1-f9f92571365a
vintageLegal

Purchase URLs

id30197
cardKingdomhttps://mtgjson.com/links/2f64ee81f822f3e4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c7d52664d7feaa32
cardmarkethttps://mtgjson.com/links/07c2494bc5b280b0
tcgplayerhttps://mtgjson.com/links/f632d253935c3222
tcgplayerEtched
uuid1945c138-c3fb-50cd-91f1-f9f92571365a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified橡树宫巡林客 // 安然带回橡树宫巡林客生物 — 妖精/骑士{T}:由你操控的生物得+1/+1直到回合结束。475595
Chinese Traditional橡樹宮巡林客 // 安然帶回橡樹宮巡林客生物 — 妖精/騎士{T}:由你操控的生物得+1/+1直到回合結束。475864
FrenchRanger de Gitechêne // RaccompagnerRanger de GitechêneCréature — elfe et chevalier{T} : Les créatures que vous contrôlez gagnent +1/+1 jusqu'à la fin du tour.473981
GermanEichenheim-Waldläuferin // HeimbringenEichenheim-WaldläuferinKreatur — Elf, Ritter{T}: Kreaturen, die du kontrollierst, erhalten +1/+1 bis zum Ende des Zuges.473443
ItalianRanger di Quercetania // Riportare IndietroRanger di QuercetaniaCreatura — Cavaliere Elfo{T}: Le creature che controlli prendono +1/+1 fino alla fine del turno.474250
Japaneseオークヘイムのレインジャー // 連(つ)れ戻(もど)しオークヘイムのレインジャークリーチャー — エルフ・騎士{T}:ターン終了時まで、あなたがコントロールしているクリーチャーは+1/+1の修整を受ける。474519
Korean오크헤임 레인저 // 되찾아오기오크헤임 레인저생물 — 엘프 기사{T}: 당신이 조종하는 생물들은 턴종료까지 +1/+1을 받는다.474788
Portuguese (Brazil)Patrulheira de Carvalhândia // Trazer de VoltaPatrulheira de CarvalhândiaCriatura — Elfo Cavaleiro{T}: As criaturas que você controla recebem +1/+1 até o final do turno.475057
RussianЛесничая из Дуболесья // Привести ДомойЛесничая из ДуболесьяСущество — Эльф Рыцарь{T}: существа под вашим контролем получают +1/+1 до конца хода.475326
SpanishGuardabosque de Roblehogar // Traer a casaGuardabosque de RoblehogarCriatura — Caballero elfo{T}: Las criaturas que controlas obtienen +1/+1 hasta el final del turno.473712

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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