Other printings of "Oran-Rief Hydra": DDR #16 E01 #69 BFZ #181 PBFZ #181 PBFZ #181s PRM #58251
| id | 11545 |
|---|---|
| artist | Chris Rahn |
| artistIds | 7742047e-0f80-4c0f-a530-d07460165e86 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 4829 |
| edhrecSaltiness | 0.43 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Landfall, Trample |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4}{G}{G} |
| manaValue | 6 |
| name | Oran-Rief Hydra |
| number | 181 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | TrampleLandfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. |
| otherFaceIds | |
| power | 5 |
| printings | BFZ, DDR, E01, PBFZ, PRM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | BFZ |
| side | |
| signature | |
| sourceProducts | {'foil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', '508def12-08d0-5800-bc48-3615e04bed1e', '92de7cd9-e3d7-5399-a511-a930d38a1c53'], 'nonfoil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', 'df4abe32-43a3-5e35-8809-3b9be9a54825']} |
| subsets | |
| subtypes | Hydra |
| supertypes | |
| text | Trample Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead. |
| toughness | 5 |
| type | Creature — Hydra |
| types | Creature |
| uuid | be4a442c-5ce0-52f6-8a97-ffc70d7bef7d |
| variations | |
| watermark | |
| setName | Battle for Zendikar |
| id | 11545 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 202870 |
| cardKingdomId | 202455 |
| cardsphereFoilId | 6708 |
| cardsphereId | 6709 |
| deckboxId | 29912 |
| mcmId | 284305 |
| mcmMetaId | 220612 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d5e69684-dc88-5beb-b864-a966ad56daac |
| mtgoFoilId | 58682 |
| mtgoId | 58681 |
| multiverseId | 401978 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 74c3276b-2cbc-4266-b16a-bf72c044d95b |
| scryfallIllustrationId | 12b78e0a-eb47-40df-b6db-8d7bf73ceda8 |
| scryfallOracleId | 1b065a17-14a4-433f-a6c8-2c8212f505c7 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 104275 |
| uuid | be4a442c-5ce0-52f6-8a97-ffc70d7bef7d |
| id | 11545 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | be4a442c-5ce0-52f6-8a97-ffc70d7bef7d |
| vintage | Legal |
| id | 11545 |
|---|---|
| cardKingdom | https://mtgjson.com/links/2c3f23354323be88 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/86af644d0e9b998f |
| cardmarket | https://mtgjson.com/links/f438e127c26a295f |
| tcgplayer | https://mtgjson.com/links/531c50e0aab7c3e1 |
| tcgplayerEtched | |
| uuid | be4a442c-5ce0-52f6-8a97-ffc70d7bef7d |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 欧兰黎多头龙 | 生物~多头龙 | 践踏地落~每当一个地在你的操控下进战场时,在欧兰黎多头龙上放置一个+1/+1指示物。若该地是树林,则改为在欧兰黎多头龙上放置两个+1/+1指示物。 | 402277 | ||
| Chinese Traditional | 歐蘭黎多頭龍 | 生物~多頭龍 | 踐踏地落~每當一個地在你的操控下進戰場時,在歐蘭黎多頭龍上放置一個+1/+1指示物。若該地是樹林,則改為在歐蘭黎多頭龍上放置兩個+1/+1指示物。 | 402576 | ||
| French | Hydre d'Oran-Rief | Créature : hydre | PiétinementToucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, mettez un marqueur +1/+1 sur l'Hydre d'Oran-Rief. Si ce terrain est une forêt, mettez deux marqueurs +1/+1 sur l'Hydre d'Oran-Rief à la place. | 403174 | ||
| German | Oran-Rief-Hydra | Kreatur — Hydra | Verursacht TrampelschadenLandung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, lege eine +1/+1-Marke auf die Oran-Rief-Hydra. Falls das Land ein Wald ist, lege stattdessen zwei +1/+1-Marken auf die Oran-Rief-Hydra. | 402875 | ||
| Italian | Idra di Oran-Rief | Creatura — Idra | TravolgereTerraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, metti un segnalino +1/+1 sull'Idra di Oran-Rief. Se quella terra è una Foresta, metti invece due segnalini +1/+1 sull'Idra di Oran-Rief. | 403473 | ||
| Japanese | オラン=リーフのハイドラ | クリーチャー — ハイドラ | トランプル上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、オラン=リーフのハイドラの上に+1/+1カウンターを1個置く。その土地が森であるなら、代わりにオラン=リーフのハイドラの上に+1/+1カウンターを2個置く。 | 403772 | ||
| Korean | 오란리프 히드라 | 생물 — 히드라 | 돌진대지력 — 대지가 당신의 조종하에 전장에 들어올 때마다, 오란리프 히드라에 +1/+1 카운터 한 개를 올려놓는다. 그 대지가 숲이라면, 대신에 오란리프 히드라에 +1/+1 카운터 두 개를 올려놓는다. | 404071 | ||
| Portuguese (Brazil) | Hidra de Oran-Rief | Criatura — Hidra | AtropelarAterragem — Toda vez que um terreno entrar no campo de batalha sob seu controle, coloque um marcador +1/+1 em Hidra de Oran-Rief. Se o terreno for uma Floresta, em vez disso, coloque dois marcadores +1/+1 em Hidra de Oran-Rief. | 404370 | ||
| Russian | Оран-Рифская Гидра | Существо — Гидра | Пробивной ударЗемлепад — Каждый раз, когда земля выходит на поле битвы под вашим контролем, положите один жетон +1/+1 на Оран-Рифскую Гидру. Если та земля является Лесом, вместо этого положите на Оран-Рифскую Гидру два жетона +1/+1. | 404669 | ||
| Spanish | Hidra de Oran-Rief | Criatura — Hidra | Arrolla.Aterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, pon un contador +1/+1 sobre la Hidra de Oran-Rief. Si esa tierra es un bosque, en vez de eso, pon dos contadores +1/+1 sobre la Hidra de Oran-Rief. | 404968 |
| date | text |
|---|---|
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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