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Port Town M3C

Other printings of "Port Town": NEC #174 VOC #178 AFC #255 SIR #273 PSOI #278s SOI #278 40K #289 40K #289★ WHO #294 SCD #313 LTC #323 M3C #364 FIC #412 MOC #419 NCC #420 WHO #507 WHO #885 CMM #1019 WHO #1098 PRM #88400

Card

id51074
artistKamila Szutenberg
artistIdsbec9ba7f-594e-4ff0-8172-9ec1fc909607
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU, W
colorIndicator
colors
defense
duelDeck
edhrecRank307
edhrecSaltiness0.05
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
namePort Town
number364
originalPrintings
originalReleaseDate
originalTextAs Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}.
otherFaceIds
power
printings40K, AFC, CMM, FIC, LTC, M3C, MOC, NCC, NEC, PRM, PSOI, SCD, SIR, SOI, VOC, WHO
promoTypesripplefoil
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeM3C
side
signature
sourceProducts{'foil': ['3e17294d-a33e-5324-8d0e-264fabcc0b51'], 'nonfoil': ['79e6854a-4a2e-5236-b546-54597f979c71']}
subsets
subtypes
supertypes
textAs this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
{T}: Add {W} or {U}.
toughness
typeLand
typesLand
uuid1565d3c8-0efe-5f37-9b4d-604ed16787fd
variations
watermark
setNameModern Horizons 3 Commander

Identifiers

id51074
cardKingdomEtchedId
cardKingdomFoilId297694
cardKingdomId296687
cardsphereFoilId123591
cardsphereId122138
deckboxId92219
mcmId772305
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id83512215-9f06-5644-9160-3934c87ba0cd
mtgoFoilId
mtgoId127273
multiverseId665778
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId96faa127-f71a-47e3-a94b-895fc6b0d6fd
scryfallIllustrationIda6fddc5a-1964-4dee-8bb5-f017912af7a2
scryfallOracleId458d2b12-f578-4392-98d3-c3bc83f316c4
tcgplayerEtchedProductId
tcgplayerProductId552940
uuid1565d3c8-0efe-5f37-9b4d-604ed16787fd

Legalities

id51074
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid1565d3c8-0efe-5f37-9b4d-604ed16787fd
vintageLegal

Purchase URLs

id51074
cardKingdomhttps://mtgjson.com/links/82892a03cb432b7b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3b732812a76b1f84
cardmarket
tcgplayerhttps://mtgjson.com/links/ddcadfe5afe112f2
tcgplayerEtched
uuid1565d3c8-0efe-5f37-9b4d-604ed16787fd

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchVille portuaireUn brouillard hanté, le Nebelgast, enveloppe les villes côtières de Néphalie.TerrainAu moment où la Ville portuaire arrive sur le champ de bataille, vous pouvez révéler une carte de plaine ou d'île de votre main. Si vous ne le faites pas, la Ville portuaire arrive sur le champ de bataille engagée.
{T} : Ajoutez {W} ou {U}.
666296
GermanHafenstadtEin verfluchter Nebel, der als Hexenhauch bekannt ist, bedeckt Nefalens Küstenstädte unter seinem Schleier.LandSowie die Hafenstadt ins Spiel kommt, kannst du eine Ebene- oder Insel-Karte aus deiner Hand offen vorzeigen. Falls du dies nicht tust, kommt die Hafenstadt getappt ins Spiel.
{T}: Erzeuge {W} oder {U}.
666037
Japanese港町ネファリア沿岸の港町はネベルガストと呼ばれる呪われた霧に覆われている。土地港町が戦場に出るに際し、あなたの手札にあり平地や島であるカード1枚を公開してもよい。そうしないなら、港町はタップ状態で戦場に出る。
{T}:{W}か{U}を加える。
666555

Rulings

datetext
2016-04-08If a Plains or Island is entering the battlefield from your hand at the same time as Port Town, you may reveal the other land to have Port Town enter untapped.
2016-04-08If an effect instructs you to put Port Town onto the battlefield tapped, it will still enter the battlefield tapped even if you reveal a land card from your hand.
2016-04-08Lands don't have a subtype just because they can produce mana of the corresponding color. Port Town itself is neither a Plains nor an Island, even though it produces white and blue mana, so you can't reveal one to satisfy the ability of another.
2016-04-08You may reveal any land card with either or both of the appropriate subtypes. It doesn't have to be a basic land. For example, you could reveal Canopy Vista from the Battle for Zendikar set to satisfy the ability of Port Town.

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