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Port Town 40K

Other printings of "Port Town": NEC #174 VOC #178 AFC #255 SIR #273 PSOI #278s SOI #278 40K #289 40K #289★ WHO #294 SCD #313 LTC #323 M3C #364 FIC #412 MOC #419 NCC #420 WHO #507 WHO #885 CMM #1019 WHO #1098 PRM #88400

Card

id3231
artistEliz Roxs
artistIds17e629f2-3465-44cc-82f6-4e2386341bd7
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU, W
colorIndicator
colors
defense
duelDeck
edhrecRank307
edhrecSaltiness0.05
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextThe Imperium's most peaceful worlds serve only to arm and supply the others.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
namePort Town
number289
originalPrintings
originalReleaseDate
originalTextAs Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}.
otherFaceIds
power
printings40K, AFC, CMM, FIC, LTC, M3C, MOC, NCC, NEC, PRM, PSOI, SCD, SIR, SOI, VOC, WHO
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCode40K
side
signature
sourceProducts{'nonfoil': ['94158efc-0ea1-5cf7-91f2-22f84caaef3c']}
subsets
subtypes
supertypes
textAs this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
{T}: Add {W} or {U}.
toughness
typeLand
typesLand
uuidd0a040d2-7d73-5bc8-9f62-0f546a4c5121
variationsff2c6945-a92a-58f1-b6c8-7afdaa618c6b
watermark
setNameWarhammer 40,000 Commander

Identifiers

id3231
cardKingdomEtchedId
cardKingdomFoilId266494
cardKingdomId266190
cardsphereFoilId
cardsphereId93676
deckboxId69510
mcmId675772
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcd22dd26-1393-52bc-91c4-9a936ec0dd4a
mtgoFoilId
mtgoId108432
multiverseId582538
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb4ab193e-fc0a-4f02-90a2-ea6b3de757d2
scryfallIllustrationId8e4dbcf6-63fe-4176-bab3-443f0a102af0
scryfallOracleId458d2b12-f578-4392-98d3-c3bc83f316c4
tcgplayerEtchedProductId
tcgplayerProductId286501
uuidd0a040d2-7d73-5bc8-9f62-0f546a4c5121

Legalities

id3231
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidd0a040d2-7d73-5bc8-9f62-0f546a4c5121
vintageLegal

Purchase URLs

id3231
cardKingdomhttps://mtgjson.com/links/ddc8f3567fe29c98
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/554251378cad583a
cardmarket
tcgplayerhttps://mtgjson.com/links/7a9864d742040ac5
tcgplayerEtched
uuidd0a040d2-7d73-5bc8-9f62-0f546a4c5121

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-04-08If a Plains or Island is entering the battlefield from your hand at the same time as Port Town, you may reveal the other land to have Port Town enter untapped.
2016-04-08If an effect instructs you to put Port Town onto the battlefield tapped, it will still enter the battlefield tapped even if you reveal a land card from your hand.
2016-04-08Lands don't have a subtype just because they can produce mana of the corresponding color. Port Town itself is neither a Plains nor an Island, even though it produces white and blue mana, so you can't reveal one to satisfy the ability of another.
2016-04-08You may reveal any land card with either or both of the appropriate subtypes. It doesn't have to be a basic land. For example, you could reveal Canopy Vista from the Battle for Zendikar set to satisfy the ability of Port Town.

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