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Port Town VOC

Other printings of "Port Town": NEC #174 VOC #178 AFC #255 SIR #273 PSOI #278s SOI #278 40K #289 40K #289★ WHO #294 SCD #313 LTC #323 M3C #364 FIC #412 MOC #419 NCC #420 WHO #507 WHO #885 CMM #1019 WHO #1098 PRM #88400

Card

id100250
artistKamila Szutenberg
artistIdsbec9ba7f-594e-4ff0-8172-9ec1fc909607
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU, W
colorIndicator
colors
defense
duelDeck
edhrecRank307
edhrecSaltiness0.05
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextA haunted fog known as the Nebelgast shrouds the cities along Nephalia's coast.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
namePort Town
number178
originalPrintings
originalReleaseDate
originalTextAs Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}.
otherFaceIds
power
printings40K, AFC, CMM, FIC, LTC, M3C, MOC, NCC, NEC, PRM, PSOI, SCD, SIR, SOI, VOC, WHO
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeVOC
side
signature
sourceProducts{'nonfoil': ['272174c2-ae28-534b-95a3-ffc05ad808b9', '38f12f84-e8e9-51fe-a1b0-294ac06d1192']}
subsets
subtypes
supertypes
textAs this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
{T}: Add {W} or {U}.
toughness
typeLand
typesLand
uuide43b1751-b976-5aa2-b839-e78b42bc30ad
variations
watermark
setNameCrimson Vow Commander

Identifiers

id100250
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId253477
cardsphereFoilId
cardsphereId82563
deckboxId61838
mcmId584158
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8d1f622d-2f30-50d8-b024-ff09bbc2d925
mtgoFoilId
mtgoId95130
multiverseId545798
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde12191d0-f808-416a-b277-2dd851e7d52b
scryfallIllustrationIda6fddc5a-1964-4dee-8bb5-f017912af7a2
scryfallOracleId458d2b12-f578-4392-98d3-c3bc83f316c4
tcgplayerEtchedProductId
tcgplayerProductId254232
uuide43b1751-b976-5aa2-b839-e78b42bc30ad

Legalities

id100250
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuide43b1751-b976-5aa2-b839-e78b42bc30ad
vintageLegal

Purchase URLs

id100250
cardKingdomhttps://mtgjson.com/links/8b4196b82b20bcab
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/976ec08e0bcb273c
tcgplayerEtched
uuide43b1751-b976-5aa2-b839-e78b42bc30ad

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified港镇鬼雾笼罩着涅非利亚海岸的各个城市,久久不散。于港镇进战场时,你可以从你手上展示一张平原或海岛牌。如果你未如此作,则港镇须横置进战场。
{T}:加{W}或{U}。
546694
Chinese Traditional港鎮鬼霧籠罩著涅非利亞海岸的各個城市,久久不散。於港鎮進戰場時,你可以從你手上展示一張平原或海島牌。如果你未如此作,則港鎮須橫置進戰場。
{T}:加{W}或{U}。
546806
FrenchVille portuaireUn brouillard hanté, le Nebelgast, enveloppe les villes côtières de Néphalie.TerrainAu moment où la Ville portuaire arrive sur le champ de bataille, vous pouvez révéler une carte de plaine ou d'île de votre main. Si vous ne le faites pas, la Ville portuaire arrive sur le champ de bataille engagée.
{T} : Ajoutez {W} ou {U}.
546134
GermanHafenstadtEin verfluchter Nebel, der als Hexenhauch bekannt ist, bedeckt Nefalens Küstenstädte unter seinem Schleier.LandSowie die Hafenstadt ins Spiel kommt, kannst du eine Ebene- oder Insel-Karte aus deiner Hand offen vorzeigen. Falls du dies nicht tust, kommt die Hafenstadt getappt ins Spiel.
{T}: Erzeuge {W} oder {U}.
545910
ItalianCittà PortualeUna nebbia spettrale detta Nebelgast avvolge le città costiere di Nephalia.TerraMentre la Città Portuale entra nel campo di battaglia, puoi rivelare una carta Pianura o Isola dalla tua mano. Se non lo fai, la Città Portuale entra nel campo di battaglia TAPpata.
{T}: Aggiungi {W} o {U}.
546246
Japanese港町ネファリア沿岸の港町はネベルガストと呼ばれる呪われた霧に覆われている。土地港町が戦場に出るに際し、あなたはあなたの手札にあり平地か島であるカード1枚を公開してもよい。そうしないなら、港町はタップ状態で戦場に出る。
{T}:{W}か{U}を加える。
546358
Portuguese (Brazil)Cidade PortuáriaUm nevoeiro assombrado conhecido como Nebelgast encobre as cidades na costa de Nefália.TerrenoConforme Cidade Portuária entra no campo de batalha, você pode revelar um card de Planície ou Ilha de sua mão. Se não fizer isso, Cidade Portuária entrará no campo de batalha virada.
{T}: Adicione {W} ou {U}.
546470
RussianПортовый ГородПризрачный туман Небельгаст укрывает города на побережье Нефалии.ЗемляПри выходе Портового Города на поле битвы вы можете показать карту Равнины или Острова из вашей руки. Если вы этого не делаете, Портовый Город выходит на поле битвы повернутым.
{T}: добавьте {W} или {U}.
546582
SpanishPueblo portuarioUna niebla embrujada conocida como la Nebelgast envuelve las ciudades costeras de Nephalia.TierraEn cuanto el Pueblo portuario entre al campo de batalla, puedes mostrar una carta de Llanura o Isla de tu mano. Si no lo haces, el Pueblo portuario entra al campo de batalla girado.
{T}: Agrega {W} o {U}.
546022

Rulings

datetext
2016-04-08If a Plains or Island is entering the battlefield from your hand at the same time as Port Town, you may reveal the other land to have Port Town enter untapped.
2016-04-08If an effect instructs you to put Port Town onto the battlefield tapped, it will still enter the battlefield tapped even if you reveal a land card from your hand.
2016-04-08Lands don't have a subtype just because they can produce mana of the corresponding color. Port Town itself is neither a Plains nor an Island, even though it produces white and blue mana, so you can't reveal one to satisfy the ability of another.
2016-04-08You may reveal any land card with either or both of the appropriate subtypes. It doesn't have to be a basic land. For example, you could reveal Canopy Vista from the Battle for Zendikar set to satisfy the ability of Port Town.

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