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The Celestus MID

Other printings of "The Celestus": DBL #252 MID #252 PMID #252p PMID #252s MID #377 PRM #94086

Card

id54875
artistJonas De Ro
artistIds561ebf9e-8d93-4b57-8156-8826d0c19601
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank4831
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, extendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
nameThe Celestus
number377
originalPrintings
originalReleaseDate
originalTextIf it's neither day nor night, it becomes day as The Celestus enters the battlefield.
{T}: Add one mana of any color.
{3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
otherFaceIds
power
printingsDBL, MID, PMID, PRM
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
side
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5']}
subsets
subtypes
supertypesLegendary
textIf it's neither day nor night, it becomes day as The Celestus enters.
{T}: Add one mana of any color.
{3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
toughness
typeLegendary Artifact
typesArtifact
uuida8525221-1bc6-568e-85cb-f389b6e33d11
variationsbc06cbe5-e4ff-54d9-b504-a5c7b3333124
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54875
cardKingdomEtchedId
cardKingdomFoilId251069
cardKingdomId250402
cardsphereFoilId81343
cardsphereId81339
deckboxId60276
mcmId574784
mcmMetaId345322
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6876d2cb-d192-5abb-95c7-cfa6512469cd
mtgoFoilId
mtgoId
multiverseId538734
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId4f45a290-5ab8-4200-91e4-ea03d45c34b6
scryfallIllustrationIda308e983-1ad3-46d4-8199-0585cb46e7b9
scryfallOracleIdc0ad2b5f-066b-424b-bddf-d3014731e599
tcgplayerEtchedProductId
tcgplayerProductId247962
uuida8525221-1bc6-568e-85cb-f389b6e33d11

Legalities

id54875
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida8525221-1bc6-568e-85cb-f389b6e33d11
vintageLegal

Purchase URLs

id54875
cardKingdomhttps://mtgjson.com/links/91a49ad2c79311cf
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/27c5104fd594d1a9
cardmarkethttps://mtgjson.com/links/ce481db9ebc4f336
tcgplayerhttps://mtgjson.com/links/761f8a58e366478d
tcgplayerEtched
uuida8525221-1bc6-568e-85cb-f389b6e33d11

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchLe CelestusArtefact légendaireSi ce n'est ni le jour ni la nuit, on passe au jour au moment où Le Celestus arrive sur le champ de bataille.
{T} : Ajoutez un mana de la couleur de votre choix.
{3}, {T} : Si c'est la nuit, on passe au jour. Sinon, on passe à la nuit. N'activez que lorsque vous pourriez lancer un rituel.
À chaque fois qu'on passe du jour à la nuit ou de la nuit au jour, vous gagnez 1 point de vie. Vous pouvez piocher une carte. Si vous faites ainsi, défaussez-vous d'une carte.
538914
GermanDer CelestusLegendäres ArtefaktFalls es weder Tag noch Nacht ist, wird es Tag, sowie Der Celestus ins Spiel kommt.
{T}: Erzeuge ein Mana einer beliebigen Farbe.
{3}, {T}: Falls es Nacht ist, wird es Tag. Anderenfalls wird es Nacht. Aktiviere diese Fähigkeit wie eine Hexerei.
Immer wenn der Tag zur Nacht oder die Nacht zum Tag wird, erhältst du 1 Lebenspunkt dazu. Du kannst eine Karte ziehen. Falls du dies tust, wirf eine Karte ab.
538794
ItalianIl CelestusArtefatto LeggendarioSe non è né giorno né notte, diventa giorno mentre Il Celestus entra nel campo di battaglia.
{T}: Aggiungi un mana di un qualsiasi colore.
{3}, {T}: Se è notte, diventa giorno. Altrimenti, diventa notte. Attiva solo come una stregoneria.
Ogniqualvolta il giorno diventa notte o la notte diventa giorno, guadagni 1 punto vita. Puoi pescare una carta. Se lo fai, scarta una carta.
538974
Japaneseセレスタス伝説のアーティファクトセレスタスが戦場に出るに際し、昼でも夜でもないなら、昼になる。
{T}:好きな色1色のマナ1点を加える。
{3}, {T}:夜であるなら、昼になる。そうでないなら、夜になる。起動はソーサリーとしてのみ行う。
昼が夜になるか夜が昼になるたび、あなたは1点のライフを得る。あなたはカード1枚を引いてもよい。そうしたなら、カード1枚を捨てる。
539034
SpanishEl CelestusArtefacto legendarioSi no es ni de día ni de noche, se hace de día en cuanto El Celestus entre al campo de batalla.
{T}: Agrega un maná de cualquier color.
{3}, {T}: Si es de noche, se hace de día. De lo contrario, se hace de noche. Activa esto solo como un conjuro.
Siempre que se pase del día a la noche o de la noche al día, ganas 1 vida. Puedes robar una carta. Si lo haces, descarta una carta.
538854

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If you choose to draw a card with The Celestus but some effect replaces that card draw with something else, you will still have to discard a card.

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