Other printings of "The Celestus": DBL #252 MID #252 PMID #252p PMID #252s MID #377 PRM #94086
| id | 54875 |
|---|---|
| artist | Jonas De Ro |
| artistIds | 561ebf9e-8d93-4b57-8156-8826d0c19601 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 4831 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | legendary, extendedart |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3} |
| manaValue | 3 |
| name | The Celestus |
| number | 377 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | If it's neither day nor night, it becomes day as The Celestus enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. |
| otherFaceIds | |
| power | |
| printings | DBL, MID, PMID, PRM |
| promoTypes | boosterfun |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MID |
| side | |
| signature | |
| sourceProducts | {'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5']} |
| subsets | |
| subtypes | |
| supertypes | Legendary |
| text | If it's neither day nor night, it becomes day as The Celestus enters. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. |
| toughness | |
| type | Legendary Artifact |
| types | Artifact |
| uuid | a8525221-1bc6-568e-85cb-f389b6e33d11 |
| variations | bc06cbe5-e4ff-54d9-b504-a5c7b3333124 |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54875 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 251069 |
| cardKingdomId | 250402 |
| cardsphereFoilId | 81343 |
| cardsphereId | 81339 |
| deckboxId | 60276 |
| mcmId | 574784 |
| mcmMetaId | 345322 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 6876d2cb-d192-5abb-95c7-cfa6512469cd |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 538734 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 4f45a290-5ab8-4200-91e4-ea03d45c34b6 |
| scryfallIllustrationId | a308e983-1ad3-46d4-8199-0585cb46e7b9 |
| scryfallOracleId | c0ad2b5f-066b-424b-bddf-d3014731e599 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 247962 |
| uuid | a8525221-1bc6-568e-85cb-f389b6e33d11 |
| id | 54875 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | a8525221-1bc6-568e-85cb-f389b6e33d11 |
| vintage | Legal |
| id | 54875 |
|---|---|
| cardKingdom | https://mtgjson.com/links/91a49ad2c79311cf |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/27c5104fd594d1a9 |
| cardmarket | https://mtgjson.com/links/ce481db9ebc4f336 |
| tcgplayer | https://mtgjson.com/links/761f8a58e366478d |
| tcgplayerEtched | |
| uuid | a8525221-1bc6-568e-85cb-f389b6e33d11 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Le Celestus | Artefact légendaire | Si ce n'est ni le jour ni la nuit, on passe au jour au moment où Le Celestus arrive sur le champ de bataille. {T} : Ajoutez un mana de la couleur de votre choix. {3}, {T} : Si c'est la nuit, on passe au jour. Sinon, on passe à la nuit. N'activez que lorsque vous pourriez lancer un rituel. À chaque fois qu'on passe du jour à la nuit ou de la nuit au jour, vous gagnez 1 point de vie. Vous pouvez piocher une carte. Si vous faites ainsi, défaussez-vous d'une carte. | 538914 | ||
| German | Der Celestus | Legendäres Artefakt | Falls es weder Tag noch Nacht ist, wird es Tag, sowie Der Celestus ins Spiel kommt. {T}: Erzeuge ein Mana einer beliebigen Farbe. {3}, {T}: Falls es Nacht ist, wird es Tag. Anderenfalls wird es Nacht. Aktiviere diese Fähigkeit wie eine Hexerei. Immer wenn der Tag zur Nacht oder die Nacht zum Tag wird, erhältst du 1 Lebenspunkt dazu. Du kannst eine Karte ziehen. Falls du dies tust, wirf eine Karte ab. | 538794 | ||
| Italian | Il Celestus | Artefatto Leggendario | Se non è né giorno né notte, diventa giorno mentre Il Celestus entra nel campo di battaglia. {T}: Aggiungi un mana di un qualsiasi colore. {3}, {T}: Se è notte, diventa giorno. Altrimenti, diventa notte. Attiva solo come una stregoneria. Ogniqualvolta il giorno diventa notte o la notte diventa giorno, guadagni 1 punto vita. Puoi pescare una carta. Se lo fai, scarta una carta. | 538974 | ||
| Japanese | セレスタス | 伝説のアーティファクト | セレスタスが戦場に出るに際し、昼でも夜でもないなら、昼になる。 {T}:好きな色1色のマナ1点を加える。 {3}, {T}:夜であるなら、昼になる。そうでないなら、夜になる。起動はソーサリーとしてのみ行う。 昼が夜になるか夜が昼になるたび、あなたは1点のライフを得る。あなたはカード1枚を引いてもよい。そうしたなら、カード1枚を捨てる。 | 539034 | ||
| Spanish | El Celestus | Artefacto legendario | Si no es ni de día ni de noche, se hace de día en cuanto El Celestus entre al campo de batalla. {T}: Agrega un maná de cualquier color. {3}, {T}: Si es de noche, se hace de día. De lo contrario, se hace de noche. Activa esto solo como un conjuro. Siempre que se pase del día a la noche o de la noche al día, ganas 1 vida. Puedes robar una carta. Si lo haces, descarta una carta. | 538854 |
| date | text |
|---|---|
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
| 2021-09-24 | If you choose to draw a card with The Celestus but some effect replaces that card draw with something else, you will still have to discard a card. |
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