Other printings of "The Celestus": DBL #252 MID #252 PMID #252p PMID #252s MID #377 PRM #94086
| id | 54719 |
|---|---|
| artist | Jonas De Ro |
| artistIds | 561ebf9e-8d93-4b57-8156-8826d0c19601 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 4831 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | 1 |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3} |
| manaValue | 3 |
| name | The Celestus |
| number | 252 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | If it's neither day nor night, it becomes day as The Celestus enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. |
| otherFaceIds | |
| power | |
| printings | DBL, MID, PMID, PRM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MID |
| side | |
| signature | |
| sourceProducts | {'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['180d4886-66c3-5fa5-8f85-c635dcb3fca5', '3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', '539cdf81-0707-590b-ac96-1b062f6fdd86', '9b77ae06-228d-5d23-9075-c936f93aa542', 'cfd2e310-8096-5753-815e-edf54141186b', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3', 'ff649057-2517-58ef-9d86-cc29b1ffd044']} |
| subsets | |
| subtypes | |
| supertypes | Legendary |
| text | If it's neither day nor night, it becomes day as The Celestus enters. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. |
| toughness | |
| type | Legendary Artifact |
| types | Artifact |
| uuid | bc06cbe5-e4ff-54d9-b504-a5c7b3333124 |
| variations | a8525221-1bc6-568e-85cb-f389b6e33d11 |
| watermark | |
| setName | Innistrad: Midnight Hunt |
| id | 54719 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 250835 |
| cardKingdomId | 250401 |
| cardsphereFoilId | 80640 |
| cardsphereId | 80624 |
| deckboxId | 60151 |
| mcmId | 574783 |
| mcmMetaId | 345322 |
| mtgArenaId | 78620 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d110e3a1-8ae5-546b-88cf-b2f2ca2b552c |
| mtgoFoilId | |
| mtgoId | 93512 |
| multiverseId | 535049 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 39226a07-d44e-41a6-b9f1-685ef505d015 |
| scryfallIllustrationId | a308e983-1ad3-46d4-8199-0585cb46e7b9 |
| scryfallOracleId | c0ad2b5f-066b-424b-bddf-d3014731e599 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 247961 |
| uuid | bc06cbe5-e4ff-54d9-b504-a5c7b3333124 |
| id | 54719 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | bc06cbe5-e4ff-54d9-b504-a5c7b3333124 |
| vintage | Legal |
| id | 54719 |
|---|---|
| cardKingdom | https://mtgjson.com/links/2c8ca690e6556a17 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/e441608c79495af2 |
| cardmarket | https://mtgjson.com/links/de2c83d20d1cab9d |
| tcgplayer | https://mtgjson.com/links/90ebb095e2540804 |
| tcgplayerEtched | |
| uuid | bc06cbe5-e4ff-54d9-b504-a5c7b3333124 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 穹天仪 | 传奇神器 | 如果当前既非白昼也非黑夜,则于穹天仪进战场时成为白昼。 {T}:加一点任意颜色的法术力。 {3},{T}:如果当前是黑夜,则成为白昼。若否,则成为黑夜。只能于法术时机起动。 每当白昼成为黑夜或黑夜成为白昼时,你获得1点生命。你可以抓一张牌。若你如此作,则弃一张牌。 | 537893 | ||
| Chinese Traditional | 穹天儀 | 傳奇神器 | 如果當前既非白晝也非黑夜,則於穹天儀進戰場時成為白晝。 {T}:加一點任意顏色的魔法力。 {3},{T}:如果當前是黑夜,則成為白晝。若否,則成為黑夜。只能於巫術時機起動。 每當白晝成為黑夜或黑夜成為白晝時,你獲得1點生命。你可以抽一張牌。若你如此作,則棄一張牌。 | 538209 | ||
| French | Le Celestus | Artefact légendaire | Si ce n'est ni le jour ni la nuit, on passe au jour au moment où Le Celestus arrive sur le champ de bataille. {T} : Ajoutez un mana de la couleur de votre choix. {3}, {T} : Si c'est la nuit, on passe au jour. Sinon, on passe à la nuit. N'activez que lorsque vous pourriez lancer un rituel. À chaque fois qu'on passe du jour à la nuit ou de la nuit au jour, vous gagnez 1 point de vie. Vous pouvez piocher une carte. Si vous faites ainsi, défaussez-vous d'une carte. | 535997 | ||
| German | Der Celestus | Legendäres Artefakt | Falls es weder Tag noch Nacht ist, wird es Tag, sowie Der Celestus ins Spiel kommt. {T}: Erzeuge ein Mana einer beliebigen Farbe. {3}, {T}: Falls es Nacht ist, wird es Tag. Anderenfalls wird es Nacht. Aktiviere diese Fähigkeit wie eine Hexerei. Immer wenn der Tag zur Nacht oder die Nacht zum Tag wird, erhältst du 1 Lebenspunkt dazu. Du kannst eine Karte ziehen. Falls du dies tust, wirf eine Karte ab. | 535365 | ||
| Italian | Il Celestus | Artefatto Leggendario | Se non è né giorno né notte, diventa giorno mentre Il Celestus entra nel campo di battaglia. {T}: Aggiungi un mana di un qualsiasi colore. {3}, {T}: Se è notte, diventa giorno. Altrimenti, diventa notte. Attiva solo come una stregoneria. Ogniqualvolta il giorno diventa notte o la notte diventa giorno, guadagni 1 punto vita. Puoi pescare una carta. Se lo fai, scarta una carta. | 536313 | ||
| Japanese | セレスタス | 伝説のアーティファクト | セレスタスが戦場に出るに際し、昼でも夜でもないなら、昼になる。 {T}:好きな色1色のマナ1点を加える。 {3}, {T}:夜であるなら、昼になる。そうでないなら、夜になる。起動はソーサリーとしてのみ行う。 昼が夜になるか夜が昼になるたび、あなたは1点のライフを得る。あなたはカード1枚を引いてもよい。そうしたなら、カード1枚を捨てる。 | 536629 | ||
| Korean | 셀레스투스 | 전설적 마법물체 | 낮도 밤도 아니라면, 셀레스투스가 전장에 들어오면서 낮이 된다. {T}: 원하는 색의 마나 한 개를 추가한다. {3}, {T}: 밤이라면, 낮이 된다. 그렇지 않다면, 밤이 된다. 집중마법 시기에만 활성화할 수 있다. 낮이 밤이 되거나 밤이 낮이 될 때마다, 당신은 생명 1점을 얻는다. 당신은 카드 한 장을 뽑을 수 있다. 그렇게 한다면, 카드 한 장을 버린다. | 536945 | ||
| Portuguese (Brazil) | O Celestus | Artefato Lendário | Se não for dia nem noite, torna-se dia conforme O Celestus entra no campo de batalha. {T}: Adicione um mana de qualquer cor. {3}, {T}: Se for noite, torna-se dia. Caso contrário, torna-se noite. Ative somente como um feitiço. Toda vez que o dia se torna noite ou a noite se torna dia, você ganha 1 ponto de vida. Você pode comprar um card. Se fizer isso, descarte um card. | 537261 | ||
| Russian | Целестус | Легендарный Артефакт | Если не стоит ни день, ни ночь, то при выходе Целестуса на поле битвы наступает день. {T}: добавьте одну ману любого цвета. {3}, {T}: если стоит ночь, то наступает день. В противном случае наступает ночь. Активируйте только как волшебство. Каждый раз, когда день становится ночью или ночь становится днем, вы получаете 1 жизнь. Вы можете взять карту. Если вы это делаете, сбросьте карту. | 537577 | ||
| Spanish | El Celestus | Artefacto legendario | Si no es ni de día ni de noche, se hace de día en cuanto El Celestus entre al campo de batalla. {T}: Agrega un maná de cualquier color. {3}, {T}: Si es de noche, se hace de día. De lo contrario, se hace de noche. Activa esto solo como un conjuro. Siempre que se pase del día a la noche o de la noche al día, ganas 1 vida. Puedes robar una carta. Si lo haces, descarta una carta. | 535681 |
| date | text |
|---|---|
| 2021-09-24 | Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change. |
| 2021-09-24 | Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game. |
| 2021-09-24 | If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time. |
| 2021-09-24 | If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night. |
| 2021-09-24 | If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day. |
| 2021-09-24 | If you choose to draw a card with The Celestus but some effect replaces that card draw with something else, you will still have to discard a card. |
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