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Zur the Enchanter PRM

Other printings of "Zur the Enchanter": J16 #8 PCEL #8 OCM1 #10 CSP #135 MM3 #204 DMR #206 2X2 #297 DMR #374 CMR #544 2X2 #554 SLD #726 PRM #86196

Card

id79374
artistJosu Hernaiz
artistIds74246024-92b4-43d0-a5af-a3f9f2a35d5f
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityB, U, W
colorIndicator
colorsB, U, W
defense
duelDeck
edhrecRank2639
edhrecSaltiness1.28
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{W}{U}{B}
manaValue4
nameZur the Enchanter
number86196
originalPrintings
originalReleaseDate2020-12-15
originalText
otherFaceIds
power1
printings2X2, CMR, CSP, DMR, J16, MM3, OCM1, PCEL, PRM, SLD
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesHuman, Wizard
supertypesLegendary
textFlying
Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
toughness4
typeLegendary Creature — Human Wizard
typesCreature
uuid38f0efbd-8033-590a-bfc3-1e284e667789
variations
watermark
setNameMagic Online Promos

Identifiers

id79374
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7ba44ff4-64a2-53d8-8ee8-4c424b5fdc20
mtgoFoilId
mtgoId86196
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId06b08cbc-482f-43b6-8f6f-34d4d137b5ca
scryfallIllustrationIdb3d793d8-7c53-46be-856e-5a51aa1e7ab0
scryfallOracleIdd7950018-d744-48a8-81aa-0d8384703f48
tcgplayerEtchedProductId
tcgplayerProductId
uuid38f0efbd-8033-590a-bfc3-1e284e667789

Legalities

id79374
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid38f0efbd-8033-590a-bfc3-1e284e667789
vintageLegal

Purchase URLs

id79374
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid38f0efbd-8033-590a-bfc3-1e284e667789

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-12-08If you put an Aura card onto the battlefield with Zur's ability, you choose what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in your library.

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